Player Matchup

Anhur
Anhur
Platinum I
 
Anhur
Platinum I
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Bacchus
Bacchus
Gold III
DarcUUmbra
Bacchus
Gold III
Level 149
God Stats
6W - 1L
1,872 SR
Queue Stats
71W - 69L
1,512 MMR
Solo
The Morrigan
The Morrigan
Platinum II
Sharkwell
The Morrigan
Platinum II
Level 175
God Stats
15W - 6L
1,662 SR
Queue Stats
46W - 37L
1,898 MMR
Solo
Ullr
Ullr
Platinum III
XxWayzIxX
Ullr
Platinum III
Level 109
God Stats
9W - 3L
1,905 SR
Queue Stats
70W - 47L
2,099 MMR
Party 1
Thor
Thor
Diamond IV
dαretodreαm
Thor
Diamond IV
Level 149
God Stats
9W - 5L
1,660 SR
Queue Stats
126W - 114L
2,015 MMR
Party 1
Team Averages
Platinum III
Platinum III
Average Tier
Level 148
1,720 SR
1,805 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 171
1,502 SR
1,830 MMR
Ganesha
Ganesha
Gold I
 
Ganesha
Gold I
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold V
 
Cernunnos
Gold V
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold I
GrognakTheLight
Cthulhu
Gold I
Level 123
God Stats
8W - 6L
1,574 SR
Queue Stats
162W - 154L
1,819 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Grandmaster
SorHades
Morgan Le Fay
Grandmaster
Level 320
God Stats
8W - 11L
1,437 SR
Queue Stats
359W - 289L
2,828 MMR
Solo
Awilix
Awilix
Gold III
V压脉带V
Awilix
Gold III
Level 157
God Stats
0W - 2L
1,500 SR
Queue Stats
201W - 182L
1,504 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
7
0 / 0 / 1
3,283
657
2,347
2,185
601
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

Bacchus
DarcUUmbra
Bacchus
7
0 / 0 / 1
3,701
740
1,395
2,509
1,812
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

The Morrigan
Sharkwell
The Morrigan
7
0 / 1 / 1
3,743
749
2,469
3,160
1,060
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ullr
7
1 / 0 / 1
3,832
766
1,146
2,080
702
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

7
3 / 0 / 0
4,013
803
1,591
3,582
1,094
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Maman BrigitteAthenaAphrodite

VS

Bans
ThanatosJormungandrBellona
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
5
0 / 1 / 0
3,117
623
1,024
3,723
1,612
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
 
Cernunnos
3
0 / 0 / 0
2,670
534
697
1,345
318
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Spiked Gauntlet

Spiked Gauntlet

+7
Physical Power
+3%
Physical Lifesteal

7
1 / 1 / 0
3,786
757
1,883
4,960
2,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Morgan Le Fay
SorHades
Morgan Le Fay
7
0 / 2 / 0
3,329
666
1,725
3,406
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Awilix
6
0 / 0 / 1
3,264
653
220
1,799
607
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
4
Kills
1
1
Deaths
4
4
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
0
0
1
0.5
L
Ganesha
 
Ganesha
0
1
0
0
L
Cernunnos
 
Cernunnos
0
0
0
0
W
Bacchus
DarcUUmbra
Bacchus
0
0
1
0.5
L
1
1
0
1
W
The Morrigan
Sharkwell
The Morrigan
0
1
1
0.5
L
Morgan Le Fay
SorHades
Morgan Le Fay
0
2
0
0
L
Awilix
0
0
1
0.5
W
Ullr
1
0
1
1.5
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,948
Damage
5,549
13,516
Taken
15,233
5,269
Mitigated
6,338
6,058
Healing
4,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
2,347
1,596
0
1,048
2,185
601
0
422
1,763
0
24,164
L
Ganesha
 
Ganesha
1,024
57
0
1,082
3,723
1,612
0
876
2,847
7,248
0
L
Cernunnos
 
Cernunnos
697
456
0
419
1,345
318
0
326
1,019
0
9,131
W
Bacchus
DarcUUmbra
Bacchus
1,395
165
0
1,199
2,509
1,812
0
602
1,907
10,063
0
L
1,883
292
0
2,023
4,960
2,677
0
2,168
2,491
17,472
2,221
W
The Morrigan
Sharkwell
The Morrigan
2,469
1,140
0
1,220
3,160
1,060
0
1,754
1,406
18,586
586
L
Morgan Le Fay
SorHades
Morgan Le Fay
1,725
149
0
750
3,406
1,124
0
0
3,406
19,249
0
L
Awilix
220
40
0
235
1,799
607
0
193
1,606
0
13,245
W
Ullr
1,146
248
0
859
2,080
702
0
1,047
1,033
0
22,018
W
1,591
478
0
1,732
3,582
1,094
0
678
2,904
0
18,673

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,572
Gold Earned
16,166
175
Minions Killed
125
0
Camps Cleared
0
489,159
Distance Traveled
455,719
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
3,283
657
38
8
0
81,673
0
L
Ganesha
3,117
623
3
1
0
88,728
2
L
Cernunnos
2,670
534
23
5
0
43,244
0
W
Bacchus
3,701
740
14
3
0
108,168
2
L
Cthulhu
3,786
757
36
7
0
96,148
0
W
The Morrigan
3,743
749
43
9
0
82,297
0
L
Morgan Le Fay
3,329
666
33
7
0
92,195
0
L
Awilix
3,264
653
30
6
0
135,404
0
W
Ullr
3,832
766
42
8
0
103,886
0
W
Thor
4,013
803
38
8
0
113,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role