Player Matchup

Charybdis
Charybdis
DocEvilWasHere
Charybdis
Level 86
God Stats
2W - 3L
1,271 SR
Queue Stats
231W - 206L
1,556 Elo+
Solo
Surtr
Surtr
NAATEEEE
Surtr
Level 86
God Stats
7W - 7L
1,518 SR
Queue Stats
93W - 76L
1,494 Elo+
Solo
Lancelot
Lancelot
Pause4aSec
Lancelot
Level 69
God Stats
3W - 2L
1,560 SR
Queue Stats
215W - 173L
1,559 Elo+
Solo
Janus
Janus
Prohibit
Janus
Level 207
God Stats
1W - 4L
1,500 SR
Queue Stats
662W - 562L
1,615 Elo+
Solo
Sylvanus
Sylvanus
theBurntestOne
Sylvanus
Level 89
God Stats
6W - 11L
1,459 SR
Queue Stats
162W - 155L
1,485 Elo+
Solo
Team Averages
Level 107
1,462 SR
1,542 Elo+

VS

Team Averages
Level 99
1,588 SR
1,620 Elo+
Sobek
Sobek
FreeTechSupport
Sobek
Level 102
God Stats
5W - 4L
1,340 SR
Queue Stats
25W - 26L
1,576 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
LuxSlime
Morgan Le Fay
Level 119
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,548 Elo+
Party 1
Osiris
Osiris
Radoric1
Osiris
Level 159
God Stats
4W - 0L
1,864 SR
Queue Stats
137W - 117L
1,586 Elo+
Solo
Hun Batz
Hun Batz
Vonbaconhead1
Hun Batz
Level 88
God Stats
4W - 2L
1,735 SR
Queue Stats
32W - 26L
1,677 Elo+
Party 2
Medusa
Medusa
aStriiker
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,712 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
DocEvilWasHere
Charybdis
10
1 / 6 / 0
5,385
490
4,548
7,969
2,415
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Surtr
NAATEEEE
Surtr
10
0 / 4 / 1
5,038
458
4,169
10,293
5,872
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Lancelot
Pause4aSec
Lancelot
9
2 / 1 / 1
5,331
485
3,544
7,211
2,652
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Janus
Prohibit
Janus
13
5 / 1 / 1
7,427
675
10,016
5,646
1,959
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sylvanus
9
1 / 4 / 1
5,686
517
5,037
12,902
9,167
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 8
6,560
596
4,600
9,928
8,263
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
LuxSlime
Morgan Le Fay
11
0 / 2 / 0
5,672
516
2,637
7,448
2,464
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Osiris
Radoric1
Osiris
13
4 / 1 / 1
7,621
693
8,235
8,804
6,709
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 3 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hun Batz
Vonbaconhead1
Hun Batz
12
5 / 2 / 1
6,587
599
4,205
9,981
3,752
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Medusa
aStriiker
Medusa
12
6 / 2 / 4
7,023
638
9,418
8,378
2,529
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
30
9
Kills
16
16
Deaths
9
4
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Charybdis
DocEvilWasHere
Charybdis
1
6
0
0.17
W
1
2
8
2.5
W
Morgan Le Fay
LuxSlime
Morgan Le Fay
0
2
0
0
L
Surtr
NAATEEEE
Surtr
0
4
1
0.13
L
Lancelot
Pause4aSec
Lancelot
2
1
1
2.5
L
Janus
Prohibit
Janus
5
1
1
5.5
W
Osiris
Radoric1
Osiris
4
1
1
4.5
W
Hun Batz
Vonbaconhead1
Hun Batz
5
2
1
2.75
W
Medusa
aStriiker
Medusa
6
2
4
4
L
Sylvanus
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,314
Damage
29,095
44,021
Taken
44,539
22,065
Mitigated
23,717
11,917
Healing
12,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
DocEvilWasHere
Charybdis
4,548
2,413
0
818
7,969
2,415
323
769
7,200
0
36,040
W
4,600
345
0
4,177
9,928
8,263
203
3,481
6,361
18,585
2,237
W
Morgan Le Fay
LuxSlime
Morgan Le Fay
2,637
458
0
752
7,448
2,464
0
3,327
3,757
34,910
873
L
Surtr
NAATEEEE
Surtr
4,169
1,607
0
3,585
10,293
5,872
0
0
9,605
624
29,108
L
Lancelot
Pause4aSec
Lancelot
3,544
613
0
2,788
7,211
2,652
0
1,372
5,755
0
27,479
L
Janus
Prohibit
Janus
10,016
720
0
1,100
5,646
1,959
0
2,425
3,221
59,281
1,225
W
Osiris
Radoric1
Osiris
8,235
2,913
0
6,250
8,804
6,709
0
141
8,021
0
60,839
W
Hun Batz
Vonbaconhead1
Hun Batz
4,205
885
0
974
9,981
3,752
0
3,667
5,947
0
45,358
W
Medusa
aStriiker
Medusa
9,418
3,615
0
750
8,378
2,529
0
2,967
5,371
0
52,808
L
Sylvanus
5,037
1,768
376
3,250
12,902
9,167
14
2,112
10,692
20,948
2,678

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,867
Gold Earned
33,463
271
Minions Killed
368
0
Camps Cleared
0
1,105,563
Distance Traveled
1,116,926
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,385
490
52
5
0
194,689
0
W
Sobek
6,560
596
21
2
0
251,189
7
W
Morgan Le Fay
5,672
516
71
6
0
193,807
0
L
Surtr
5,038
458
35
3
0
203,751
2
L
Lancelot
5,331
485
45
4
0
288,550
0
L
Janus
7,427
675
111
10
0
229,162
1
W
Osiris
7,621
693
111
10
0
233,455
0
W
Hun Batz
6,587
599
82
7
0
223,618
0
W
Medusa
7,023
638
83
8
0
214,857
0
L
Sylvanus
5,686
517
28
3
0
189,411
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role