Player Matchup

Ra
Ra
CrustyNasty
Ra
Level 166
God Stats
0W - 2L
1,209 SR
Queue Stats
107W - 134L
1,498 Elo+
Party 2
Chronos
Chronos
GD Killa BTA
Chronos
Level 100
God Stats
64W - 33L
1,673 SR
Queue Stats
170W - 140L
1,549 Elo+
Solo
Olorun
Olorun
Kreemo6325
Olorun
Level 125
God Stats
1W - 2L
1,314 SR
Queue Stats
247W - 217L
1,572 Elo+
Solo
Horus
Horus
TrustWeScale
Horus
Level 154
God Stats
3W - 2L
1,748 SR
Queue Stats
92W - 118L
1,510 Elo+
Party 2
Arachne
Arachne
VaniIIaBun
Arachne
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 46L
1,518 Elo+
Party 2
Team Averages
Level 119
1,489 SR
1,529 Elo+

VS

Team Averages
Level 119
1,455 SR
1,597 Elo+
Athena
Athena
Arrove
Athena
Level 39
God Stats
2W - 1L
1,251 SR
Queue Stats
82W - 52L
1,577 Elo+
Party 1
Charybdis
Charybdis
Demonabear
Charybdis
Level 155
God Stats
4W - 2L
1,419 SR
Queue Stats
147W - 111L
1,637 Elo+
Solo
Cerberus
Cerberus
HeNice
Cerberus
Level 195
God Stats
5W - 8L
1,582 SR
Queue Stats
130W - 112L
1,611 Elo+
Solo
Janus
Janus
KlØuds
Janus
Level 101
God Stats
1W - 1L
1,314 SR
Queue Stats
34W - 24L
1,577 Elo+
Party 1
Osiris
Osiris
Nxke
Osiris
Level 105
God Stats
3W - 1L
1,708 SR
Queue Stats
57W - 44L
1,581 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 2 / 1
8,473
530
8,498
14,492
9,611
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Curseweaver

Curseweaver

+60
Magical Power
+250
Health
+250
Mana

PASSIVE - Hitting an enemy god with a Basic Attack or Ability marks them for 4s. When the marked enemy god casts an ability, they take 5% of your Maximum Health + 5% of your Maximum Mana as Magical damage. You heal for 100% of the damage dealt. You may only apply a mark once every 12s. Each time an enemy casts an ability within 55 units of you, reduce the cooldown of this item by 1s.

Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

Chronos
GD Killa BTA
Chronos
13
1 / 3 / 0
7,537
471
6,320
9,780
3,767
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Olorun
Kreemo6325
Olorun
15
1 / 2 / 1
8,613
538
7,319
13,288
5,499
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

11
1 / 2 / 0
7,156
447
4,139
12,102
6,836
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Arachne
VaniIIaBun
Arachne
12
0 / 3 / 2
7,098
444
2,318
16,315
7,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Arrove
Athena
13
2 / 2 / 7
8,474
530
4,016
12,995
12,514
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Charybdis
Demonabear
Charybdis
17
6 / 0 / 2
10,670
667
12,348
10,206
4,457
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
HeNice
Cerberus
16
1 / 0 / 1
9,471
592
11,020
18,941
12,901
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Janus
KlØuds
Janus
15
2 / 1 / 2
8,791
549
10,985
6,713
2,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Nxke
Osiris
15
1 / 0 / 7
8,695
543
6,142
11,369
9,425
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
31
3
Kills
12
12
Deaths
3
4
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Athena
Arrove
Athena
2
2
7
2.75
L
0
2
1
0.25
W
Charybdis
Demonabear
Charybdis
6
0
2
7
L
Chronos
GD Killa BTA
Chronos
1
3
0
0.33
W
Cerberus
HeNice
Cerberus
1
0
1
1.5
W
Janus
KlØuds
Janus
2
1
2
3
L
Olorun
Kreemo6325
Olorun
1
2
1
0.75
W
Osiris
Nxke
Osiris
1
0
7
4.5
L
1
2
0
0.5
L
Arachne
VaniIIaBun
Arachne
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,594
Damage
44,511
65,977
Taken
60,224
33,136
Mitigated
42,051
25,481
Healing
30,282
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
Arrove
Athena
4,016
1,433
0
1,900
12,995
12,514
477
4,149
8,467
21,693
441
L
8,498
702
225
8,636
14,492
9,611
0
8,122
6,370
71,451
719
W
Charybdis
Demonabear
Charybdis
12,348
6,525
0
7,356
10,206
4,457
1,542
2,983
6,897
0
104,517
L
Chronos
GD Killa BTA
Chronos
6,320
1,516
0
1,447
9,780
3,767
0
1,105
8,675
56,558
2,253
W
Cerberus
HeNice
Cerberus
11,020
1,205
0
13,544
18,941
12,901
5
8,409
10,532
85,280
2,923
W
Janus
KlØuds
Janus
10,985
454
0
1,130
6,713
2,754
1,033
3,841
2,832
73,525
1,233
L
Olorun
Kreemo6325
Olorun
7,319
2,467
179
5,317
13,288
5,499
0
7,625
5,131
79,629
9,009
W
Osiris
Nxke
Osiris
6,142
2,698
0
6,352
11,369
9,425
624
1,210
10,117
0
84,144
L
4,139
1,965
552
3,063
12,102
6,836
0
5,521
6,359
0
23,162
L
Arachne
VaniIIaBun
Arachne
2,318
1,571
0
6,062
16,315
7,423
0
2,300
13,953
0
59,984

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,877
Gold Earned
46,101
517
Minions Killed
633
0
Camps Cleared
0
1,576,304
Distance Traveled
1,615,438
7
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,474
530
45
3
0
348,628
7
L
Ra
8,473
530
120
8
0
268,248
2
W
Charybdis
10,670
667
160
10
0
294,318
5
L
Chronos
7,537
471
103
6
0
311,084
2
W
Cerberus
9,471
592
180
11
0
297,160
4
W
Janus
8,791
549
132
8
0
302,631
0
L
Olorun
8,613
538
172
11
0
268,571
1
W
Osiris
8,695
543
116
7
0
372,701
0
L
Horus
7,156
447
28
2
0
359,841
2
L
Arachne
7,098
444
94
6
0
368,560
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role