Player Matchup

Fafnir
Fafnir
HotGirlWithBalls
Fafnir
Level 159
God Stats
44W - 28L
1,644 SR
Queue Stats
289W - 280L
1,540 Elo+
Solo
Chaac
Chaac
Jaxonac
Chaac
Level 73
God Stats
3W - 0L
1,724 SR
Queue Stats
4W - 2L
1,756 Elo+
Solo
Thanatos
Thanatos
LYFRANCES
Thanatos
Level 189
God Stats
12W - 4L
1,621 SR
Queue Stats
112W - 104L
1,559 Elo+
Party 1
Poseidon
Poseidon
NSH110
Poseidon
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
384W - 359L
1,497 Elo+
Solo
Nemesis
Nemesis
旧歌如梦丶
Nemesis
Level 107
God Stats
3W - 1L
1,758 SR
Queue Stats
86W - 82L
1,477 Elo+
Party 1
Team Averages
Level 135
1,649 SR
1,566 Elo+

VS

Team Averages
Level 91
1,522 SR
1,510 Elo+
Achilles
Achilles
LAGrey27
Achilles
Level 108
God Stats
9W - 2L
1,848 SR
Queue Stats
219W - 182L
1,592 Elo+
Solo
Thor
Thor
LandoW
Thor
Level 31
God Stats
1W - 4L
1,200 SR
Queue Stats
34W - 50L
1,395 Elo+
Party 2
Nu Wa
Nu Wa
PREpusyo
Nu Wa
Level 106
God Stats
42W - 44L
1,570 SR
Queue Stats
109W - 93L
1,571 Elo+
Solo
Bacchus
Bacchus
Spiderrat53
Bacchus
Level 103
God Stats
0W - 2L
1,500 SR
Queue Stats
50W - 50L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
Tsau
Danzaburou
Level 107
God Stats
4W - 4L
1,490 SR
Queue Stats
124W - 114L
1,526 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 2
6,999
583
6,852
9,743
7,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

Chaac
Jaxonac
Chaac
10
2 / 2 / 0
5,998
500
3,305
10,680
4,558
Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Thanatos
LYFRANCES
Thanatos
14
5 / 0 / 4
7,573
631
8,112
9,095
4,203
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
NSH110
Poseidon
12
0 / 1 / 2
6,347
529
5,691
7,563
2,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

14
3 / 1 / 1
8,104
675
7,582
6,829
4,742
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
LAGrey27
Achilles
12
0 / 4 / 1
6,232
519
4,044
12,591
7,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thor
LandoW
Thor
10
2 / 3 / 1
5,810
484
2,415
12,572
4,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
PREpusyo
Nu Wa
12
1 / 3 / 1
6,257
521
6,992
6,213
1,755
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bacchus
Spiderrat53
Bacchus
10
1 / 1 / 2
6,011
501
3,948
9,074
8,614
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Danzaburou
Tsau
Danzaburou
11
0 / 2 / 2
5,905
492
5,535
8,605
3,554
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
4
5
Deaths
13
9
Assists
7
Player
Kills
Deaths
Assists
KDA
W
3
1
2
4
W
Chaac
Jaxonac
Chaac
2
2
0
1
L
Achilles
LAGrey27
Achilles
0
4
1
0.13
W
Thanatos
LYFRANCES
Thanatos
5
0
4
7
L
Thor
LandoW
Thor
2
3
1
0.83
W
Poseidon
NSH110
Poseidon
0
1
2
1
L
Nu Wa
PREpusyo
Nu Wa
1
3
1
0.5
L
Bacchus
Spiderrat53
Bacchus
1
1
2
2
L
Danzaburou
Tsau
Danzaburou
0
2
2
0.5
W
3
1
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,542
Damage
22,934
43,910
Taken
49,055
23,411
Mitigated
26,419
23,030
Healing
15,197
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,852
1,450
0
2,695
9,743
7,590
1
3,356
6,387
18,073
2,244
W
Chaac
Jaxonac
Chaac
3,305
188
43
3,203
10,680
4,558
78
5,081
5,599
0
34,867
L
Achilles
LAGrey27
Achilles
4,044
995
0
3,194
12,591
7,761
0
0
11,831
0
43,377
W
Thanatos
LYFRANCES
Thanatos
8,112
2,309
0
10,111
9,095
4,203
0
991
8,062
0
70,891
L
Thor
LandoW
Thor
2,415
583
0
5,457
12,572
4,735
0
1,572
11,000
0
46,078
W
Poseidon
NSH110
Poseidon
5,691
1,794
0
4,118
7,563
2,318
19
1,490
6,073
55,077
3,759
L
Nu Wa
PREpusyo
Nu Wa
6,992
1,403
0
1,678
6,213
1,755
0
4
6,123
48,739
0
L
Bacchus
Spiderrat53
Bacchus
3,948
412
0
2,388
9,074
8,614
0
4,073
5,001
15,376
0
L
Danzaburou
Tsau
Danzaburou
5,535
2,633
0
2,480
8,605
3,554
0
6,121
2,484
0
54,395
W
7,582
2,276
0
2,860
6,829
4,742
0
134
6,261
0
59,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,021
Gold Earned
30,215
378
Minions Killed
338
0
Camps Cleared
0
1,253,446
Distance Traveled
1,155,496
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fafnir
6,999
583
21
2
0
253,788
1
W
Chaac
5,998
500
49
4
0
231,514
0
L
Achilles
6,232
519
80
7
0
216,634
1
W
Thanatos
7,573
631
104
9
0
293,142
0
L
Thor
5,810
484
71
6
0
234,835
0
W
Poseidon
6,347
529
98
8
0
223,917
2
L
Nu Wa
6,257
521
74
6
0
222,066
5
L
Bacchus
6,011
501
15
1
0
270,978
3
L
Danzaburou
5,905
492
98
8
0
210,983
0
W
Nemesis
8,104
675
106
9
0
251,085
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role