Player Matchup

Athena
Athena
 
Athena
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
CR34MQU33NNUWA
Sol
Level 121
God Stats
5W - 1L
1,832 SR
Queue Stats
248W - 239L
1,524 Elo+
Party 1
Thanatos
Thanatos
Scheubski
Thanatos
Level 129
God Stats
1W - 2L
1,373 SR
Queue Stats
80W - 72L
1,612 Elo+
Party 2
Mulan
Mulan
hooch2500
Mulan
Level 123
God Stats
3W - 3L
1,737 SR
Queue Stats
112W - 115L
1,591 Elo+
Party 2
Vulcan
Vulcan
njwhite01
Vulcan
Level 108
God Stats
3W - 2L
1,765 SR
Queue Stats
112W - 97L
1,580 Elo+
Party 1
Team Averages
Level 130
1,642 SR
1,562 Elo+

VS

Team Averages
Level 141
1,540 SR
1,563 Elo+
Nut
Nut
 
Nut
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
EvilMable
King Arthur
Level 158
God Stats
0W - 2L
1,289 SR
Queue Stats
104W - 84L
1,594 Elo+
Solo
Da Ji
Da Ji
LordAversis
Da Ji
Level 175
God Stats
1W - 2L
1,503 SR
Queue Stats
259W - 223L
1,590 Elo+
Solo
Thoth
Thoth
puki15
Thoth
Level 105
God Stats
1W - 2L
1,500 SR
Queue Stats
173W - 149L
1,566 Elo+
Solo
Geb
Geb
sfenton1389
Geb
Level 128
God Stats
2W - 1L
1,908 SR
Queue Stats
85W - 77L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
0 / 2 / 11
6,506
542
2,937
9,997
7,746
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
1 / 3 / 5
7,274
606
6,073
10,339
3,580
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Scheubski
Thanatos
13
6 / 1 / 12
8,209
684
11,543
11,421
4,942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mulan
hooch2500
Mulan
13
6 / 3 / 2
8,408
701
11,004
14,405
9,780
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Vulcan
njwhite01
Vulcan
15
10 / 1 / 5
9,319
777
9,147
4,230
1,442
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nut
 
Nut
11
2 / 4 / 2
6,269
522
7,558
9,992
3,809
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

King Arthur
EvilMable
King Arthur
11
4 / 6 / 0
7,270
606
7,757
15,087
14,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

12
1 / 5 / 2
6,109
509
6,251
13,186
5,229
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

Thoth
puki15
Thoth
11
0 / 6 / 1
6,148
512
2,741
7,687
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

9
3 / 3 / 3
6,111
509
5,387
11,240
8,640
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
18
23
Kills
10
10
Deaths
24
35
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Athena
 
Athena
0
2
11
2.75
L
Nut
 
Nut
2
4
2
0.75
W
1
3
5
1.17
L
King Arthur
EvilMable
King Arthur
4
6
0
0.67
L
1
5
2
0.4
W
Thanatos
Scheubski
Thanatos
6
1
12
12
W
Mulan
hooch2500
Mulan
6
3
2
2.33
W
Vulcan
njwhite01
Vulcan
10
1
5
12.5
L
Thoth
puki15
Thoth
0
6
1
0.08
L
3
3
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,704
Damage
29,694
50,392
Taken
57,192
27,490
Mitigated
34,457
23,954
Healing
11,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
 
Athena
2,937
651
0
2,160
9,997
7,746
0
1,846
8,036
17,165
1,603
L
Nut
 
Nut
7,558
5,665
0
2,225
9,992
3,809
0
4,395
5,597
0
44,252
W
6,073
3,164
0
5,515
10,339
3,580
284
2,270
8,029
52,707
4,842
L
King Arthur
EvilMable
King Arthur
7,757
1,058
0
3,257
15,087
14,608
0
372
14,715
2,905
39,183
L
6,251
1,660
0
4,396
13,186
5,229
0
2,903
10,283
0
44,872
W
Thanatos
Scheubski
Thanatos
11,543
3,093
0
10,162
11,421
4,942
0
1,333
9,973
0
55,267
W
Mulan
hooch2500
Mulan
11,004
2,392
0
5,063
14,405
9,780
0
1,888
12,517
0
55,996
W
Vulcan
njwhite01
Vulcan
9,147
555
0
1,054
4,230
1,442
328
1,218
2,838
70,531
0
L
Thoth
puki15
Thoth
2,741
109
0
155
7,687
2,171
0
4,092
3,595
39,875
0
L
5,387
1,192
0
1,419
11,240
8,640
0
5,953
5,287
17,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,716
Gold Earned
31,907
404
Minions Killed
302
0
Camps Cleared
0
1,322,988
Distance Traveled
1,187,614
8
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
6,506
542
32
3
0
285,988
2
L
Nut
6,269
522
73
6
0
198,350
0
W
Sol
7,274
606
90
8
0
233,551
2
L
King Arthur
7,270
606
58
5
0
211,092
0
L
Da Ji
6,109
509
67
6
0
275,393
0
W
Thanatos
8,209
684
76
6
0
289,617
0
W
Mulan
8,408
701
89
7
0
234,729
0
W
Vulcan
9,319
777
117
10
0
279,103
4
L
Thoth
6,148
512
92
8
0
235,907
0
L
Geb
6,111
509
12
1
0
266,872
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role