Build by Popularity

Bumba's Hammer
PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Sundering Axe
PASSIVE - Damaging an enemy god steals 5% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.

Bluestone Brooch
PASSIVE - Enemies hit by your damaging abilities take an additional 75 (+7.5% of their Current Health) as Physical Damage over 2s. (Max 2 Stacks)

Warrior Tabi

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Ninja Tabi

Jotunn's Wrath

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Shifter's Shield
PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Shifter's Shield
PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

Soul Eater
PASSIVE - Your abilities heal you for 5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 75 Stacks Soul Eater Evolves, gaining 15 Physical Power, 5% Physical Lifesteal, and causing abilities to heal you for 20% of damage dealt.

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Heartseeker
PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 200 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 5% Maximum Health damage at 400 Physical Power. Subsequent hits on the same target do 75% bonus damage for the next 3s.

Caduceus Shield
AURA - Allied gods within 70 units have their Healing increased by 20%.

Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.

Ancile
PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shifter's Shield
PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.
Popular Blessings

Bumba's Hammer
PASSIVE - After casting an ability your next Basic Attack deals an additional 80 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 1s and you are healed for 5% of your Maximum Health.

Protector of the Jungle
PASSIVE - While in the jungle you gain 12% Power and 12% Protections.

Sundering Axe
PASSIVE - Damaging an enemy god steals 5% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 7s.
Popular Boots

Warrior Tabi

Ninja Tabi

Reinforced Greaves
PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s
Popular Actives

Blink Rune
Using this item will allow you to teleport up to 45 units away instantly. This item can not be used if you have taken or dealt damage in the last 3s. Cooldown - 140s.

Purification Beads
Using this item removes Crowd Control Effects and makes you immune to new ones for 2s. Cooldown - 160s.

Vision Shard
Using this item places a ward that lasts 60 seconds. Vision Shard can be upgraded to a new relic once you reach Level 12. Cooldown - 120s.

Teleport Glyph
Using this item allows you to teleport to any allied structure while Rooted in place. This effect is not interrupted by damage but is interrupted by hard Crowd Control. Cooldown - 200s.
Popular Core

Jotunn's Wrath

Shifter's Shield
PASSIVE - While over 75% Health, you gain +35 Physical Power. While under 75% Health, you gain +40 Protections.

The Crusher
PASSIVE - Enemies hit by your damaging Abilities take an additional 20 Physical Damage + 15% of your Physical Power over 2s.

Brawler's Beat Stick
PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 6 seconds.