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Ranked: Duel

Ranked: Joust

Ranked: Conquest

Ranked: Duel (Console)

Ranked: Joust (Console)

Ranked: Conquest (Console)

Normal: Conquest

Normal: Arena

Normal: Assault

Normal: Joust

Normal: Siege

Normal: Clash

Build by Popularity

Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

51.4%
Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike damage is increased by 30%.

10.4%
Titan's Bane

Titan's Bane

+30
Physical Power

PASSIVE - Your Physical Damage ignores 15% of enemy gods' Physical Protection. If the god has over 65 Physical Protections, this effect scales up to ignore a larger percentage of their protection. This caps at 40% Physical Penetration at 200 or more Physical Protection.

5.6%
Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

4.1%
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

4%
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

21.1%
Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10%. (Max. 3 Stacks)

15.4%
Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.5 Physical Power and +.2% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. Stacks up to 70 times.

11%
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

10.3%
Runeforged Hammer

Runeforged Hammer

+55
Physical Power
+200
Health

PASSIVE - Enemies take 15% increased damage from you if they are affected by Crowd Control. Does not include Knockbacks, Blinds, or Grabs.

10%
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

28.6%
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

43.9%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

5.4%
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

2%
Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

1.8%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

42.4%
Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

10.6%
Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10%. (Max. 3 Stacks)

7.7%
Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

7%
Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

5.6%
Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

14.6%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

24.4%
Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

13.8%
Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike damage is increased by 30%.

10.2%
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

9.3%
Deathbringer

Deathbringer

+40
Physical Power
+25
Critical Strike Chance

PASSIVE - Critical Strike damage is increased by 30%.

24%
Qin's Sais

Qin's Sais

+40
Physical Power
+15%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 3% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 5% of the targets Maximum Health at 2750 Health.

12.3%
Wind Demon

Wind Demon

+30
Physical Power
+10%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits increase your Attack Speed and Movement Speed by 20% for 5s.

12.2%
Poisoned Star

Poisoned Star

+20
Physical Power
+15%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 15% and reduces their damage output by 15%.

11.7%
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

8.9%

Popular Blessings

1
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Hunter's Blessing
98.95%
2
Warrior's Blessing

Warrior's Blessing

+75 Health +3 Reduction of All Damage Taken +40 Health And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior's Blessing
0.31%
3
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +20 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Mage's Blessing
0.29%

Popular Boots

1
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+20%
Attack Speed
+18%
Movement Speed

Ninja Tabi
61.45%
2
Warrior Tabi

Warrior Tabi

+40
Physical Power
+18%
Movement Speed

Warrior Tabi
38.25%
3
Talaria Boots

Talaria Boots

+20
Physical Power
+15
Mp 5
+25%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Talaria Boots
0.24%

Popular Actives

1
Purification Beads

Purification Beads

Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Purification Beads
47.78%
2
Aegis Amulet

Aegis Amulet

Using this item makes you invulnerable to damage and healing for 1.5s, and prevents you from taking any actions. You may still move. Cooldown - 180s.

Aegis Amulet
44.07%
3
Heavenly Wings

Heavenly Wings

Using this item increases the Movement Speed of allied gods within 55 units by 20% for 5s and makes them immune to Slows. Cooldown - 140s

Heavenly Wings
2.47%
4
Blink Rune

Blink Rune

Using this item will allow you to teleport up to 55 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 120s.

Blink Rune
1.64%

Popular Core

1
The Executioner

The Executioner

+30
Physical Power
+25%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 12% for 3 seconds (max. 3 Stacks).

The Executioner
30.74%
2
Ichaival

Ichaival

+30%
Attack Speed
+30
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 15 and reduces the attack speed of your opponent by 10%. (Max. 3 Stacks)

Ichaival
10.36%
3
Asi

Asi

+20
Physical Power
+20%
Physical Lifesteal
+25%
Attack Speed
+15
Physical Penetration

PASSIVE - If you drop below 35% Health, you gain an additional 30% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Asi
8.47%
4
Bloodforge

Bloodforge

+75
Physical Power
+15%
Physical Lifesteal

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Bloodforge
5.6%

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