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ELRONNIN

Unknown - Updated 3 days ago

Most Played Gods
Season 11
Baron Samedi
Mage
7.5 KDA
3 / 0 / 9
1 - 0 (100%)
11m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
Infinity
Kills
3
Deaths
0
Assists
9
Farming
GPM
881
Gold
9,694
Minion Damage
32,003
Minion Kills
68
Damage
Player
9,228
Team Healing
2,131
Self Healing
5,620
Inhand
974
Mitigated
5,818
Taken
9,115

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,579 MMR
Bronze III

Bronze III

36 / 100
11m
playtime
100%
Win/Loss Ratio
1
wins
9,694
gold
881
gpm
3
kills
0
deaths
9
assists
9,228
damage
839
dpm
974
in hand
9,115
taken
5,818
mitigated
2,131
healing
5,620
self healing
68
Minion Kills
32,003
Minion Damage
 
losses
Recently Played
December 10th - January 9th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 3 days ago
11m
+79 MMR
+298 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Blink Rune

Blink Rune

Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s. <font color='#f59b56'>Kill or assist minions to upgrade this Relic for free.

3 / 0 / 9
7.5 KDA
Baron Samedi
Level 16 / 9,694G
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.