Player Matchup

Tiamat
Tiamat
GladiusEsquire
Tiamat
Level 107
God Stats
36W - 31L
1,581 SR
Queue Stats
170W - 170L
1,434 Elo+
Solo
Agni
Agni
WhatevercuzDuh
Agni
Level 126
God Stats
0W - 2L
1,300 SR
Queue Stats
84W - 77L
1,531 Elo+
Party 1
Apollo
Apollo
dragonfire1100
Apollo
Level 106
God Stats
25W - 24L
1,552 SR
Queue Stats
74W - 60L
1,496 Elo+
Solo
Bakasura
Bakasura
jc730123
Bakasura
Level 123
God Stats
0W - 8L
1,301 SR
Queue Stats
144W - 156L
1,521 Elo+
Solo
Athena
Athena
xArkhymx
Athena
Level 125
God Stats
5W - 2L
1,744 SR
Queue Stats
90W - 88L
1,509 Elo+
Party 1
Team Averages
Level 117
1,495 SR
1,498 Elo+

VS

Team Averages
Level 88
1,372 SR
1,451 Elo+
Janus
Janus
BadSusano
Janus
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 16L
1,615 Elo+
Party 2
Fenrir
Fenrir
BaldosMom
Fenrir
Level 149
God Stats
1W - 0L
1,289 SR
Queue Stats
30W - 21L
1,553 Elo+
Party 2
Neith
Neith
EducatedMadman
Neith
Level 40
God Stats
1W - 3L
1,268 SR
Queue Stats
2W - 16L
1,271 Elo+
Party 3
Yemoja
Yemoja
MLPRO1993
Yemoja
Level 3
God Stats
1W - 4L
1,268 SR
Queue Stats
2W - 12L
1,271 Elo+
Party 3
Nike
Nike
WarnedV
Nike
Level 99
God Stats
3W - 1L
1,533 SR
Queue Stats
108W - 92L
1,545 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 0
4,979
498
6,314
7,610
3,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

11
0 / 2 / 0
5,707
571
2,307
4,914
1,560
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

11
1 / 1 / 0
5,868
587
4,568
5,815
2,270
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +30% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bakasura
jc730123
Bakasura
5
0 / 2 / 0
4,214
421
580
5,280
1,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Athena
xArkhymx
Athena
9
0 / 1 / 1
5,459
546
2,301
7,947
5,755
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
BadSusano
Janus
12
0 / 0 / 4
6,454
645
2,775
3,639
1,283
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Fenrir
BaldosMom
Fenrir
11
7 / 1 / 0
6,144
614
4,486
7,994
3,589
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

8
0 / 0 / 0
4,627
463
3,146
4,622
1,435
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Yemoja
MLPRO1993
Yemoja
8
0 / 1 / 0
4,967
497
2,174
5,008
2,336
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Nike
WarnedV
Nike
11
3 / 0 / 1
6,687
669
5,308
8,942
3,905
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
15
1
Kills
10
10
Deaths
2
1
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Janus
BadSusano
Janus
0
0
4
2
W
Fenrir
BaldosMom
Fenrir
7
1
0
7
W
0
0
0
0
L
0
4
0
0
W
Yemoja
MLPRO1993
Yemoja
0
1
0
0
W
Nike
WarnedV
Nike
3
0
1
3.5
L
0
2
0
0
L
1
1
0
1
L
Bakasura
jc730123
Bakasura
0
2
0
0
L
Athena
xArkhymx
Athena
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,070
Damage
17,889
31,566
Taken
30,205
15,285
Mitigated
12,548
9,580
Healing
10,958
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
BadSusano
Janus
2,775
102
0
1,413
3,639
1,283
0
1,649
1,990
52,263
0
W
Fenrir
BaldosMom
Fenrir
4,486
1,338
0
1,395
7,994
3,589
0
1,391
6,520
0
31,659
W
3,146
1,090
0
829
4,622
1,435
0
857
3,715
0
33,865
L
6,314
691
0
1,878
7,610
3,772
0
0
7,610
25,633
0
W
Yemoja
MLPRO1993
Yemoja
2,174
679
1,387
837
5,008
2,336
0
997
4,011
13,580
0
W
Nike
WarnedV
Nike
5,308
881
0
5,097
8,942
3,905
0
4,895
3,173
0
46,716
L
2,307
95
0
1,370
4,914
1,560
0
1,547
3,177
44,148
909
L
4,568
2,248
278
1,893
5,815
2,270
387
1,227
4,548
0
58,627
L
Bakasura
jc730123
Bakasura
580
530
0
1,354
5,280
1,928
0
573
4,673
0
9,828
L
Athena
xArkhymx
Athena
2,301
529
0
2,807
7,947
5,755
259
1,338
6,609
13,016
897

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,227
Gold Earned
28,879
290
Minions Killed
307
0
Camps Cleared
0
949,587
Distance Traveled
1,059,474
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
6,454
645
104
10
0
239,418
0
W
Fenrir
6,144
614
41
4
0
243,745
0
W
Neith
4,627
463
64
6
0
200,827
0
L
Tiamat
4,979
498
53
5
0
180,356
1
W
Yemoja
4,967
497
13
1
0
167,144
0
W
Nike
6,687
669
85
9
0
208,340
3
L
Agni
5,707
571
80
8
0
204,572
1
L
Apollo
5,868
587
103
10
0
194,607
0
L
Bakasura
4,214
421
28
3
0
147,054
0
L
Athena
5,459
546
26
3
0
222,998
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role