Player Matchup

Yemoja
Yemoja
Gold IV
Bhayne
Yemoja
Gold IV
Level 115
God Stats
9W - 6L
1,557 SR
Queue Stats
221W - 244L
1,508 MMR
Solo
Eset
Eset
Platinum IV
Carey5676
Eset
Platinum IV
Level 156
God Stats
4W - 7L
1,522 SR
Queue Stats
233W - 228L
1,805 MMR
Solo
Hachiman
Hachiman
Gold II
iTz_-ScorpionKL
Hachiman
Gold II
Level 154
God Stats
1W - 0L
1,500 SR
Queue Stats
120W - 127L
1,497 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 142
1,526 SR
1,603 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 159
1,534 SR
1,561 MMR
Vamana
Vamana
Gold V
 
Vamana
Gold V
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Camazotz
Camazotz
Silver III
Death by Dewey
Camazotz
Silver III
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,466 MMR
Solo
Vulcan
Vulcan
Platinum III
RaG3xLORDBEERUS
Vulcan
Platinum III
Level 190
God Stats
28W - 27L
1,602 SR
Queue Stats
296W - 326L
1,718 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Bhayne
Yemoja
12
2 / 0 / 3
7,278
728
4,729
6,854
5,877
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Eset
14
2 / 0 / 3
7,915
792
7,588
5,105
2,146
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
12
1 / 0 / 4
7,148
715
7,355
7,068
2,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bans
AchillesKuzenboCthulhuBacchusDiscordia

VS

Bans
Ne ZhaDanzaburouMedusaOdinHorus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
11
0 / 2 / 0
6,439
644
3,309
9,533
6,996
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

Camazotz
10
0 / 0 / 0
6,187
619
4,414
6,231
2,951
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+7%
Cooldown Reduction

12
0 / 3 / 0
6,742
674
8,277
7,093
2,883
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
5
Kills
0
0
Deaths
5
10
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
0
2
0
0
W
Yemoja
Bhayne
Yemoja
2
0
3
3.5
W
Eset
2
0
3
3.5
L
Camazotz
0
0
0
0
L
0
3
0
0
W
Hachiman
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,672
Damage
16,000
19,027
Taken
22,857
10,670
Mitigated
12,830
8,678
Healing
3,337
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
3,309
772
0
398
9,533
6,996
0
4,008
4,743
0
24,664
W
Yemoja
Bhayne
Yemoja
4,729
836
2,569
3,080
6,854
5,877
0
3,206
3,311
15,356
0
W
Eset
7,588
821
155
990
5,105
2,146
493
1,998
2,963
43,438
1,427
L
Camazotz
4,414
659
0
2,173
6,231
2,951
0
2,767
2,998
0
14,349
L
8,277
28
0
766
7,093
2,883
78
3,704
2,866
30,583
0
W
Hachiman
7,355
4,898
0
1,884
7,068
2,647
530
3,051
3,783
0
30,339

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,341
Gold Earned
19,368
163
Minions Killed
119
0
Camps Cleared
0
568,503
Distance Traveled
576,868
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
6,439
644
46
5
0
198,275
0
W
Yemoja
7,278
728
31
3
0
190,863
1
W
Eset
7,915
792
88
9
0
197,414
0
L
Camazotz
6,187
619
17
2
0
196,108
0
L
Vulcan
6,742
674
56
6
0
182,485
0
W
Hachiman
7,148
715
44
4
0
180,226
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role