Player Matchup

Bastet
Bastet
FrostedPaws
Bastet
Level 128
God Stats
15W - 9L
1,806 SR
Queue Stats
146W - 135L
1,577 Elo+
Solo
Hercules
Hercules
IncidentaIIy
Hercules
Level 122
God Stats
25W - 17L
1,635 SR
Queue Stats
231W - 196L
1,507 Elo+
Solo
Xing Tian
Xing Tian
Space_Bees547
Xing Tian
Level 43
God Stats
3W - 1L
1,687 SR
Queue Stats
56W - 55L
1,540 Elo+
Solo
Xbalanque
Xbalanque
godoflightenin
Xbalanque
Level 60
God Stats
31W - 26L
1,601 SR
Queue Stats
160W - 169L
1,476 Elo+
Solo
Baron Samedi
Baron Samedi
kapuchen 65
Baron Samedi
Level 124
God Stats
7W - 3L
1,679 SR
Queue Stats
91W - 89L
1,511 Elo+
Solo
Team Averages
Level 95
1,682 SR
1,522 Elo+

VS

Team Averages
Level 143
1,506 SR
1,504 Elo+
Poseidon
Poseidon
DrAmerica_MD
Poseidon
Level 174
God Stats
2W - 6L
1,371 SR
Queue Stats
126W - 122L
1,586 Elo+
Solo
Zeus
Zeus
RAMPEWR
Zeus
Level 145
God Stats
12W - 21L
1,391 SR
Queue Stats
333W - 298L
1,572 Elo+
Solo
Horus
Horus
Yịkes
Horus
Level 128
God Stats
0W - 1L
1,738 SR
Queue Stats
0W - 2L
1,324 Elo+
Solo
Tsukuyomi
Tsukuyomi
iDrepa
Tsukuyomi
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 29L
1,553 Elo+
Solo
Chaac
Chaac
ztar_kill3r
Chaac
Level 159
God Stats
13W - 16L
1,527 SR
Queue Stats
206W - 214L
1,486 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
10
1 / 2 / 2
5,088
509
3,592
8,783
2,945
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Hercules
IncidentaIIy
Hercules
10
6 / 0 / 3
6,768
677
6,707
8,506
4,947
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Xing Tian
Space_Bees547
Xing Tian
10
0 / 0 / 1
5,699
570
3,707
8,312
5,691
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
godoflightenin
Xbalanque
10
3 / 0 / 1
6,195
620
5,509
4,462
1,573
Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baron Samedi
kapuchen 65
Baron Samedi
11
2 / 0 / 1
5,800
580
3,882
4,475
1,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
DrAmerica_MD
Poseidon
10
2 / 2 / 0
5,049
505
3,873
7,359
2,578
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Zeus
RAMPEWR
Zeus
10
0 / 2 / 0
5,053
505
4,099
4,667
1,744
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Horus
Yịkes
Horus
9
0 / 1 / 0
5,407
541
3,651
8,673
6,556
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Tsukuyomi
iDrepa
Tsukuyomi
7
0 / 3 / 1
4,305
431
3,920
7,014
2,154
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

8
0 / 4 / 1
4,456
446
3,204
8,278
3,661
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
12
Kills
2
2
Deaths
12
8
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Poseidon
DrAmerica_MD
Poseidon
2
2
0
1
W
Bastet
1
2
2
1
W
Hercules
IncidentaIIy
Hercules
6
0
3
7.5
L
Zeus
RAMPEWR
Zeus
0
2
0
0
W
Xing Tian
Space_Bees547
Xing Tian
0
0
1
0.5
L
Horus
Yịkes
Horus
0
1
0
0
W
Xbalanque
godoflightenin
Xbalanque
3
0
1
3.5
L
Tsukuyomi
iDrepa
Tsukuyomi
0
3
1
0.17
W
Baron Samedi
kapuchen 65
Baron Samedi
2
0
1
2.5
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,397
Damage
18,747
34,538
Taken
35,991
16,907
Mitigated
16,693
11,361
Healing
7,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
DrAmerica_MD
Poseidon
3,873
609
0
1,500
7,359
2,578
0
1,563
5,620
35,469
0
W
Bastet
3,592
921
0
3,533
8,783
2,945
0
3,049
5,516
0
32,036
W
Hercules
IncidentaIIy
Hercules
6,707
2,912
0
2,774
8,506
4,947
0
1,542
6,884
0
27,929
L
Zeus
RAMPEWR
Zeus
4,099
455
0
0
4,667
1,744
0
1,977
2,524
42,515
0
W
Xing Tian
Space_Bees547
Xing Tian
3,707
425
0
1,050
8,312
5,691
0
0
7,838
31,427
2,472
L
Horus
Yịkes
Horus
3,651
1,097
0
3,114
8,673
6,556
0
3,230
5,337
0
33,870
W
Xbalanque
godoflightenin
Xbalanque
5,509
2,051
0
2,269
4,462
1,573
0
635
3,827
0
46,589
L
Tsukuyomi
iDrepa
Tsukuyomi
3,920
936
0
1,316
7,014
2,154
0
0
7,014
0
21,585
W
Baron Samedi
kapuchen 65
Baron Samedi
3,882
253
282
1,453
4,475
1,751
0
2,370
1,947
36,890
1,088
L
3,204
567
0
1,756
8,278
3,661
0
0
8,278
0
22,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,550
Gold Earned
24,270
313
Minions Killed
274
0
Camps Cleared
0
994,010
Distance Traveled
921,458
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
5,049
505
69
7
0
213,820
0
W
Bastet
5,088
509
51
5
0
239,965
0
W
Hercules
6,768
677
39
4
0
208,937
0
L
Zeus
5,053
505
64
6
0
201,227
0
W
Xing Tian
5,699
570
67
7
0
181,774
0
L
Horus
5,407
541
66
7
0
163,559
0
W
Xbalanque
6,195
620
79
8
0
179,891
0
L
Tsukuyomi
4,305
431
39
4
0
171,742
0
W
Baron Samedi
5,800
580
77
8
0
183,443
1
L
Chaac
4,456
446
36
4
0
171,110
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role