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Ranked: Conquest

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Ranked: Joust (Console)

Ranked: Conquest (Console)

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Build by Popularity

Assassin's Blessing

Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health Restored on Killing a Jungle Monster +20 Mana Restored On Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement Speed.

41.6%
Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

4.8%
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

4.7%
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

4.2%
Mantle of Discord

Mantle of Discord

+60
Physical Protection
+60
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and gain CC immunity for 1s. This effect cannot trigger more than once every 90s.

3.9%
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

36.5%
Hastened Katana

Hastened Katana

+25
Physical Power
+25%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

12.3%
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11.6%
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

8.6%
Golden Blade

Golden Blade

+30
Physical Power
+15%
Attack Speed
+10%
Movement Speed

PASSIVE - All Basic Attacks will also hit enemies within a 15 unit radius of the target for 50% of the damage to Gods, 75% damage to Minions and Jungle Camps.

7.2%
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

52.5%
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

8.1%
Talaria Boots

Talaria Boots

+20
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6.9%
Hastened Katana

Hastened Katana

+25
Physical Power
+25%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

4.8%
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

3.8%
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

21.4%
Hastened Katana

Hastened Katana

+25
Physical Power
+25%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

20.1%
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

9.1%
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7.5%
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10%
Cooldown Reduction

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 50% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

4.8%
Hastened Katana

Hastened Katana

+25
Physical Power
+25%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

10.1%
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

13.7%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

10.1%
Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

6.4%
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

5.6%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

9.9%
Magi's Cloak

Magi's Cloak

+15
Physical Protection
+15
Magical Protection
+300
Health

PASSIVE - Absorbs a single hard Crowd Control effect or Root once every 70 seconds. When this occurs, the owner also receives 1s of Crowd Control immunity.

9.7%
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

8.6%
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

6.3%
Void Shield

Void Shield

+20
Physical Power
+50
Physical Protection
+150
Health

AURA - Enemy gods within 55 units have their Physical Protection reduced by 20.

5.3%

Popular Blessings

1
Assassin's Blessing

Assassin's Blessing

+35% Bonus Damage vs. Jungle Monsters +7% Health Restored on Killing a Jungle Monster +20 Mana Restored On Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration and 5% Movement Speed.

Assassin's Blessing
93.6%
2
Warrior's Blessing

Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior's Blessing
3.78%
3
Guardian's Blessing

Guardian's Blessing

+100 Health +5 Physical Protection and Magical Protection +7 HP and Mana Restore per Minion Assisted +5 MP5 +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Guardian's Blessing
1.2%

Popular Boots

1
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Warrior Tabi
77.55%
2
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Ninja Tabi
12.16%
3
Talaria Boots

Talaria Boots

+20
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talaria Boots
9.86%

Popular Actives

1
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 55 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Blink Rune
40.27%
2
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads
38.83%
3
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet
10.62%
4
Heavenly Wings

Heavenly Wings

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows. Cooldown - 140s

Heavenly Wings
2.21%

Popular Core

1
The Crusher

The Crusher

+30
Physical Power
+20%
Attack Speed
+15
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

The Crusher
21.86%
2
Hastened Katana

Hastened Katana

+25
Physical Power
+25%
Attack Speed
+10%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hastened Katana
16.68%
3
Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+10%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 10, and increase your physical protection by 10 for 3s (max. 3 Stacks).

Stone Cutting Sword
15.04%
4
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jotunn's Wrath
9.82%

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