Player Matchup

Sun Wukong
Sun Wukong
Aitanami
Sun Wukong
Level 156
God Stats
2W - 1L
1,478 SR
Queue Stats
84W - 105L
1,520 Elo+
Party 1
Ymir
Ymir
Atriaaaastro
Ymir
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
114W - 112L
1,489 Elo+
Party 1
Baron Samedi
Baron Samedi
El-Jojo400
Baron Samedi
Level 126
God Stats
13W - 11L
1,606 SR
Queue Stats
198W - 213L
1,499 Elo+
Party 1
Thanatos
Thanatos
Saint-Rat
Thanatos
Level 165
God Stats
3W - 0L
1,910 SR
Queue Stats
94W - 100L
1,536 Elo+
Party 1
Xbalanque
Xbalanque
pataoh
Xbalanque
Level 182
God Stats
13W - 8L
1,570 SR
Queue Stats
78W - 83L
1,516 Elo+
Solo
Team Averages
Level 143
1,613 SR
1,512 Elo+

VS

Team Averages
Level 137
1,678 SR
1,554 Elo+
Bake Kujira
Bake Kujira
 
Bake Kujira
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Freya
Freya
ArchNinjafin
Freya
Level 133
God Stats
4W - 2L
1,817 SR
Queue Stats
35W - 22L
1,590 Elo+
Party 2
Loki
Loki
BurntThorSkin
Loki
Level 137
God Stats
3W - 1L
1,640 SR
Queue Stats
80W - 64L
1,568 Elo+
Party 2
Anhur
Anhur
Ezverg
Anhur
Level 105
God Stats
1W - 1L
1,711 SR
Queue Stats
165W - 156L
1,555 Elo+
Solo
Sylvanus
Sylvanus
GhastlyGB
Sylvanus
Level 152
God Stats
4W - 3L
1,724 SR
Queue Stats
73W - 65L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Aitanami
Sun Wukong
14
0 / 0 / 5
8,452
604
6,895
10,603
8,287
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 1 / 3
7,259
519
2,269
10,886
8,567
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reverent Pridwen

Reverent Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you gain a Shield equal to 200% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
El-Jojo400
Baron Samedi
13
0 / 1 / 5
7,471
534
9,914
5,518
2,825
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
Saint-Rat
Thanatos
16
9 / 0 / 2
8,934
638
9,208
12,796
6,587
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Xbalanque
pataoh
Xbalanque
13
0 / 5 / 2
6,865
490
5,921
13,044
5,080
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bake Kujira
 
Bake Kujira
12
0 / 2 / 1
6,507
465
6,610
12,213
11,038
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

15
4 / 1 / 1
8,446
603
10,428
8,909
4,432
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
1 / 2 / 2
6,905
493
5,271
11,530
4,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
Ezverg
Anhur
13
1 / 4 / 1
7,459
533
6,480
12,027
4,118
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Sylvanus
GhastlyGB
Sylvanus
10
1 / 2 / 0
6,326
452
4,295
9,398
7,304
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
12
11
Kills
7
7
Deaths
11
17
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Bake Kujira
 
Bake Kujira
0
2
1
0.25
W
Sun Wukong
Aitanami
Sun Wukong
0
0
5
2.5
L
4
1
1
4.5
W
2
1
3
3.5
L
1
2
2
1
W
Baron Samedi
El-Jojo400
Baron Samedi
0
1
5
2.5
L
Anhur
Ezverg
Anhur
1
4
1
0.38
L
Sylvanus
GhastlyGB
Sylvanus
1
2
0
0.5
W
Thanatos
Saint-Rat
Thanatos
9
0
2
10
W
Xbalanque
pataoh
Xbalanque
0
5
2
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,207
Damage
33,084
52,847
Taken
54,077
31,346
Mitigated
31,125
25,064
Healing
18,854
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bake Kujira
 
Bake Kujira
6,610
2,117
0
3,349
12,213
11,038
0
5,185
6,254
44,241
1,041
W
Sun Wukong
Aitanami
Sun Wukong
6,895
1,441
0
2,655
10,603
8,287
0
1,679
8,829
0
68,750
L
10,428
3,002
0
3,786
8,909
4,432
0
593
8,316
60,688
0
W
2,269
426
1,515
2,467
10,886
8,567
0
3,888
6,486
15,899
918
L
5,271
1,520
0
6,026
11,530
4,233
0
1,329
10,097
0
62,249
W
Baron Samedi
El-Jojo400
Baron Samedi
9,914
543
574
1,709
5,518
2,825
0
2,334
3,003
55,325
0
L
Anhur
Ezverg
Anhur
6,480
3,237
0
1,788
12,027
4,118
0
255
11,772
0
64,162
L
Sylvanus
GhastlyGB
Sylvanus
4,295
725
1,196
2,709
9,398
7,304
0
3,480
5,641
19,142
0
W
Thanatos
Saint-Rat
Thanatos
9,208
2,110
0
12,649
12,796
6,587
0
2,590
10,138
0
90,412
W
Xbalanque
pataoh
Xbalanque
5,921
1,745
0
3,495
13,044
5,080
0
9,127
3,281
0
57,254

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,981
Gold Earned
35,643
457
Minions Killed
422
0
Camps Cleared
0
1,480,229
Distance Traveled
1,483,144
15
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bake Kujira
6,507
465
83
6
0
308,808
0
W
Sun Wukong
8,452
604
108
8
0
308,376
6
L
Freya
8,446
603
109
8
0
279,961
0
W
Ymir
7,259
519
22
2
0
274,283
0
L
Loki
6,905
493
98
7
0
338,861
4
W
Baron Samedi
7,471
534
104
7
0
291,438
4
L
Anhur
7,459
533
99
7
0
249,037
0
L
Sylvanus
6,326
452
33
2
0
306,477
2
W
Thanatos
8,934
638
128
9
0
364,119
1
W
Xbalanque
6,865
490
95
7
0
242,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role