Player Matchup

Terra
Terra
CandyNuts
Terra
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 82L
1,627 Elo+
Solo
Athena
Athena
LSmustang18
Athena
Level 147
God Stats
0W - 2L
1,266 SR
Queue Stats
81W - 92L
1,532 Elo+
Solo
Cernunnos
Cernunnos
Lonewolff_12
Cernunnos
Level 146
God Stats
2W - 3L
1,495 SR
Queue Stats
140W - 136L
1,645 Elo+
Solo
Anubis
Anubis
UnknowTunez
Anubis
Level 104
God Stats
0W - 1L
1,256 SR
Queue Stats
67W - 55L
1,546 Elo+
Solo
Chaac
Chaac
toon-the-army
Chaac
Level 196
God Stats
8W - 3L
1,795 SR
Queue Stats
343W - 359L
1,501 Elo+
Solo
Team Averages
Level 144
1,462 SR
1,570 Elo+

VS

Team Averages
Level 150
1,521 SR
1,620 Elo+
Ix Chel
Ix Chel
Ludwigo
Ix Chel
Level 145
God Stats
1W - 0L
1,428 SR
Queue Stats
11W - 10L
1,547 Elo+
Party 1
Sun Wukong
Sun Wukong
SpeedSoldier
Sun Wukong
Level 146
God Stats
1W - 1L
1,304 SR
Queue Stats
14W - 14L
1,575 Elo+
Party 1
Freya
Freya
XKagamiLawX
Freya
Level 156
God Stats
3W - 0L
1,873 SR
Queue Stats
78W - 45L
1,671 Elo+
Solo
Chernobog
Chernobog
chaseter15
Chernobog
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 46L
1,667 Elo+
Party 2
Bake Kujira
Bake Kujira
mrmood
Bake Kujira
Level 155
God Stats
3W - 0L
1,500 SR
Queue Stats
57W - 44L
1,638 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
CandyNuts
Terra
12
1 / 5 / 10
7,937
794
9,280
15,855
17,691
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Athena
14
2 / 7 / 9
8,656
866
9,127
18,032
23,226
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cernunnos
Lonewolff_12
Cernunnos
16
5 / 2 / 10
9,149
915
16,330
9,493
4,701
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

Anubis
14
4 / 6 / 5
8,562
856
10,133
11,023
6,515
Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Typhon's Fang

Typhon's Fang

+55
Magical Power
+200
Mana
+15%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

15
3 / 6 / 9
8,293
829
12,947
16,829
22,113
Breastplate of Regrowth

Breastplate of Regrowth

+45
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Ludwigo
Ix Chel
16
6 / 2 / 12
10,021
1,002
15,247
7,936
3,750
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Sun Wukong
SpeedSoldier
Sun Wukong
15
3 / 3 / 15
8,805
881
9,223
15,683
17,503
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

16
5 / 1 / 16
9,723
972
14,445
10,060
5,009
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Talon Trinket

Talon Trinket

+55
Magical Power
+100
Mana
+7 5%
Magical Lifesteal

Chernobog
chaseter15
Chernobog
16
9 / 4 / 12
9,675
968
16,072
15,815
8,472
Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bake Kujira
mrmood
Bake Kujira
14
3 / 5 / 16
8,387
839
10,021
20,002
22,862
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
97
15
Kills
26
26
Deaths
15
43
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Terra
CandyNuts
Terra
1
5
10
1.2
L
Athena
2
7
9
0.93
L
Cernunnos
Lonewolff_12
Cernunnos
5
2
10
5
W
Ix Chel
Ludwigo
Ix Chel
6
2
12
6
W
Sun Wukong
SpeedSoldier
Sun Wukong
3
3
15
3.5
L
Anubis
4
6
5
1.08
W
5
1
16
13
W
Chernobog
chaseter15
Chernobog
9
4
12
3.75
W
Bake Kujira
mrmood
Bake Kujira
3
5
16
2.2
L
3
6
9
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,817
Damage
65,008
71,232
Taken
69,496
74,246
Mitigated
57,596
20,485
Healing
34,469
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Terra
CandyNuts
Terra
9,280
589
3,918
4,029
15,855
17,691
0
8,756
6,588
11,634
1,533
L
Athena
9,127
1,528
1,084
1,834
18,032
23,226
109
9,893
7,682
14,536
0
L
Cernunnos
Lonewolff_12
Cernunnos
16,330
8,942
1,142
1,675
9,493
4,701
855
5,275
3,937
0
37,762
W
Ix Chel
Ludwigo
Ix Chel
15,247
1,587
10,498
3,013
7,936
3,750
628
3,100
4,836
25,866
619
W
Sun Wukong
SpeedSoldier
Sun Wukong
9,223
1,460
1,318
2,698
15,683
17,503
29
5,737
9,946
0
17,115
L
Anubis
10,133
172
851
1,764
11,023
6,515
353
4,573
6,303
19,120
0
W
14,445
3,008
881
3,429
10,060
5,009
594
4,449
5,611
27,158
1,175
W
Chernobog
chaseter15
Chernobog
16,072
10,318
2,443
3,762
15,815
8,472
122
7,177
8,638
0
28,642
W
Bake Kujira
mrmood
Bake Kujira
10,021
6,128
2,255
4,172
20,002
22,862
143
7,554
12,448
14,444
0
L
12,947
819
1,173
3,015
16,829
22,113
0
8,852
7,469
0
20,634

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,597
Gold Earned
46,611
101
Minions Killed
126
0
Camps Cleared
0
915,653
Distance Traveled
1,074,326
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
7,937
794
6
1
0
187,708
0
L
Athena
8,656
866
13
1
0
193,370
0
L
Cernunnos
9,149
915
49
5
0
176,915
0
W
Ix Chel
10,021
1,002
28
3
0
225,025
0
W
Sun Wukong
8,805
881
19
2
0
215,396
0
L
Anubis
8,562
856
22
2
0
168,254
0
W
Freya
9,723
972
48
5
0
199,032
0
W
Chernobog
9,675
968
22
2
0
219,404
0
W
Bake Kujira
8,387
839
9
1
0
215,469
0
L
Chaac
8,293
829
11
1
0
189,406
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role