Player Matchup

Chronos
Chronos
 
Chronos
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
 
Achilles
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Non__Existance
Skadi
Level 217
God Stats
7W - 10L
1,564 SR
Queue Stats
264W - 266L
1,491 Elo+
Party 2
Anubis
Anubis
Superplayer2023
Anubis
Level 79
God Stats
35W - 30L
1,587 SR
Queue Stats
142W - 146L
1,486 Elo+
Solo
Charon
Charon
Troy_22G
Charon
Level 153
God Stats
5W - 5L
1,579 SR
Queue Stats
162W - 159L
1,510 Elo+
Party 2
Team Averages
Level 137
1,546 SR
1,498 Elo+

VS

Team Averages
Level 112
1,466 SR
1,475 Elo+
Charybdis
Charybdis
 
Charybdis
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
AnitaDicken4528
Nu Wa
Level 101
God Stats
14W - 11L
1,540 SR
Queue Stats
223W - 209L
1,486 Elo+
Solo
Hercules
Hercules
Berz3rker16
Hercules
Level 156
God Stats
2W - 2L
1,484 SR
Queue Stats
11W - 12L
1,538 Elo+
Solo
Jormungandr
Jormungandr
DaGuyWithTheTie
Jormungandr
Level 100
God Stats
1W - 0L
1,500 SR
Queue Stats
177W - 179L
1,456 Elo+
Party 1
Ao Kuang
Ao Kuang
TTV_Flux170
Ao Kuang
Level 46
God Stats
2W - 2L
1,307 SR
Queue Stats
66W - 78L
1,395 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
12
1 / 2 / 0
5,824
529
4,484
7,788
2,805
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Achilles
 
Achilles
10
1 / 2 / 1
5,442
495
4,092
10,046
5,687
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 0 / 1
6,053
550
3,491
4,978
1,810
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Heavy Mace

Heavy Mace

+30
Physical Power

9
1 / 5 / 0
4,886
444
5,224
10,083
4,758
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Claw

Bancroft's Claw

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - Every 15s gain a stack of Hunger(max 3). Abilities cast within 30 units of enemy gods consume a stack, dealing bonus damage equal to 0.5% of their max HP for each 75 Magical Power you have. Each god damaged by Hunger provides you with a shield of 0.5% of your Max HP for each 75 Magical Power you have. This cannot exceed 35% of your Max HP.

Charon
Troy_22G
Charon
11
0 / 0 / 1
5,493
499
3,668
6,700
5,317
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
12
5 / 1 / 1
7,179
653
6,859
10,752
3,590
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

11
0 / 0 / 2
6,454
587
4,819
4,154
2,062
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Hercules
Berz3rker16
Hercules
10
1 / 0 / 3
6,346
577
4,053
8,691
5,722
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jormungandr
DaGuyWithTheTie
Jormungandr
12
0 / 1 / 0
6,738
613
3,944
8,378
4,880
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ao Kuang
TTV_Flux170
Ao Kuang
11
3 / 1 / 2
6,288
572
3,975
10,737
3,471
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
3
Kills
9
9
Deaths
3
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Chronos
 
Chronos
1
2
0
0.5
L
Achilles
 
Achilles
1
2
1
0.75
W
Charybdis
 
Charybdis
5
1
1
5.5
W
0
0
2
1
W
Hercules
Berz3rker16
Hercules
1
0
3
2.5
W
Jormungandr
DaGuyWithTheTie
Jormungandr
0
1
0
0
L
0
0
1
0.5
L
1
5
0
0.2
W
Ao Kuang
TTV_Flux170
Ao Kuang
3
1
2
4
L
Charon
Troy_22G
Charon
0
0
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,959
Damage
23,650
39,595
Taken
42,712
20,377
Mitigated
19,725
10,347
Healing
18,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
 
Chronos
4,484
1,066
0
1,279
7,788
2,805
0
1,108
6,680
41,179
2,016
L
Achilles
 
Achilles
4,092
2,420
0
3,664
10,046
5,687
0
929
9,094
0
35,063
W
Charybdis
 
Charybdis
6,859
4,136
0
5,288
10,752
3,590
867
3,866
6,886
0
56,120
W
4,819
1,474
0
1,907
4,154
2,062
0
630
3,524
54,954
480
W
Hercules
Berz3rker16
Hercules
4,053
1,781
0
3,371
8,691
5,722
0
2,452
6,192
0
26,032
W
Jormungandr
DaGuyWithTheTie
Jormungandr
3,944
1,038
0
2,904
8,378
4,880
0
2,883
4,820
43,137
4,196
L
3,491
894
0
550
4,978
1,810
0
2,796
2,182
0
64,513
L
5,224
363
0
3,080
10,083
4,758
0
3,481
6,602
34,691
151
W
Ao Kuang
TTV_Flux170
Ao Kuang
3,975
1,438
0
5,454
10,737
3,471
0
2,639
8,098
35,880
14,033
L
Charon
Troy_22G
Charon
3,668
807
0
1,774
6,700
5,317
0
3,204
3,140
32,274
2,548

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,698
Gold Earned
33,005
335
Minions Killed
380
0
Camps Cleared
0
1,056,757
Distance Traveled
1,068,894
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
5,824
529
71
6
0
205,751
0
L
Achilles
5,442
495
62
6
0
247,994
1
W
Charybdis
7,179
653
80
7
0
183,938
0
W
Nu Wa
6,454
587
93
8
0
212,209
2
W
Hercules
6,346
577
43
4
0
238,065
0
W
Jormungandr
6,738
613
90
8
0
177,768
0
L
Skadi
6,053
550
109
10
0
226,396
1
L
Anubis
4,886
444
50
5
0
199,977
0
W
Ao Kuang
6,288
572
74
7
0
256,914
0
L
Charon
5,493
499
43
4
0
176,639
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role