Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Arcalteon
Thor
Level 160
God Stats
5W - 2L
1,500 SR
Queue Stats
43W - 44L
1,532 Elo+
Party 1
Hercules
Hercules
AxlHazama
Hercules
Level 163
God Stats
1W - 0L
1,637 SR
Queue Stats
39W - 51L
1,449 Elo+
Party 1
Baba Yaga
Baba Yaga
GGlenn
Baba Yaga
Level 156
God Stats
1W - 2L
1,332 SR
Queue Stats
15W - 7L
1,712 Elo+
Party 1
Artemis
Artemis
T4T00
Artemis
Level 182
God Stats
1W - 2L
1,626 SR
Queue Stats
41W - 54L
1,510 Elo+
Party 1
Team Averages
Level 163
1,519 SR
1,541 Elo+

VS

Team Averages
Level 134
1,440 SR
1,534 Elo+
Xing Tian
Xing Tian
KyleIsAPerson
Xing Tian
Level 124
God Stats
0W - 2L
1,303 SR
Queue Stats
72W - 69L
1,513 Elo+
Solo
Jormungandr
Jormungandr
Lagarfljot
Jormungandr
Level 159
God Stats
2W - 4L
1,476 SR
Queue Stats
106W - 99L
1,610 Elo+
Solo
Mercury
Mercury
UltraBeastzz
Mercury
Level 135
God Stats
1W - 2L
1,531 SR
Queue Stats
171W - 159L
1,536 Elo+
Solo
Jing Wei
Jing Wei
c018yj4ck
Jing Wei
Level 154
God Stats
2W - 4L
1,393 SR
Queue Stats
178W - 172L
1,520 Elo+
Solo
Ra
Ra
thepain202
Ra
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 23L
1,492 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
14
0 / 1 / 10
8,525
533
5,979
14,734
12,304
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Thor
15
7 / 1 / 2
8,643
540
7,888
12,872
6,018
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Hercules
AxlHazama
Hercules
16
3 / 2 / 5
9,601
600
8,869
20,998
19,033
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Baba Yaga
GGlenn
Baba Yaga
15
5 / 0 / 7
9,290
581
12,180
10,007
5,130
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Artemis
T4T00
Artemis
16
2 / 1 / 2
8,881
555
14,083
10,547
4,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
KyleIsAPerson
Xing Tian
10
0 / 1 / 1
6,926
433
5,752
13,995
10,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jormungandr
Lagarfljot
Jormungandr
15
2 / 4 / 0
8,978
561
17,208
17,312
12,920
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mystical Earring

Mystical Earring

+15
Mp 5

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Mercury
UltraBeastzz
Mercury
15
2 / 4 / 0
7,972
498
7,062
13,802
6,017
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Jing Wei
c018yj4ck
Jing Wei
14
1 / 2 / 1
7,846
490
5,752
11,715
4,398
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
0 / 7 / 1
7,125
445
8,518
12,971
4,473
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
8
17
Kills
5
5
Deaths
18
26
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
1
10
5
W
Thor
7
1
2
8
W
Hercules
AxlHazama
Hercules
3
2
5
2.75
W
Baba Yaga
GGlenn
Baba Yaga
5
0
7
8.5
L
Xing Tian
KyleIsAPerson
Xing Tian
0
1
1
0.5
L
Jormungandr
Lagarfljot
Jormungandr
2
4
0
0.5
W
Artemis
T4T00
Artemis
2
1
2
3
L
Mercury
UltraBeastzz
Mercury
2
4
0
0.5
L
Jing Wei
c018yj4ck
Jing Wei
1
2
1
0.75
L
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,999
Damage
44,292
69,158
Taken
69,795
47,148
Mitigated
38,153
19,582
Healing
16,284
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,979
826
0
5,513
14,734
12,304
0
4,318
10,303
35,101
0
W
Thor
7,888
1,587
0
690
12,872
6,018
0
4,456
8,331
0
68,759
W
Hercules
AxlHazama
Hercules
8,869
3,550
0
8,880
20,998
19,033
0
13,918
6,959
0
69,790
W
Baba Yaga
GGlenn
Baba Yaga
12,180
537
0
1,877
10,007
5,130
0
5,926
4,081
65,918
334
L
Xing Tian
KyleIsAPerson
Xing Tian
5,752
590
0
3,282
13,995
10,345
0
5,927
8,017
16,828
1,985
L
Jormungandr
Lagarfljot
Jormungandr
17,208
4,791
0
5,242
17,312
12,920
5
3,843
12,769
79,343
9,168
W
Artemis
T4T00
Artemis
14,083
5,274
0
2,622
10,547
4,663
880
2,341
8,206
0
88,162
L
Mercury
UltraBeastzz
Mercury
7,062
2,537
0
1,894
13,802
6,017
0
3,791
9,916
0
77,886
L
Jing Wei
c018yj4ck
Jing Wei
5,752
4,403
0
3,245
11,715
4,398
0
536
11,179
0
75,438
L
8,518
1,375
103
2,518
12,971
4,473
0
4,062
8,855
57,978
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,940
Gold Earned
38,847
513
Minions Killed
463
0
Camps Cleared
0
1,663,094
Distance Traveled
1,573,240
24
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,525
533
15
1
0
338,042
6
W
Thor
8,643
540
95
6
0
339,364
1
W
Hercules
9,601
600
127
8
0
322,556
8
W
Baba Yaga
9,290
581
116
7
0
371,943
5
L
Xing Tian
6,926
433
26
2
0
347,546
4
L
Jormungandr
8,978
561
123
8
0
287,304
6
W
Artemis
8,881
555
160
10
0
291,189
4
L
Mercury
7,972
498
107
7
0
364,682
6
L
Jing Wei
7,846
490
116
7
0
255,815
5
L
Ra
7,125
445
91
6
0
317,893
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role