Player Matchup

Cerberus
Cerberus
Diamond II
 
Cerberus
Diamond II
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Artemis
Artemis
Diamond II
Blastoyze
Artemis
Diamond II
Level 226
God Stats
3W - 4L
1,933 SR
Queue Stats
223W - 194L
2,358 MMR
Party 1
Ix Chel
Ix Chel
Masters
Dulfactor
Ix Chel
Masters
Level 72
God Stats
0W - 3L
1,429 SR
Queue Stats
174W - 146L
2,361 MMR
Solo
Nemesis
Nemesis
Diamond III
KoggyS
Nemesis
Diamond III
Level 170
God Stats
1W - 1L
1,724 SR
Queue Stats
80W - 75L
2,266 MMR
Party 1
Sun Wukong
Sun Wukong
Diamond III
Sacuille
Sun Wukong
Diamond III
Level 176
God Stats
1W - 4L
1,404 SR
Queue Stats
151W - 132L
2,233 MMR
Solo
Team Averages
Diamond II
Diamond II
Average Tier
Level 150
1,598 SR
2,144 MMR

VS

Team Averages
Diamond I
Diamond I
Average Tier
Level 164
1,654 SR
2,352 MMR
Zhong Kui
Zhong Kui
Masters
Alеmpsio
Zhong Kui
Masters
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
92W - 82L
2,469 MMR
Party 2
Ne Zha
Ne Zha
Masters
Tanero
Ne Zha
Masters
Level 187
God Stats
10W - 11L
1,547 SR
Queue Stats
197W - 173L
2,186 MMR
Solo
Osiris
Osiris
Masters
TwiiZ
Osiris
Masters
Level 198
God Stats
21W - 13L
1,695 SR
Queue Stats
292W - 260L
2,714 MMR
Party 2
Aphrodite
Aphrodite
Diamond II
Σxcel
Aphrodite
Diamond II
Level 248
God Stats
15W - 4L
1,776 SR
Queue Stats
209W - 185L
2,229 MMR
Party 3
Ishtar
Ishtar
Diamond III
Σxødia
Ishtar
Diamond III
Level 83
God Stats
1W - 0L
1,752 SR
Queue Stats
48W - 44L
2,162 MMR
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
9
1 / 0 / 0
5,517
552
3,612
9,849
6,156
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Artemis
Blastoyze
Artemis
9
0 / 0 / 0
4,618
462
5,277
4,512
1,338
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ix Chel
Dulfactor
Ix Chel
11
0 / 3 / 1
5,749
575
4,355
6,820
2,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
KoggyS
Nemesis
9
0 / 4 / 0
4,895
490
4,491
8,579
2,412
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Sacuille
Sun Wukong
10
1 / 3 / 0
5,616
562
5,650
10,258
5,662
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bans
HeimdallrBellonaThoth

VS

Bans
UllrAo KuangOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Alеmpsio
Zhong Kui
11
1 / 1 / 3
5,999
600
5,147
6,566
5,771
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 5 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ne Zha
Tanero
Ne Zha
11
3 / 1 / 1
6,525
653
7,583
10,777
4,183
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Osiris
TwiiZ
Osiris
12
6 / 0 / 3
6,903
690
5,869
8,888
4,809
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
Σxcel
Aphrodite
11
0 / 0 / 0
6,192
619
1,580
7,015
3,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ishtar
Σxødia
Ishtar
11
0 / 0 / 0
5,385
539
7,067
5,668
2,664
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
2
Kills
10
10
Deaths
2
1
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cerberus
 
Cerberus
1
0
0
1
W
Zhong Kui
Alеmpsio
Zhong Kui
1
1
3
2.5
L
Artemis
Blastoyze
Artemis
0
0
0
0
L
Ix Chel
Dulfactor
Ix Chel
0
3
1
0.17
L
Nemesis
KoggyS
Nemesis
0
4
0
0
L
Sun Wukong
Sacuille
Sun Wukong
1
3
0
0.33
W
Ne Zha
Tanero
Ne Zha
3
1
1
3.5
W
Osiris
TwiiZ
Osiris
6
0
3
7.5
W
Aphrodite
Σxcel
Aphrodite
0
0
0
0
W
Ishtar
Σxødia
Ishtar
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,385
Damage
27,246
40,018
Taken
38,914
18,239
Mitigated
21,385
13,312
Healing
20,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
 
Cerberus
3,612
75
0
4,018
9,849
6,156
0
2,548
7,270
18,169
0
W
Zhong Kui
Alеmpsio
Zhong Kui
5,147
1,412
0
2,150
6,566
5,771
0
3,732
2,834
45,471
0
L
Artemis
Blastoyze
Artemis
5,277
1,699
0
2,318
4,512
1,338
0
184
4,328
0
33,185
L
Ix Chel
Dulfactor
Ix Chel
4,355
339
638
1,902
6,820
2,671
17
3,558
3,242
46,564
0
L
Nemesis
KoggyS
Nemesis
4,491
2,294
0
2,242
8,579
2,412
0
330
8,249
0
32,560
L
Sun Wukong
Sacuille
Sun Wukong
5,650
1,388
0
2,194
10,258
5,662
0
114
10,144
0
41,671
W
Ne Zha
Tanero
Ne Zha
7,583
3,324
0
3,988
10,777
4,183
0
0
10,777
0
50,542
W
Osiris
TwiiZ
Osiris
5,869
2,410
0
5,225
8,888
4,809
0
2,191
6,697
0
50,599
W
Aphrodite
Σxcel
Aphrodite
1,580
327
1,922
4,815
7,015
3,958
210
1,091
5,924
18,126
1,334
W
Ishtar
Σxødia
Ishtar
7,067
3,944
0
2,649
5,668
2,664
691
953
4,715
0
61,134

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,395
Gold Earned
31,004
310
Minions Killed
381
0
Camps Cleared
0
976,095
Distance Traveled
1,012,943
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
5,517
552
42
4
0
212,383
1
W
Zhong Kui
5,999
600
78
8
0
192,911
2
L
Artemis
4,618
462
62
6
0
163,642
2
L
Ix Chel
5,749
575
86
9
0
200,482
0
L
Nemesis
4,895
490
58
6
0
216,194
1
L
Sun Wukong
5,616
562
62
6
0
183,394
0
W
Ne Zha
6,525
653
88
9
0
198,502
2
W
Osiris
6,903
690
84
8
0
251,688
0
W
Aphrodite
6,192
619
17
2
0
188,162
0
W
Ishtar
5,385
539
114
11
0
181,680
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role