Player Matchup

Odin
Odin
Gold III
Labm2014
Odin
Gold III
Level 125
God Stats
3W - 2L
1,668 SR
Queue Stats
39W - 36L
1,570 MMR
Solo
Lancelot
Lancelot
Gold II
Lil Dag2
Lancelot
Gold II
Level 160
God Stats
41W - 46L
1,509 SR
Queue Stats
160W - 158L
1,595 MMR
Solo
Bacchus
Bacchus
Gold I
Magemanguy
Bacchus
Gold I
Level 156
God Stats
0W - 2L
1,500 SR
Queue Stats
76W - 75L
1,578 MMR
Solo
Janus
Janus
Gold II
Sweet1001
Janus
Gold II
Level 159
God Stats
13W - 16L
1,479 SR
Queue Stats
321W - 322L
1,606 MMR
Solo
Izanami
Izanami
Gold I
xxxzubydooxxx
Izanami
Gold I
Level 159
God Stats
1W - 1L
1,737 SR
Queue Stats
134W - 126L
1,583 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 152
1,578 SR
1,586 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 112
1,564 SR
1,561 MMR
Vulcan
Vulcan
Gold V
 
Vulcan
Gold V
Level 36
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Awilix
Awilix
Gold III
Aliuki
Awilix
Gold III
Level 148
God Stats
3W - 2L
1,913 SR
Queue Stats
34W - 30L
1,576 MMR
Solo
Sun Wukong
Sun Wukong
Bronze III
Bümi
Sun Wukong
Bronze III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 36L
1,594 MMR
Solo
Ganesha
Ganesha
Gold II
Foronir
Ganesha
Gold II
Level 105
God Stats
9W - 26L
1,308 SR
Queue Stats
230W - 231L
1,550 MMR
Solo
Skadi
Skadi
Platinum V
Valkhiely
Skadi
Platinum V
Level 124
God Stats
10W - 11L
1,600 SR
Queue Stats
76W - 78L
1,585 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
8
1 / 3 / 0
4,800
600
3,894
7,797
2,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Lancelot
Lil Dag2
Lancelot
7
0 / 3 / 1
4,126
516
1,704
5,758
2,193
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bacchus
Magemanguy
Bacchus
9
1 / 0 / 0
5,181
648
2,657
6,059
4,522
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Janus
Sweet1001
Janus
9
0 / 0 / 1
4,962
620
1,349
3,871
1,049
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
9
0 / 2 / 0
4,863
608
2,736
4,926
1,635
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bans
AresThanatosSusanoAchilles

VS

Bans
KaliSobekAthenaAgni
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
 
Vulcan
10
1 / 1 / 1
5,464
683
4,233
2,418
891
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Awilix
Aliuki
Awilix
10
4 / 0 / 1
5,415
677
4,210
6,497
2,238
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Bümi
Sun Wukong
9
1 / 1 / 1
5,231
654
4,535
7,115
4,101
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
Foronir
Ganesha
8
0 / 0 / 3
4,823
603
734
4,260
2,210
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Skadi
Valkhiely
Skadi
10
2 / 0 / 0
5,138
642
4,257
4,380
1,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
14
2
Kills
8
8
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Vulcan
 
Vulcan
1
1
1
1.5
W
Awilix
Aliuki
Awilix
4
0
1
4.5
W
Sun Wukong
Bümi
Sun Wukong
1
1
1
1.5
W
Ganesha
Foronir
Ganesha
0
0
3
1.5
L
Odin
1
3
0
0.33
L
Lancelot
Lil Dag2
Lancelot
0
3
1
0.17
L
Bacchus
Magemanguy
Bacchus
1
0
0
1
L
Janus
Sweet1001
Janus
0
0
1
0.5
W
Skadi
Valkhiely
Skadi
2
0
0
2
L
Izanami
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,340
Damage
17,969
28,411
Taken
24,670
12,109
Mitigated
10,917
5,290
Healing
8,740
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Vulcan
 
Vulcan
4,233
0
0
250
2,418
891
0
915
1,439
40,703
1,049
W
Awilix
Aliuki
Awilix
4,210
1,761
0
4,150
6,497
2,238
0
754
5,689
0
35,164
W
Sun Wukong
Bümi
Sun Wukong
4,535
1,531
0
2,076
7,115
4,101
0
0
7,115
0
39,206
W
Ganesha
Foronir
Ganesha
734
201
0
1,607
4,260
2,210
0
1,193
3,007
12,041
0
L
Odin
3,894
1,181
0
1,429
7,797
2,710
0
25
7,772
0
28,071
L
Lancelot
Lil Dag2
Lancelot
1,704
519
0
195
5,758
2,193
0
1,138
4,620
0
20,673
L
Bacchus
Magemanguy
Bacchus
2,657
440
0
2,095
6,059
4,522
0
1,214
4,845
14,380
0
L
Janus
Sweet1001
Janus
1,349
0
0
750
3,871
1,049
0
1,902
1,969
39,255
0
W
Skadi
Valkhiely
Skadi
4,257
1,311
0
657
4,380
1,477
0
966
3,414
0
41,739
L
Izanami
2,736
1,719
0
821
4,926
1,635
0
449
4,477
0
42,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,932
Gold Earned
26,071
272
Minions Killed
283
0
Camps Cleared
0
842,825
Distance Traveled
916,255
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Vulcan
5,464
683
79
10
0
197,753
2
W
Awilix
5,415
677
61
8
0
214,903
1
W
Sun Wukong
5,231
654
70
9
0
177,894
2
W
Ganesha
4,823
603
2
0
0
167,978
5
L
Odin
4,800
600
44
6
0
164,631
1
L
Lancelot
4,126
516
35
4
0
148,393
0
L
Bacchus
5,181
648
12
2
0
188,128
3
L
Janus
4,962
620
94
12
0
192,504
0
W
Skadi
5,138
642
71
9
0
157,727
0
L
Izanami
4,863
608
87
11
0
149,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role