Player Matchup

Pele
Pele
BlackKiIIer95
Pele
Level 147
God Stats
9W - 16L
1,482 SR
Queue Stats
360W - 359L
1,520 Elo+
Solo
Tsukuyomi
Tsukuyomi
JheezusChrist96
Tsukuyomi
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
114W - 113L
1,516 Elo+
Solo
Sylvanus
Sylvanus
MisterPinnolone
Sylvanus
Level 156
God Stats
3W - 2L
1,689 SR
Queue Stats
187W - 176L
1,544 Elo+
Party 1
Baba Yaga
Baba Yaga
SirRugal
Baba Yaga
Level 159
God Stats
0W - 1L
1,552 SR
Queue Stats
77W - 70L
1,541 Elo+
Party 1
Medusa
Medusa
volpepalla
Medusa
Level 145
God Stats
1W - 2L
1,490 SR
Queue Stats
148W - 141L
1,531 Elo+
Party 1
Team Averages
Level 152
1,583 SR
1,530 Elo+

VS

Team Averages
Level 127
1,529 SR
1,522 Elo+
Rama
Rama
 
Rama
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ix Chel
Ix Chel
 
Ix Chel
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Awilix
Awilix
Hey Tisumi
Awilix
Level 84
God Stats
283W - 201L
1,549 SR
Queue Stats
375W - 351L
1,501 Elo+
Solo
Ymir
Ymir
Platypusbill
Ymir
Level 154
God Stats
260W - 207L
1,630 SR
Queue Stats
461W - 436L
1,536 Elo+
Solo
Ratatoskr
Ratatoskr
kallimitzOP
Ratatoskr
Level 74
God Stats
2W - 1L
1,467 SR
Queue Stats
104W - 93L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 8 / 0
7,453
497
7,168
15,109
7,910
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
JheezusChrist96
Tsukuyomi
13
2 / 4 / 2
7,198
480
7,189
15,305
5,420
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Sylvanus
11
1 / 2 / 5
7,388
493
5,429
16,162
13,347
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Baba Yaga
SirRugal
Baba Yaga
12
1 / 3 / 2
7,126
475
8,615
10,655
4,414
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Medusa
volpepalla
Medusa
14
2 / 1 / 4
7,876
525
11,434
9,299
4,356
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
14
2 / 2 / 1
8,731
582
5,565
8,896
2,980
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ix Chel
 
Ix Chel
14
2 / 2 / 6
8,712
581
11,011
11,400
4,818
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Awilix
Hey Tisumi
Awilix
15
6 / 1 / 6
8,738
583
12,817
13,064
5,366
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
8 / 1 / 3
10,407
694
8,884
14,481
11,868
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Ratatoskr
kallimitzOP
Ratatoskr
12
0 / 2 / 5
7,759
517
6,838
16,246
12,047
Thickbark Acorn

Thickbark Acorn

+35
Physical Power
+6%
Movement Speed
+10
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 2% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
39
7
Kills
18
18
Deaths
8
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
2
2
1
1.25
W
Ix Chel
 
Ix Chel
2
2
6
2.5
L
1
8
0
0.13
W
Awilix
Hey Tisumi
Awilix
6
1
6
9
L
Tsukuyomi
JheezusChrist96
Tsukuyomi
2
4
2
0.75
L
Sylvanus
1
2
5
1.75
W
8
1
3
9.5
L
Baba Yaga
SirRugal
Baba Yaga
1
3
2
0.67
W
Ratatoskr
kallimitzOP
Ratatoskr
0
2
5
1.25
L
Medusa
volpepalla
Medusa
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,835
Damage
45,115
66,530
Taken
64,087
35,447
Mitigated
37,079
20,140
Healing
23,498
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,565
4,681
0
3,433
8,896
2,980
883
913
7,935
0
57,710
W
Ix Chel
 
Ix Chel
11,011
1,495
1,581
4,444
11,400
4,818
0
4,169
7,231
60,439
724
L
7,168
1,766
0
3,118
15,109
7,910
0
8,305
6,758
0
56,178
W
Awilix
Hey Tisumi
Awilix
12,817
3,741
0
4,408
13,064
5,366
0
3,204
9,720
0
67,787
L
Tsukuyomi
JheezusChrist96
Tsukuyomi
7,189
1,487
0
4,513
15,305
5,420
14
3,001
12,094
0
53,874
L
Sylvanus
5,429
1,274
3,262
5,042
16,162
13,347
23
3,302
12,544
27,391
0
W
8,884
2,112
0
4,513
14,481
11,868
349
2,587
11,462
79,916
0
L
Baba Yaga
SirRugal
Baba Yaga
8,615
466
0
2,061
10,655
4,414
0
3,957
6,310
38,389
394
W
Ratatoskr
kallimitzOP
Ratatoskr
6,838
1,488
0
5,119
16,246
12,047
0
4,473
11,731
0
41,529
L
Medusa
volpepalla
Medusa
11,434
4,705
0
2,144
9,299
4,356
517
330
8,969
0
69,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,041
Gold Earned
44,347
390
Minions Killed
492
0
Camps Cleared
0
1,475,108
Distance Traveled
1,438,073
11
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,731
582
104
7
0
207,740
2
W
Ix Chel
8,712
581
118
8
0
285,902
4
L
Pele
7,453
497
81
5
0
261,013
3
W
Awilix
8,738
583
72
5
0
358,499
6
L
Tsukuyomi
7,198
480
94
6
0
296,956
1
L
Sylvanus
7,388
493
33
2
0
299,311
2
W
Ymir
10,407
694
136
9
0
257,556
7
L
Baba Yaga
7,126
475
71
5
0
293,656
2
W
Ratatoskr
7,759
517
62
4
0
328,376
2
L
Medusa
7,876
525
111
7
0
324,172
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role