PASSIVE - Critical Strike bonus damage dealt is increased by 30%.
PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).
PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.
PASSIVE - If you drop below 35% Health, you gain an additional 25% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.
PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.