Player Avatar
149
Euro21

NA - Updated 4 months ago

Most Played Gods
Season 11
Scylla
Mage
5.5 KDA
2 / 1 / 7
1 - 0 (100%)
18m
Player Stats
Totals
Matches
Played
1
Won
1
Lost
0
Player Kills
KDA
5.5
Kills
2
Deaths
1
Assists
7
Farming
GPM
718
Gold
12,927
Minion Damage
73,401
Minion Kills
138
Damage
Player
22,584
Team Healing
0
Self Healing
3,603
Inhand
3,003
Mitigated
7,286
Taken
10,501

Keyboard / Mouse Queues

Ranked: Joust
1 Games
1,563 MMR
Bronze III

Bronze III

37 / 100
18m
playtime
100%
Win/Loss Ratio
5.5
kda
1
wins
12,927
gold
718
gpm
2
kills
1
deaths
7
assists
22,584
damage
1,255
dpm
3,003
in hand
10,501
taken
7,286
mitigated
0
healing
3,603
self healing
138
Minion Kills
73,401
Minion Damage
 
losses
Recently Played
October 21st - November 20th

All Queues

Ranked: Conquest

Ranked: Conquest (Console)

Ranked: Duel

Ranked: Duel (Console)

Ranked: Joust

Ranked: Joust (Console)

Recent Matches

Ranked: Joust - 6 months ago
18m
+63 MMR
+427 SR
View Match
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s. <font color='#f59b56'>Deal instances of damage or Crowd Control to enemy Gods to upgrade this Relic for free. You may only gain one stack per second.

2 / 1 / 7
5.5 KDA
Scylla
Level 20 / 12,927G
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.