Player Matchup

Apollo
Apollo
 
Apollo
Level 176
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
SkarrQ
Thanatos
Level 119
God Stats
6W - 5L
1,509 SR
Queue Stats
83W - 83L
1,456 Elo+
Solo
Charon
Charon
Zaayko17
Charon
Level 89
God Stats
17W - 10L
1,825 SR
Queue Stats
90W - 59L
1,624 Elo+
Party 1
Tiamat
Tiamat
derio24
Tiamat
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
152W - 160L
1,495 Elo+
Solo
Osiris
Osiris
pipoyo
Osiris
Level 142
God Stats
3W - 1L
1,927 SR
Queue Stats
90W - 57L
1,633 Elo+
Party 1
Team Averages
Level 136
1,652 SR
1,541 Elo+

VS

Team Averages
Level 93
1,520 SR
1,566 Elo+
Agni
Agni
 
Agni
Level 167
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Izanami
Izanami
CHESSERIX
Izanami
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,716 Elo+
Party 2
Jormungandr
Jormungandr
ktystal
Jormungandr
Level 120
God Stats
0W - 1L
1,500 SR
Queue Stats
462W - 439L
1,551 Elo+
Solo
Thanatos
Thanatos
xazeprime
Thanatos
Level 85
God Stats
27W - 15L
1,600 SR
Queue Stats
89W - 64L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
11
1 / 2 / 1
6,322
632
4,100
7,228
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Thanatos
SkarrQ
Thanatos
12
5 / 0 / 1
6,560
656
2,308
8,044
3,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charon
Zaayko17
Charon
10
0 / 0 / 4
5,985
599
4,550
6,036
3,763
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Tiamat
derio24
Tiamat
11
1 / 2 / 2
6,082
608
4,411
6,807
4,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Osiris
pipoyo
Osiris
12
6 / 1 / 4
7,568
757
11,585
10,850
9,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
12
0 / 1 / 1
6,219
622
5,586
6,789
2,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
 
Sol
7
0 / 8 / 0
4,445
445
2,277
9,313
2,235
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Izanami
CHESSERIX
Izanami
8
0 / 1 / 1
4,481
448
1,224
5,562
1,614
Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Jormungandr
ktystal
Jormungandr
8
1 / 1 / 0
5,296
530
3,919
8,557
6,617
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Thanatos
xazeprime
Thanatos
10
3 / 2 / 0
5,474
547
5,395
11,301
4,610
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
6
13
Kills
4
5
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
1
2
1
0.75
L
Agni
 
Agni
0
1
1
0.5
L
Sol
 
Sol
0
8
0
0
L
Izanami
CHESSERIX
Izanami
0
1
1
0.5
W
Thanatos
SkarrQ
Thanatos
5
0
1
5.5
W
Charon
Zaayko17
Charon
0
0
4
2
W
Tiamat
derio24
Tiamat
1
2
2
1
L
Jormungandr
ktystal
Jormungandr
1
1
0
1
W
Osiris
pipoyo
Osiris
6
1
4
8
L
Thanatos
xazeprime
Thanatos
3
2
0
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,954
Damage
18,401
38,965
Taken
41,522
23,046
Mitigated
17,703
14,067
Healing
15,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
4,100
2,952
0
2,494
7,228
2,662
475
2,129
5,099
0
51,649
L
Agni
 
Agni
5,586
371
0
2,564
6,789
2,627
0
3,200
3,544
53,256
0
L
Sol
 
Sol
2,277
895
0
1,197
9,313
2,235
0
454
8,349
17,947
2,230
L
Izanami
CHESSERIX
Izanami
1,224
1,096
0
547
5,562
1,614
0
486
5,076
0
15,927
W
Thanatos
SkarrQ
Thanatos
2,308
561
0
5,838
8,044
3,411
0
481
7,563
0
41,986
W
Charon
Zaayko17
Charon
4,550
1,577
0
1,317
6,036
3,763
0
1,949
4,087
21,165
0
W
Tiamat
derio24
Tiamat
4,411
533
0
1,230
6,807
4,124
0
4,342
2,465
40,286
686
L
Jormungandr
ktystal
Jormungandr
3,919
1,033
0
2,552
8,557
6,617
0
3,467
5,000
22,455
0
W
Osiris
pipoyo
Osiris
11,585
4,638
0
3,188
10,850
9,086
57
2,722
8,128
0
54,557
L
Thanatos
xazeprime
Thanatos
5,395
869
0
8,962
11,301
4,610
0
1,240
9,982
0
39,453

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,517
Gold Earned
25,915
378
Minions Killed
270
0
Camps Cleared
0
1,068,364
Distance Traveled
1,076,689
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
6,322
632
103
10
0
195,595
1
L
Agni
6,219
622
123
12
0
222,307
3
L
Sol
4,445
445
29
3
0
194,514
0
L
Izanami
4,481
448
32
3
0
197,747
0
W
Thanatos
6,560
656
78
8
0
253,590
0
W
Charon
5,985
599
29
3
0
207,203
4
W
Tiamat
6,082
608
82
8
0
210,654
2
L
Jormungandr
5,296
530
27
3
0
216,198
0
W
Osiris
7,568
757
86
9
0
201,322
3
L
Thanatos
5,474
547
59
6
0
245,923
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role