Player Matchup

Hera
Hera
 
Hera
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
Relic121
Bacchus
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 44L
1,462 Elo+
Party 1
Danzaburou
Danzaburou
hoynkah
Danzaburou
Level 103
God Stats
2W - 0L
1,427 SR
Queue Stats
22W - 16L
1,544 Elo+
Party 1
Ix Chel
Ix Chel
odoul
Ix Chel
Level 41
God Stats
2W - 1L
1,707 SR
Queue Stats
24W - 39L
1,398 Elo+
Party 1
Artemis
Artemis
tonyfromitaly
Artemis
Level 50
God Stats
2W - 1L
1,456 SR
Queue Stats
23W - 33L
1,442 Elo+
Party 1
Team Averages
Level 81
1,518 SR
1,469 Elo+

VS

Team Averages
Level 119
1,485 SR
1,491 Elo+
Mulan
Mulan
A Sadistic Crab
Mulan
Level 128
God Stats
4W - 1L
1,761 SR
Queue Stats
99W - 93L
1,559 Elo+
Party 2
Artemis
Artemis
BYONEC
Artemis
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 28L
1,410 Elo+
Party 2
Ix Chel
Ix Chel
MoneyMako4675
Ix Chel
Level 106
God Stats
1W - 1L
1,500 SR
Queue Stats
171W - 161L
1,468 Elo+
Party 2
Hachiman
Hachiman
pipeitup420
Hachiman
Level 108
God Stats
1W - 5L
1,166 SR
Queue Stats
163W - 176L
1,471 Elo+
Party 2
Mercury
Mercury
saintandsin
Mercury
Level 167
God Stats
0W - 1L
1,500 SR
Queue Stats
118W - 109L
1,546 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
6 / 1 / 19
10,581
962
9,463
8,589
4,837
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
Relic121
Bacchus
16
7 / 1 / 21
11,162
1,015
10,384
20,847
26,232
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Danzaburou
hoynkah
Danzaburou
17
8 / 4 / 18
10,812
983
20,024
13,783
7,416
Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Ix Chel
odoul
Ix Chel
16
8 / 3 / 19
10,116
920
11,098
13,925
7,280
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Artemis
15
5 / 4 / 23
9,678
880
15,332
12,223
6,121
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 7 / 6
8,784
799
10,283
17,956
14,202
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mace

Mace

+10
Physical Power

Artemis
BYONEC
Artemis
16
3 / 5 / 4
8,639
785
13,603
13,142
6,489
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

Short Sword

Short Sword

+25
Physical Power

Ix Chel
15
0 / 6 / 6
7,906
719
9,660
13,093
6,332
Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Hachiman
pipeitup420
Hachiman
17
5 / 6 / 2
9,091
826
12,232
14,378
6,774
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Mercury
saintandsin
Mercury
11
1 / 10 / 6
7,322
666
5,007
13,129
5,255
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
35
34
Kills
11
13
Deaths
34
100
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
6
1
19
15.5
L
2
7
6
0.71
L
Artemis
BYONEC
Artemis
3
5
4
1
L
Ix Chel
0
6
6
0.5
W
Bacchus
Relic121
Bacchus
7
1
21
17.5
W
Danzaburou
hoynkah
Danzaburou
8
4
18
4.25
W
Ix Chel
odoul
Ix Chel
8
3
19
5.83
L
Hachiman
pipeitup420
Hachiman
5
6
2
1
L
Mercury
saintandsin
Mercury
1
10
6
0.4
W
Artemis
5
4
23
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,301
Damage
50,785
69,367
Taken
71,698
51,886
Mitigated
39,052
34,201
Healing
16,311
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
9,463
1,483
1,043
1,111
8,589
4,837
1,392
1,012
7,577
32,474
388
L
10,283
1,336
1,128
2,719
17,956
14,202
0
6,216
11,740
0
19,567
L
Artemis
BYONEC
Artemis
13,603
3,042
268
2,098
13,142
6,489
0
6,075
7,067
0
25,070
L
Ix Chel
9,660
1,550
5,730
2,604
13,093
6,332
48
5,549
7,544
24,956
0
W
Bacchus
Relic121
Bacchus
10,384
674
2,325
9,787
20,847
26,232
153
2,025
18,822
13,798
3,239
W
Danzaburou
hoynkah
Danzaburou
20,024
7,712
1,828
3,434
13,783
7,416
3,434
2,550
11,233
0
34,522
W
Ix Chel
odoul
Ix Chel
11,098
1,725
6,019
5,370
13,925
7,280
879
2,795
11,130
19,200
0
L
Hachiman
pipeitup420
Hachiman
12,232
7,570
643
591
14,378
6,774
305
6,459
7,919
0
27,975
L
Mercury
saintandsin
Mercury
5,007
2,344
347
183
13,129
5,255
0
5,552
7,577
0
6,781
W
Artemis
15,332
4,688
1,995
1,289
12,223
6,121
1,396
1,278
10,945
0
29,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,349
Gold Earned
41,742
127
Minions Killed
108
0
Camps Cleared
0
1,045,320
Distance Traveled
863,714
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,581
962
55
5
0
220,507
0
L
Mulan
8,784
799
17
2
0
183,236
0
L
Artemis
8,639
785
22
2
0
173,197
0
L
Ix Chel
7,906
719
33
3
0
192,711
0
W
Bacchus
11,162
1,015
14
1
0
228,448
2
W
Danzaburou
10,812
983
23
2
0
207,031
0
W
Ix Chel
10,116
920
15
1
0
209,639
0
L
Hachiman
9,091
826
31
3
0
164,891
0
L
Mercury
7,322
666
5
0
0
149,679
0
W
Artemis
9,678
880
20
2
0
179,695
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role