Ranked: Duel

Ranked: Joust

Ranked: Conquest

Normal: Conquest

Normal: Arena

Normal: Assault

Normal: Joust

Normal: Siege

Normal: Clash

Normal: Slash

Builds by Top Players

Player Avatar

Masters Player

Starting Build
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s.

Leveling Order
Branching Bola
Branching Bola
1
4
6
7
9
Poison Darts
Poison Darts
3
8
10
11
13
Rising Jaguar
Rising Jaguar
2
15
16
18
19
Darkest of Nights
Darkest of Nights
5
12
14
17
20
Player Avatar

Masters Player

Starting Build
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Multi Potion

Multi Potion

This consumable heals 125 Health and 75 Mana over 25 seconds.

Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 170s.

Final Build
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Evolved Transcendence

Evolved Transcendence

+35
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - 3% of your Mana is converted to Physical Power.

Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s.

Greater Aegis Amulet

Greater Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 140s.

Leveling Order
Branching Bola
Branching Bola
1
13
14
15
16
Poison Darts
Poison Darts
2
4
6
7
9
Rising Jaguar
Rising Jaguar
3
8
10
11
12
Darkest of Nights
Darkest of Nights
5
17
18
19
20

Build by Popularity

Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

53.1%
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first.

13.6%
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

13%
Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

2.5%
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 60 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

2.2%
Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

44.4%
Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

43.2%
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.7 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

3.6%
Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

2.4%
The Crusher

The Crusher

+55
Physical Power
+15%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 40% of your Physical Power over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s.

0.8%
Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

36.4%
Rage

Rage

+35
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2.5% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 4 times.

28.3%
Bladed Boomerang

Bladed Boomerang

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 4% Movement Speed and 10% Critical Strike Chance. This effect stacks up to 3 times and can only occur once every 2 seconds.

5.4%
Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

5.2%
The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

4.5%
Rage

Rage

+35
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2.5% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 4 times.

15.9%
Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

14.6%
Bladed Boomerang

Bladed Boomerang

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 4% Movement Speed and 10% Critical Strike Chance. This effect stacks up to 3 times and can only occur once every 2 seconds.

13.1%
The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12.3%
Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

10.2%
Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

19.3%
Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

16.9%
Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11.9%
Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

10.2%
Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

7.5%
Dominance

Dominance

+55
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

26.5%
Silverbranch Bow

Silverbranch Bow

+35
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 2 Physical Power.

11.3%
Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

10%
Qin's Sais

Qin's Sais

+40
Physical Power
+20%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

9.9%
Deathbringer

Deathbringer

+50
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

9.8%

Popular Blessings

1
Death's Toll

Death's Toll

+15
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.4% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Death's Toll
59.52%
2
Death's Embrace

Death's Embrace

+65
Physical Power
+110
Magical Power
+200
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2% of your Health and Mana. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first.

Death's Embrace
15.21%
3
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Death's Temper
14.63%

Popular Boots

Popular Actives

1
Wing Shard

Wing Shard

Your Movement Speed is increased by 15% and your Atttack Speed is increased by 40% for the next 3s. Shard Relics can be upgraded to a new Relic once you reach Level 12. Cooldown - 120s.

Wing Shard
60.49%
2
Temporal Beads

Temporal Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Additionally, your active cooldowns are reduced by 3s on use. Cooldown - 140s.

Temporal Beads
8.27%
3
Aegis of Acceleration

Aegis of Acceleration

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Each instance of damage prevented in this time provides you 7% Movement Speed for 4s, stacking up to 3 times. Cooldown - 140s.

Aegis of Acceleration
5.35%
4
Greater Purification Beads

Greater Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 140s.

Greater Purification Beads
5.32%

Popular Core

1
Asi

Asi

+50
Physical Power
+20%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 50% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Asi
42.75%
2
Demon Blade

Demon Blade

+25
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration and increase your Attack Speed by 10% for 4s.

Demon Blade
8.5%
3
Bladed Boomerang

Bladed Boomerang

+40
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 4% Movement Speed and 10% Critical Strike Chance. This effect stacks up to 3 times and can only occur once every 2 seconds.

Bladed Boomerang
7.96%
4
The Executioner

The Executioner

+40
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

The Executioner
7.14%

Top Community Build Guides

1
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Xbalanque Xbalanque
Your "math" build sucks ass Zap!
Patch 9.12 by aProspector - 3 days ago
Death's Temper

Death's Temper

+50
Physical Power
+75
Magical Power
+100
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 3.5% increased Basic Attack Damage for 10s. This can stack up to 10 times. If an enemy god dies near you immediately gain 5 stacks.

Transcendence

Transcendence

+35
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). 3% of your Mana is converted to Physical Power. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

*Asi

*Asi

+15%
Physical Lifesteal
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 25% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+30%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Titan's Bane

Titan's Bane

+50
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 6 seconds.

Atalanta's Bow

Atalanta's Bow

+40
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.