Player Matchup

Izanami
Izanami
Radoric1
Izanami
Level 159
God Stats
2W - 2L
1,210 SR
Queue Stats
137W - 117L
1,609 Elo+
Solo
Sun Wukong
Sun Wukong
Rainbrostu
Sun Wukong
Level 108
God Stats
5W - 4L
1,628 SR
Queue Stats
44W - 46L
1,541 Elo+
Solo
Cthulhu
Cthulhu
SCHMITTEEY
Cthulhu
Level 81
God Stats
20W - 17L
1,550 SR
Queue Stats
75W - 71L
1,508 Elo+
Solo
Pele
Pele
TheHazeus
Pele
Level 149
God Stats
11W - 3L
1,934 SR
Queue Stats
50W - 32L
1,599 Elo+
Solo
Ix Chel
Ix Chel
jobro750
Ix Chel
Level 108
God Stats
10W - 4L
1,768 SR
Queue Stats
85W - 59L
1,559 Elo+
Solo
Team Averages
Level 121
1,618 SR
1,563 Elo+

VS

Team Averages
Level 130
1,521 SR
1,539 Elo+
The Morrigan
The Morrigan
 
The Morrigan
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
OCDMailbox
Sun Wukong
Level 100
God Stats
1W - 1L
1,599 SR
Queue Stats
44W - 47L
1,541 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 154
God Stats
189W - 143L
1,625 SR
Queue Stats
239W - 204L
1,575 Elo+
Solo
Medusa
Medusa
slades37
Medusa
Level 119
God Stats
2W - 1L
1,666 SR
Queue Stats
84W - 69L
1,587 Elo+
Solo
Janus
Janus
ya1c
Janus
Level 146
God Stats
0W - 3L
1,213 SR
Queue Stats
33W - 39L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Radoric1
Izanami
14
2 / 4 / 1
7,983
570
5,298
11,608
4,534
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Sun Wukong
Rainbrostu
Sun Wukong
14
3 / 1 / 1
8,292
592
8,226
15,036
12,485
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Cthulhu
SCHMITTEEY
Cthulhu
13
2 / 1 / 4
6,979
499
8,708
9,889
6,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pele
15
9 / 1 / 4
8,729
624
13,463
15,225
7,270
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ix Chel
jobro750
Ix Chel
15
4 / 0 / 4
8,677
620
7,873
7,422
2,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
12
0 / 8 / 0
6,424
459
4,855
11,087
3,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sun Wukong
OCDMailbox
Sun Wukong
14
1 / 2 / 0
8,323
595
9,764
15,301
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

12
2 / 5 / 1
6,700
479
8,112
14,555
6,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Medusa
slades37
Medusa
15
3 / 3 / 1
7,902
564
6,422
10,667
4,230
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
ya1c
Janus
12
1 / 2 / 2
6,701
479
6,482
10,191
3,377
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
11
20
Kills
7
7
Deaths
20
14
Assists
4
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
0
8
0
0
L
Sun Wukong
OCDMailbox
Sun Wukong
1
2
0
0.5
W
Izanami
Radoric1
Izanami
2
4
1
0.63
W
Sun Wukong
Rainbrostu
Sun Wukong
3
1
1
3.5
W
Cthulhu
SCHMITTEEY
Cthulhu
2
1
4
4
W
Pele
9
1
4
11
W
Ix Chel
jobro750
Ix Chel
4
0
4
6
L
2
5
1
0.5
L
Medusa
slades37
Medusa
3
3
1
1.17
L
Janus
ya1c
Janus
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,568
Damage
35,635
59,180
Taken
61,801
33,991
Mitigated
31,443
20,344
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
4,855
860
0
340
11,087
3,921
0
6,236
4,686
44,637
2,043
L
Sun Wukong
OCDMailbox
Sun Wukong
9,764
1,700
0
2,901
15,301
13,281
0
1,361
13,940
0
72,657
W
Izanami
Radoric1
Izanami
5,298
3,719
0
3,322
11,608
4,534
456
2,302
9,306
0
67,309
W
Sun Wukong
Rainbrostu
Sun Wukong
8,226
1,817
0
4,883
15,036
12,485
0
85
14,951
0
67,406
W
Cthulhu
SCHMITTEEY
Cthulhu
8,708
256
263
965
9,889
6,754
0
2,117
7,772
43,803
2,600
W
Pele
13,463
3,482
0
6,051
15,225
7,270
0
3,571
11,654
0
84,385
W
Ix Chel
jobro750
Ix Chel
7,873
1,624
1,557
3,303
7,422
2,948
0
2,889
4,533
71,827
936
L
8,112
3,650
0
4,836
14,555
6,634
0
2,102
12,453
1,771
55,962
L
Medusa
slades37
Medusa
6,422
3,105
0
3,393
10,667
4,230
0
2,698
7,969
0
73,536
L
Janus
ya1c
Janus
6,482
657
0
1,250
10,191
3,377
0
3,768
6,423
37,209
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,660
Gold Earned
36,050
553
Minions Killed
450
0
Camps Cleared
0
1,425,727
Distance Traveled
1,379,496
8
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,424
459
68
5
0
247,119
0
L
Sun Wukong
8,323
595
125
9
0
258,000
0
W
Izanami
7,983
570
120
9
0
244,842
0
W
Sun Wukong
8,292
592
108
8
0
262,849
3
W
Cthulhu
6,979
499
69
5
0
319,429
0
W
Pele
8,729
624
120
9
0
307,563
1
W
Ix Chel
8,677
620
136
10
0
291,044
4
L
Surtr
6,700
479
67
5
0
309,184
0
L
Medusa
7,902
564
121
9
0
287,743
0
L
Janus
6,701
479
69
5
0
277,450
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role