Player Matchup

Charybdis
Charybdis
Box_Full_Of_Guts
Charybdis
Level 167
God Stats
8W - 7L
1,468 SR
Queue Stats
297W - 318L
1,521 Elo+
Solo
Anubis
Anubis
Dmbrandonfan101
Anubis
Level 97
God Stats
9W - 17L
1,353 SR
Queue Stats
98W - 92L
1,428 Elo+
Party 1
Guan Yu
Guan Yu
KuunttDracula
Guan Yu
Level 120
God Stats
2W - 2L
1,269 SR
Queue Stats
109W - 110L
1,428 Elo+
Party 1
Team Averages
Level 128
1,363 SR
1,459 Elo+

VS

Team Averages
Level 142
1,586 SR
1,488 Elo+
Aphrodite
Aphrodite
ArtemisGodSlayer
Aphrodite
Level 120
God Stats
34W - 44L
1,417 SR
Queue Stats
63W - 81L
1,409 Elo+
Party 2
Tyr
Tyr
Gotchyooh
Tyr
Level 160
God Stats
4W - 3L
1,866 SR
Queue Stats
109W - 103L
1,590 Elo+
Solo
Izanami
Izanami
Japawaiin64
Izanami
Level 146
God Stats
1W - 3L
1,474 SR
Queue Stats
91W - 121L
1,464 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
13
1 / 0 / 8
7,676
698
13,272
6,951
2,670
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

14
8 / 2 / 2
9,322
847
8,088
4,967
2,382
Talon Trinket

Talon Trinket

+45
Magical Power
+100
Mana
+5%
Magical Lifesteal

PASSIVE - Each second you are in god combat, gain 1 Magical Power and 1% Lifesteal for 5s. Max 20 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Guan Yu
13
2 / 1 / 7
7,742
704
9,376
10,731
9,314
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
12
1 / 4 / 2
7,207
655
5,168
10,559
4,135
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
1 / 2 / 2
7,348
668
6,913
16,270
15,930
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
Japawaiin64
Izanami
12
1 / 5 / 2
7,532
685
6,321
10,251
3,346
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 6s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
9
11
Kills
3
3
Deaths
11
17
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Aphrodite
1
4
2
0.5
W
Charybdis
1
0
8
5
W
8
2
2
4.5
L
1
2
2
1
L
Izanami
Japawaiin64
Izanami
1
5
2
0.4
W
Guan Yu
2
1
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,736
Damage
18,402
22,649
Taken
37,080
14,366
Mitigated
23,411
9,003
Healing
8,753
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Aphrodite
5,168
1,425
498
4,011
10,559
4,135
91
1,653
8,662
28,211
1,133
W
Charybdis
13,272
6,041
0
1,072
6,951
2,670
0
890
6,054
0
39,291
W
8,088
183
0
678
4,967
2,382
0
1,075
3,892
36,527
1,196
L
6,913
674
0
3,134
16,270
15,930
0
2,549
12,910
948
18,679
L
Izanami
Japawaiin64
Izanami
6,321
3,537
0
1,110
10,251
3,346
0
3,610
6,496
0
23,718
W
Guan Yu
9,376
877
2,085
5,168
10,731
9,314
0
4,147
6,540
0
11,391

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,740
Gold Earned
22,087
129
Minions Killed
118
0
Camps Cleared
0
596,702
Distance Traveled
541,446
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Aphrodite
7,207
655
47
4
0
162,260
0
W
Charybdis
7,676
698
58
5
0
186,493
0
W
Anubis
9,322
847
67
6
0
181,756
0
L
Tyr
7,348
668
30
3
0
225,198
0
L
Izanami
7,532
685
41
4
0
153,988
0
W
Guan Yu
7,742
704
4
0
0
228,453
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role