Player Matchup

Skadi
Skadi
FatalGank
Skadi
Level 192
God Stats
2W - 1L
1,671 SR
Queue Stats
258W - 72L
1,898 Elo+
Party 2
Gilgamesh
Gilgamesh
KaitoSymp
Gilgamesh
Level 157
God Stats
17W - 0L
2,161 SR
Queue Stats
223W - 47L
1,977 Elo+
Party 2
Vulcan
Vulcan
LgtCig
Vulcan
Level 157
God Stats
9W - 3L
1,743 SR
Queue Stats
442W - 90L
1,896 Elo+
Party 2
Team Averages
Level 169
1,859 SR
1,924 Elo+

VS

Team Averages
Level 41
1,514 SR
1,500 Elo+
Chaac
Chaac
Leal0012
Chaac
Level 42
God Stats
0W - 1L
1,716 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
Ponchokonos7108
Kukulkan
Level 35
God Stats
0W - 1L
1,581 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
SER3423
Cthulhu
Level 46
God Stats
0W - 1L
1,245 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
FatalGank
Skadi
14
3 / 1 / 9
8,814
801
11,764
8,796
3,822
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
KaitoSymp
Gilgamesh
13
6 / 2 / 8
8,851
805
11,180
15,516
14,449
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vulcan
LgtCig
Vulcan
15
6 / 0 / 5
9,197
836
15,551
3,507
1,486
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Leal0012
Chaac
12
2 / 3 / 1
7,777
707
5,895
11,415
8,100
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Kukulkan
12
1 / 5 / 0
7,543
686
5,138
7,420
2,920
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cthulhu
SER3423
Cthulhu
11
0 / 7 / 2
6,834
621
4,807
22,345
16,619
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
6
15
Kills
3
3
Deaths
15
22
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Skadi
FatalGank
Skadi
3
1
9
7.5
W
Gilgamesh
KaitoSymp
Gilgamesh
6
2
8
5
L
Chaac
Leal0012
Chaac
2
3
1
0.83
W
Vulcan
LgtCig
Vulcan
6
0
5
8.5
L
Kukulkan
1
5
0
0.2
L
Cthulhu
SER3423
Cthulhu
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,495
Damage
15,840
27,819
Taken
41,180
19,757
Mitigated
27,639
6,342
Healing
3,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
FatalGank
Skadi
11,764
4,879
0
2,582
8,796
3,822
2,164
3,960
4,505
0
43,739
W
Gilgamesh
KaitoSymp
Gilgamesh
11,180
3,103
0
2,539
15,516
14,449
221
3,396
10,568
0
20,139
L
Chaac
Leal0012
Chaac
5,895
675
0
2,525
11,415
8,100
0
3,321
7,341
0
24,717
W
Vulcan
LgtCig
Vulcan
15,551
1,314
0
1,221
3,507
1,486
560
1,288
2,052
43,982
0
L
Kukulkan
5,138
118
0
500
7,420
2,920
0
2,417
4,614
25,757
0
L
Cthulhu
SER3423
Cthulhu
4,807
319
76
180
22,345
16,619
0
8,494
12,648
19,325
588

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,862
Gold Earned
22,154
151
Minions Killed
119
0
Camps Cleared
0
655,216
Distance Traveled
557,080
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
8,814
801
60
5
0
202,688
0
W
Gilgamesh
8,851
805
21
2
0
217,165
1
L
Chaac
7,777
707
32
3
0
194,042
0
W
Vulcan
9,197
836
70
6
0
235,363
0
L
Kukulkan
7,543
686
62
6
0
175,785
0
L
Cthulhu
6,834
621
25
2
0
187,253
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role