
Bluestone Brooch
PASSIVE - Enemies hit by your damaging abilities take an additional 50 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Breastplate of Determination
GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Relic Dagger
PASSIVE - Your relics receive 40s Cooldown Reduction

Winged Blade
PASSIVE - When hit by a Slow, you are immune to Slows and your movement speed is increased by 20% for 4s. Only occurs once every 30 seconds.

Spirit Robe
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Caduceus Shield
AURA - Allied gods within 70 units have their Healing increased by 20%.

Talaria Boots
PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate of Valor

Caduceus Shield
AURA - Allied gods within 70 units have their Healing increased by 20%.

Relic Dagger
PASSIVE - Your relics receive 40s Cooldown Reduction

Spirit Robe
PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shifter's Shield
PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Traveler's Cloak

Arondight
PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 8s. While moving towards revealed enemies gain 30% Movement Speed. When first striking a revealed target they take an additional 20 + 40% of your Physical Power. This can only occur once every 45 seconds.

Relic Dagger
PASSIVE - Your relics receive 40s Cooldown Reduction

Genji's Guard
PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield
AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds.

Gladiator's Shield
PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 35% of your Protections from items and abilities. Can only trigger once per enemy per ability.

Warrior Tabi

Void Shield
AURA - Enemy gods within 55 units have their Physical Protection reduced by 15%.

Blackthorn Hammer
PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence
AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancile
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Deathbringer
PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana
PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Rod of Tahuti
PASSIVE - Basic Attacks and Abilities gain 25% additional Magical Power against targets below 50% Health.

Vampiric Shroud
PASSIVE - Damaging any enemies with an ability gives you bonus 6 health and 3 mana. Can only trigger once per target per ability.