Player Matchup

Hun Batz
Hun Batz
BlakeFeeds
Hun Batz
Level 142
God Stats
2W - 5L
1,421 SR
Queue Stats
28W - 21L
1,537 Elo+
Party 2
Osiris
Osiris
Count Dangula
Osiris
Level 96
God Stats
16W - 13L
1,543 SR
Queue Stats
37W - 34L
1,549 Elo+
Party 2
Neith
Neith
H3R34YOURMOM
Neith
Level 86
God Stats
8W - 4L
1,715 SR
Queue Stats
42W - 37L
1,552 Elo+
Party 2
Kukulkan
Kukulkan
My Kamui
Kukulkan
Level 93
God Stats
2W - 2L
1,551 SR
Queue Stats
165W - 166L
1,511 Elo+
Solo
Ymir
Ymir
hawkeyes132
Ymir
Level 125
God Stats
1W - 7L
1,341 SR
Queue Stats
174W - 164L
1,516 Elo+
Solo
Team Averages
Level 108
1,514 SR
1,533 Elo+

VS

Team Averages
Level 108
1,611 SR
1,510 Elo+
Bakasura
Bakasura
GOD_Okami5
Bakasura
Level 99
God Stats
5W - 1L
1,938 SR
Queue Stats
126W - 125L
1,517 Elo+
Solo
Rama
Rama
Milamd
Rama
Level 95
God Stats
5W - 1L
1,713 SR
Queue Stats
179W - 171L
1,529 Elo+
Solo
Baron Samedi
Baron Samedi
Sneakergeek
Baron Samedi
Level 113
God Stats
2W - 0L
1,818 SR
Queue Stats
72W - 65L
1,527 Elo+
Party 1
Sol
Sol
Toasteroftoast77
Sol
Level 107
God Stats
1W - 1L
1,250 SR
Queue Stats
71W - 68L
1,470 Elo+
Solo
Fafnir
Fafnir
iDxKrypton
Fafnir
Level 127
God Stats
6W - 3L
1,334 SR
Queue Stats
92W - 88L
1,505 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
BlakeFeeds
Hun Batz
16
4 / 2 / 2
9,193
541
9,268
13,290
5,694
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

15
2 / 2 / 0
9,161
539
9,058
17,408
15,029
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
3 / 4 / 2
8,179
481
9,856
10,642
4,069
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
My Kamui
Kukulkan
12
2 / 3 / 1
7,779
458
2,120
5,169
2,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 2 / 4
8,656
509
9,985
16,085
16,598
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
GOD_Okami5
Bakasura
17
9 / 2 / 2
10,128
596
14,179
16,031
7,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Rama
Milamd
Rama
14
0 / 4 / 2
8,024
472
3,702
11,832
4,750
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Baron Samedi
Sneakergeek
Baron Samedi
15
2 / 2 / 2
8,812
518
7,317
9,158
5,497
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
2 / 3 / 0
10,371
610
8,540
12,277
4,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Fafnir
iDxKrypton
Fafnir
14
0 / 1 / 6
8,104
477
7,816
17,028
16,678
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
25
12
Kills
13
13
Deaths
12
9
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
BlakeFeeds
Hun Batz
4
2
2
2.5
L
2
2
0
1
W
Bakasura
GOD_Okami5
Bakasura
9
2
2
5
L
3
4
2
1
W
Rama
Milamd
Rama
0
4
2
0.25
L
Kukulkan
My Kamui
Kukulkan
2
3
1
0.83
W
Baron Samedi
Sneakergeek
Baron Samedi
2
2
2
1.5
W
2
3
0
0.67
L
1
2
4
1.5
W
Fafnir
iDxKrypton
Fafnir
0
1
6
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,287
Damage
41,554
62,594
Taken
66,326
43,459
Mitigated
39,224
19,799
Healing
26,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
BlakeFeeds
Hun Batz
9,268
1,864
0
5,454
13,290
5,694
0
4,593
7,931
0
82,551
L
9,058
3,560
0
7,634
17,408
15,029
309
7,906
8,732
0
72,227
W
Bakasura
GOD_Okami5
Bakasura
14,179
7,431
0
9,710
16,031
7,595
256
1,263
14,669
0
78,137
L
9,856
2,764
0
2,346
10,642
4,069
657
4,227
5,757
0
60,949
W
Rama
Milamd
Rama
3,702
3,200
0
3,229
11,832
4,750
320
4,043
7,789
0
55,598
L
Kukulkan
My Kamui
Kukulkan
2,120
238
0
491
5,169
2,069
0
2,449
2,344
45,564
505
W
Baron Samedi
Sneakergeek
Baron Samedi
7,317
691
171
2,232
9,158
5,497
331
2,054
7,029
60,405
2,732
W
8,540
3,274
0
6,396
12,277
4,704
0
325
11,231
75,707
17,900
L
9,985
2,951
0
3,874
16,085
16,598
0
3,534
11,275
38,877
3,956
W
Fafnir
iDxKrypton
Fafnir
7,816
2,880
0
4,998
17,028
16,678
0
3,699
13,329
46,320
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,968
Gold Earned
45,439
497
Minions Killed
525
0
Camps Cleared
0
1,452,813
Distance Traveled
1,565,864
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
9,193
541
130
8
0
360,674
0
L
Osiris
9,161
539
129
8
0
305,425
0
W
Bakasura
10,128
596
120
7
0
348,196
0
L
Neith
8,179
481
92
5
0
285,952
0
W
Rama
8,024
472
109
6
0
311,614
3
L
Kukulkan
7,779
458
83
5
0
190,031
0
W
Baron Samedi
8,812
518
101
6
0
315,444
0
W
Sol
10,371
610
153
9
0
256,169
0
L
Ymir
8,656
509
63
4
0
310,731
0
W
Fafnir
8,104
477
42
2
0
334,441
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role