Using this item applies a shield to himself and allies within 35 units for 100 Health + 12 Health per God Level for 3 seconds. Additionally, all allies take 50% reduced damage from Basic Attacks while the shield is active. Cooldown - 150s.
0 /
8 /
1
0.06 KDA
Cthulhu
Level 11 / 7,201G
Sentinel's Gift
+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5
PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.
Shoes of Focus
+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed
Mail of Renewal (old)
+400
Health
+10
Hp 5
+10%
Cooldown Reduction
PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.
Emerald Talisman
+200
Health
+15
Hp 5
+10
Mp 5
PASSIVE - Regenerates 0.2% of your max. Health every second.