Player Matchup

Atlas
Atlas
Builderpy
Atlas
Level 108
God Stats
54W - 44L
1,555 SR
Queue Stats
172W - 141L
1,546 Elo+
Party 2
Ne Zha
Ne Zha
DR Swifty 45
Ne Zha
Level 137
God Stats
1W - 2L
1,539 SR
Queue Stats
251W - 230L
1,500 Elo+
Solo
Bacchus
Bacchus
RioT x Tr1gg3r
Bacchus
Level 127
God Stats
5W - 5L
1,526 SR
Queue Stats
140W - 140L
1,520 Elo+
Solo
Martichoras
Martichoras
SlackSlowbro
Martichoras
Level 128
God Stats
17W - 8L
1,732 SR
Queue Stats
411W - 351L
1,498 Elo+
Party 2
Nut
Nut
ltIsHighNoon
Nut
Level 154
God Stats
16W - 9L
1,693 SR
Queue Stats
459W - 406L
1,524 Elo+
Party 2
Team Averages
Level 131
1,609 SR
1,518 Elo+

VS

Team Averages
Level 130
1,539 SR
1,524 Elo+
Ares
Ares
Litlbate
Ares
Level 125
God Stats
31W - 24L
1,320 SR
Queue Stats
439W - 389L
1,505 Elo+
Solo
Mulan
Mulan
ThatGuyYAW
Mulan
Level 126
God Stats
21W - 10L
1,752 SR
Queue Stats
106W - 114L
1,496 Elo+
Party 1
Charybdis
Charybdis
ToastyOWL
Charybdis
Level 124
God Stats
9W - 7L
1,527 SR
Queue Stats
217W - 184L
1,538 Elo+
Solo
Bellona
Bellona
do-i-irritate-u
Bellona
Level 126
God Stats
14W - 15L
1,475 SR
Queue Stats
91W - 68L
1,541 Elo+
Solo
Zhong Kui
Zhong Kui
thatcookieboy
Zhong Kui
Level 148
God Stats
9W - 4L
1,621 SR
Queue Stats
167W - 158L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
Builderpy
Atlas
12
2 / 1 / 3
7,410
494
6,988
11,116
8,956
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Ne Zha
12
0 / 4 / 3
6,714
448
5,632
15,044
7,015
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Mace

Mace

+10
Physical Power

11
2 / 3 / 0
6,917
461
8,302
10,145
7,772
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Martichoras
SlackSlowbro
Martichoras
13
1 / 0 / 3
7,561
504
6,269
4,059
1,787
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
2 / 0 / 1
9,254
617
8,875
10,375
4,061
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
0 / 2 / 5
7,748
517
4,992
13,997
12,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Mulan
15
4 / 3 / 1
8,691
579
6,772
11,828
6,305
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Charybdis
ToastyOWL
Charybdis
17
1 / 1 / 1
9,874
658
7,124
11,243
4,655
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
1 / 0 / 4
9,083
606
9,309
13,173
12,063
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Zhong Kui
thatcookieboy
Zhong Kui
15
2 / 1 / 2
9,025
602
4,913
6,659
4,890
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
21
7
Kills
8
8
Deaths
7
10
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Atlas
Builderpy
Atlas
2
1
3
3.5
L
Ne Zha
0
4
3
0.38
W
Ares
0
2
5
1.25
L
2
3
0
0.67
L
Martichoras
SlackSlowbro
Martichoras
1
0
3
2.5
W
Mulan
4
3
1
1.5
W
Charybdis
ToastyOWL
Charybdis
1
1
1
1.5
W
1
0
4
3
L
2
0
1
2.5
W
Zhong Kui
thatcookieboy
Zhong Kui
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,066
Damage
33,110
50,739
Taken
56,900
29,591
Mitigated
40,537
16,323
Healing
21,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
Builderpy
Atlas
6,988
2,359
0
1,508
11,116
8,956
0
3,312
7,712
27,310
828
L
Ne Zha
5,632
1,872
0
2,899
15,044
7,015
0
1,879
12,743
0
55,448
W
Ares
4,992
331
0
4,821
13,997
12,624
61
4,121
9,712
20,988
844
L
8,302
579
0
2,429
10,145
7,772
0
1,000
8,458
32,259
1,226
L
Martichoras
SlackSlowbro
Martichoras
6,269
2,223
0
2,020
4,059
1,787
0
1,953
2,106
0
63,211
W
Mulan
6,772
2,158
0
2,288
11,828
6,305
0
3,823
7,829
0
77,640
W
Charybdis
ToastyOWL
Charybdis
7,124
4,773
0
5,476
11,243
4,655
644
481
10,762
0
122,872
W
9,309
1,996
0
4,919
13,173
12,063
0
5,103
7,214
0
64,046
L
8,875
6,179
0
7,467
10,375
4,061
0
1,494
8,881
0
110,387
W
Zhong Kui
thatcookieboy
Zhong Kui
4,913
1,034
0
3,569
6,659
4,890
472
382
6,277
66,747
14,874

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,856
Gold Earned
44,421
480
Minions Killed
561
0
Camps Cleared
0
1,403,714
Distance Traveled
1,487,415
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
7,410
494
35
2
0
343,504
0
L
Ne Zha
6,714
448
85
6
0
315,488
0
W
Ares
7,748
517
12
1
0
322,060
3
L
Bacchus
6,917
461
66
4
0
211,660
2
L
Martichoras
7,561
504
108
7
0
226,388
0
W
Mulan
8,691
579
119
8
0
329,108
0
W
Charybdis
9,874
658
191
13
0
295,503
0
W
Bellona
9,083
606
104
7
0
239,087
0
L
Nut
9,254
617
186
12
0
306,674
0
W
Zhong Kui
9,025
602
135
9
0
301,657
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role