Player Matchup

Rama
Rama
Platinum III
 
Rama
Platinum III
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yu Huang
Yu Huang
Gold V
Expreza
Yu Huang
Gold V
Level 80
God Stats
1W - 3L
1,470 SR
Queue Stats
17W - 16L
1,575 MMR
Party 1
Erlang Shen
Erlang Shen
Gold V
Soggyracoon
Erlang Shen
Gold V
Level 154
God Stats
4W - 2L
1,610 SR
Queue Stats
12W - 15L
1,491 MMR
Party 1
Sylvanus
Sylvanus
Gold III
oceanicharvest
Sylvanus
Gold III
Level 144
God Stats
1W - 2L
1,546 SR
Queue Stats
80W - 83L
1,542 MMR
Solo
Artio
Artio
Gold I
skidz1738
Artio
Gold I
Level 159
God Stats
2W - 3L
1,522 SR
Queue Stats
263W - 253L
1,532 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 139
1,529 SR
1,528 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 125
1,528 SR
1,532 MMR
Medusa
Medusa
Gold II
 
Medusa
Gold II
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Gold II
JewBaccSquad
Fenrir
Gold II
Level 124
God Stats
3W - 4L
1,500 SR
Queue Stats
172W - 162L
1,554 MMR
Solo
Cabrakan
Cabrakan
Gold III
Radoric1
Cabrakan
Gold III
Level 159
God Stats
5W - 5L
1,501 SR
Queue Stats
68W - 73L
1,529 MMR
Solo
Anubis
Anubis
Silver I
eatthatpu
Anubis
Silver I
Level 109
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 9L
1,539 MMR
Solo
Awilix
Awilix
Gold II
vaIeskxa
Awilix
Gold II
Level 85
God Stats
13W - 7L
1,636 SR
Queue Stats
237W - 243L
1,540 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
12
0 / 3 / 0
6,340
528
5,471
10,690
4,042
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
Expreza
Yu Huang
12
1 / 2 / 0
6,662
555
6,542
8,297
2,758
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Erlang Shen
Soggyracoon
Erlang Shen
10
0 / 2 / 0
5,543
462
1,619
9,577
4,493
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
7
0 / 4 / 0
5,277
440
3,623
11,730
7,055
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Artio
skidz1738
Artio
11
0 / 5 / 0
6,158
513
4,948
15,020
11,836
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Bans
BellonaAo KuangBastet

VS

Bans
BakasuraKhepriSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
6 / 0 / 0
7,897
658
11,321
7,636
3,377
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Fenrir
13
5 / 0 / 1
7,615
635
9,197
10,402
6,830
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cabrakan
Radoric1
Cabrakan
12
0 / 0 / 6
6,862
572
6,033
10,462
10,144
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 60 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Anubis
eatthatpu
Anubis
12
3 / 1 / 2
7,298
608
6,251
7,807
3,780
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Awilix
vaIeskxa
Awilix
14
2 / 0 / 2
7,360
613
5,456
7,833
3,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
27
1
Kills
16
16
Deaths
1
0
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Rama
 
Rama
0
3
0
0
W
Medusa
 
Medusa
6
0
0
6
L
Yu Huang
Expreza
Yu Huang
1
2
0
0.5
W
Fenrir
5
0
1
5.5
W
Cabrakan
Radoric1
Cabrakan
0
0
6
3
L
Erlang Shen
Soggyracoon
Erlang Shen
0
2
0
0
W
Anubis
eatthatpu
Anubis
3
1
2
4
L
Sylvanus
0
4
0
0
L
Artio
skidz1738
Artio
0
5
0
0
W
Awilix
vaIeskxa
Awilix
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,203
Damage
38,258
55,314
Taken
44,140
30,184
Mitigated
27,731
14,842
Healing
15,795
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
 
Rama
5,471
4,131
0
2,108
10,690
4,042
0
1,709
8,981
0
53,400
W
Medusa
 
Medusa
11,321
4,028
0
3,320
7,636
3,377
0
610
7,026
0
72,431
L
Yu Huang
Expreza
Yu Huang
6,542
183
0
1,143
8,297
2,758
0
3,755
4,542
47,884
1,517
W
Fenrir
9,197
3,551
0
3,634
10,402
6,830
125
4,210
6,192
0
45,962
W
Cabrakan
Radoric1
Cabrakan
6,033
1,250
0
3,024
10,462
10,144
0
3,070
7,226
20,449
0
L
Erlang Shen
Soggyracoon
Erlang Shen
1,619
567
0
4,124
9,577
4,493
0
1,939
7,638
0
48,377
W
Anubis
eatthatpu
Anubis
6,251
320
0
4,629
7,807
3,780
150
3,933
3,235
58,990
0
L
Sylvanus
3,623
626
1,668
2,436
11,730
7,055
0
4,881
6,849
10,475
1,602
L
Artio
skidz1738
Artio
4,948
499
0
3,363
15,020
11,836
0
0
14,273
36,928
2,684
W
Awilix
vaIeskxa
Awilix
5,456
1,900
0
1,188
7,833
3,600
291
967
6,727
0
77,397

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,980
Gold Earned
37,032
351
Minions Killed
429
0
Camps Cleared
0
1,209,866
Distance Traveled
1,273,759
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
6,340
528
99
8
0
248,510
2
W
Medusa
7,897
658
115
10
0
253,758
3
L
Yu Huang
6,662
555
102
9
0
219,523
0
W
Fenrir
7,615
635
78
7
0
243,327
1
W
Cabrakan
6,862
572
24
2
0
254,615
0
L
Erlang Shen
5,543
462
82
7
0
284,503
0
W
Anubis
7,298
608
102
9
0
228,614
0
L
Sylvanus
5,277
440
13
1
0
246,634
5
L
Artio
6,158
513
55
5
0
210,696
1
W
Awilix
7,360
613
110
9
0
293,445
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role