Player Matchup

Ares
Ares
Flesh44
Ares
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
HanginDangle388
Nu Wa
Level 84
God Stats
10W - 13L
1,462 SR
Queue Stats
201W - 194L
1,425 Elo+
Solo
Hachiman
Hachiman
PavéMMA
Hachiman
Level 121
God Stats
8W - 15L
1,376 SR
Queue Stats
149W - 168L
1,366 Elo+
Party 1
Team Averages
Level 72
1,446 SR
1,430 Elo+

VS

Team Averages
Level 87
1,432 SR
1,442 Elo+
Bacchus
Bacchus
 
Bacchus
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
Coltenlol
Sun Wukong
Level 75
God Stats
25W - 12L
1,681 SR
Queue Stats
108W - 97L
1,452 Elo+
Party 2
Baba Yaga
Baba Yaga
DatOneSlothGuy
Baba Yaga
Level 83
God Stats
11W - 11L
1,114 SR
Queue Stats
175W - 168L
1,372 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Flesh44
Ares
10
1 / 3 / 1
6,086
609
1,227
8,229
5,483
Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

12
1 / 5 / 3
7,006
701
5,520
8,171
2,549
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hachiman
PavéMMA
Hachiman
11
1 / 6 / 2
6,519
652
6,000
11,050
4,500
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
12
5 / 0 / 8
7,998
800
5,054
8,003
7,297
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Sun Wukong
Coltenlol
Sun Wukong
13
4 / 1 / 9
8,223
822
7,102
7,960
6,998
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baba Yaga
DatOneSlothGuy
Baba Yaga
12
5 / 3 / 6
8,144
814
9,435
6,245
2,391
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
3
Kills
14
14
Deaths
4
6
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
0
8
9
W
Sun Wukong
Coltenlol
Sun Wukong
4
1
9
8.5
W
Baba Yaga
DatOneSlothGuy
Baba Yaga
5
3
6
2.67
L
Ares
Flesh44
Ares
1
3
1
0.5
L
1
5
3
0.5
L
Hachiman
PavéMMA
Hachiman
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,747
Damage
21,591
27,450
Taken
22,208
12,532
Mitigated
16,686
1,502
Healing
2,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
5,054
798
0
1,062
8,003
7,297
857
1,804
6,157
12,534
2,075
W
Sun Wukong
Coltenlol
Sun Wukong
7,102
1,421
0
612
7,960
6,998
362
2,833
5,073
0
27,466
W
Baba Yaga
DatOneSlothGuy
Baba Yaga
9,435
814
280
738
6,245
2,391
545
1,921
4,324
29,442
0
L
Ares
Flesh44
Ares
1,227
121
0
0
8,229
5,483
0
5,405
2,824
5,242
323
L
5,520
2,629
0
421
8,171
2,549
0
3,652
4,519
23,149
4,009
L
Hachiman
PavéMMA
Hachiman
6,000
3,501
0
1,081
11,050
4,500
0
5,275
5,775
0
23,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,611
Gold Earned
24,365
84
Minions Killed
105
0
Camps Cleared
0
440,873
Distance Traveled
572,401
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,998
800
17
2
0
191,304
0
W
Sun Wukong
8,223
822
49
5
0
214,277
0
W
Baba Yaga
8,144
814
39
4
0
166,820
0
L
Ares
6,086
609
10
1
0
162,189
0
L
Nu Wa
7,006
701
36
4
0
152,174
3
L
Hachiman
6,519
652
38
4
0
126,510
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role