Player Matchup

King Arthur
King Arthur
 
King Arthur
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ix Chel
Ix Chel
 
Ix Chel
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
DiIKSTAR_
Cliodhna
Level 84
God Stats
12W - 11L
1,471 SR
Queue Stats
211W - 214L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Rhorima
Heimdallr
Level 129
God Stats
5W - 3L
1,632 SR
Queue Stats
138W - 117L
1,547 Elo+
Solo
Thanatos
Thanatos
insectbrad
Thanatos
Level 145
God Stats
1W - 2L
1,500 SR
Queue Stats
48W - 48L
1,507 Elo+
Solo
Team Averages
Level 132
1,521 SR
1,487 Elo+

VS

Team Averages
Level 126
1,492 SR
1,543 Elo+
Kukulkan
Kukulkan
BoyWonder1
Kukulkan
Level 129
God Stats
3W - 3L
1,602 SR
Queue Stats
18W - 11L
1,676 Elo+
Party 3
Nemesis
Nemesis
Illussion666
Nemesis
Level 105
God Stats
0W - 6L
1,326 SR
Queue Stats
127W - 133L
1,445 Elo+
Party 2
Danzaburou
Danzaburou
Konfetich
Danzaburou
Level 103
God Stats
8W - 13L
1,426 SR
Queue Stats
207W - 208L
1,493 Elo+
Party 2
Sobek
Sobek
MaddestTing
Sobek
Level 155
God Stats
2W - 3L
1,517 SR
Queue Stats
34W - 29L
1,558 Elo+
Party 3
Chaac
Chaac
pillowslug
Chaac
Level 139
God Stats
26W - 22L
1,590 SR
Queue Stats
56W - 58L
1,544 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
15
3 / 0 / 2
8,936
596
10,864
12,194
13,281
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ix Chel
 
Ix Chel
15
1 / 0 / 3
8,783
586
6,738
7,712
3,359
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cliodhna
DiIKSTAR_
Cliodhna
15
6 / 2 / 0
8,148
543
5,120
10,629
4,345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heimdallr
Rhorima
Heimdallr
14
3 / 1 / 3
8,444
563
9,737
9,178
4,121
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thanatos
insectbrad
Thanatos
13
3 / 2 / 6
8,475
565
6,365
10,614
4,290
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BoyWonder1
Kukulkan
13
0 / 3 / 2
7,582
505
4,843
8,071
2,983
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Nemesis
Illussion666
Nemesis
12
1 / 4 / 1
6,636
442
6,371
12,686
5,466
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
Konfetich
Danzaburou
13
1 / 1 / 1
7,565
504
4,218
10,471
3,604
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

10
2 / 4 / 1
6,392
426
3,530
12,916
10,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chaac
13
0 / 4 / 0
7,679
512
8,577
15,192
11,954
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
9
16
Kills
4
5
Deaths
16
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
 
King Arthur
3
0
2
4
W
Ix Chel
 
Ix Chel
1
0
3
2.5
L
Kukulkan
BoyWonder1
Kukulkan
0
3
2
0.33
W
Cliodhna
DiIKSTAR_
Cliodhna
6
2
0
3
L
Nemesis
Illussion666
Nemesis
1
4
1
0.38
L
Danzaburou
Konfetich
Danzaburou
1
1
1
1.5
L
2
4
1
0.63
W
Heimdallr
Rhorima
Heimdallr
3
1
3
4.5
W
Thanatos
insectbrad
Thanatos
3
2
6
3
L
Chaac
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,824
Damage
27,539
50,327
Taken
59,336
29,396
Mitigated
34,828
23,657
Healing
13,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
 
King Arthur
10,864
1,476
0
3,312
12,194
13,281
0
1,205
10,989
1,251
71,341
W
Ix Chel
 
Ix Chel
6,738
497
400
3,454
7,712
3,359
165
3,597
4,115
66,797
1,997
L
Kukulkan
BoyWonder1
Kukulkan
4,843
218
0
490
8,071
2,983
0
3,201
4,450
70,708
0
W
Cliodhna
DiIKSTAR_
Cliodhna
5,120
467
0
5,221
10,629
4,345
0
2,018
8,611
0
63,681
L
Nemesis
Illussion666
Nemesis
6,371
2,450
0
2,071
12,686
5,466
0
477
12,169
0
50,137
L
Danzaburou
Konfetich
Danzaburou
4,218
1,652
0
4,095
10,471
3,604
0
0
10,471
0
56,993
L
3,530
259
0
3,083
12,916
10,821
0
1,680
11,082
21,936
0
W
Heimdallr
Rhorima
Heimdallr
9,737
5,043
0
3,186
9,178
4,121
518
195
8,983
0
76,638
W
Thanatos
insectbrad
Thanatos
6,365
1,006
1,340
6,744
10,614
4,290
275
1,778
8,836
0
33,890
L
Chaac
8,577
1,132
0
4,251
15,192
11,954
0
1,393
13,759
0
68,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,786
Gold Earned
35,854
500
Minions Killed
449
0
Camps Cleared
0
1,522,343
Distance Traveled
1,556,844
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,936
596
115
8
0
308,032
0
W
Ix Chel
8,783
586
138
9
0
309,795
4
L
Kukulkan
7,582
505
148
10
0
293,893
1
W
Cliodhna
8,148
543
97
6
0
359,274
0
L
Nemesis
6,636
442
73
5
0
333,397
0
L
Danzaburou
7,565
504
87
6
0
337,413
0
L
Sobek
6,392
426
25
2
0
318,215
1
W
Heimdallr
8,444
563
106
7
0
251,805
0
W
Thanatos
8,475
565
44
3
0
293,437
0
L
Chaac
7,679
512
116
8
0
273,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role