Player Matchup

Athena
Athena
 
Athena
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Jormungandr
Jormungandr
INotoriusBAG
Jormungandr
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 93L
1,490 Elo+
Solo
Discordia
Discordia
PubBLACKDOG
Discordia
Level 160
God Stats
3W - 4L
1,518 SR
Queue Stats
126W - 122L
1,545 Elo+
Solo
Anhur
Anhur
cartu7
Anhur
Level 155
God Stats
11W - 11L
1,701 SR
Queue Stats
154W - 108L
1,545 Elo+
Party 1
Rama
Rama
zLuluPDra GC
Rama
Level 113
God Stats
0W - 3L
1,500 SR
Queue Stats
157W - 161L
1,451 Elo+
Solo
Team Averages
Level 131
1,544 SR
1,506 Elo+

VS

Team Averages
Level 141
1,687 SR
1,498 Elo+
Vamana
Vamana
COFFEE7408
Vamana
Level 129
God Stats
3W - 1L
1,874 SR
Queue Stats
196W - 230L
1,460 Elo+
Party 2
Zeus
Zeus
LeRikiFort
Zeus
Level 148
God Stats
4W - 4L
1,478 SR
Queue Stats
62W - 65L
1,513 Elo+
Solo
Cthulhu
Cthulhu
Lucas ronin7867
Cthulhu
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
135W - 141L
1,472 Elo+
Party 2
Loki
Loki
TILTADOx_-
Loki
Level 120
God Stats
2W - 0L
1,729 SR
Queue Stats
3W - 4L
1,485 Elo+
Party 2
Nemesis
Nemesis
VladyNicolai
Nemesis
Level 157
God Stats
4W - 1L
1,856 SR
Queue Stats
65W - 65L
1,559 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
 
Athena
10
2 / 3 / 4
6,798
486
5,709
15,468
14,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Jormungandr
INotoriusBAG
Jormungandr
12
1 / 2 / 0
7,346
525
6,772
13,779
13,862
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Discordia
PubBLACKDOG
Discordia
12
0 / 6 / 3
6,782
484
6,852
8,773
3,617
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anhur
cartu7
Anhur
14
8 / 4 / 4
8,624
616
13,582
15,820
6,156
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

13
1 / 1 / 6
7,496
535
5,726
9,969
3,948
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
COFFEE7408
Vamana
12
2 / 3 / 3
7,320
523
8,666
11,237
5,257
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
9 / 2 / 3
9,676
691
16,775
10,811
4,166
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Bancroft's Talon

Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

13
1 / 3 / 3
6,985
499
6,668
14,379
8,227
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
1 / 3 / 3
6,602
472
2,406
8,709
2,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Nemesis
VladyNicolai
Nemesis
14
3 / 1 / 2
8,811
629
11,195
14,815
10,351
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
30
12
Kills
16
16
Deaths
12
17
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Athena
 
Athena
2
3
4
1.33
W
Vamana
COFFEE7408
Vamana
2
3
3
1.17
L
Jormungandr
INotoriusBAG
Jormungandr
1
2
0
0.5
W
9
2
3
5.25
W
1
3
3
0.83
L
Discordia
PubBLACKDOG
Discordia
0
6
3
0.25
W
1
3
3
0.83
W
Nemesis
VladyNicolai
Nemesis
3
1
2
4
L
Anhur
cartu7
Anhur
8
4
4
2.5
L
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,641
Damage
45,710
63,809
Taken
59,951
42,345
Mitigated
30,411
14,349
Healing
22,009
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Athena
 
Athena
5,709
1,431
0
1,945
15,468
14,762
0
8,961
6,135
21,465
1,172
W
Vamana
COFFEE7408
Vamana
8,666
4,873
0
3,033
11,237
5,257
991
2,706
8,531
0
45,648
L
Jormungandr
INotoriusBAG
Jormungandr
6,772
1,667
0
2,718
13,779
13,862
0
345
12,138
51,458
1,260
W
16,775
2,198
0
5,556
10,811
4,166
633
6,275
4,536
74,866
912
W
6,668
366
60
2,837
14,379
8,227
0
2,202
12,177
41,263
2,237
L
Discordia
PubBLACKDOG
Discordia
6,852
427
0
946
8,773
3,617
0
5,258
3,466
49,650
0
W
2,406
552
0
2,945
8,709
2,410
0
1,146
7,498
0
31,673
W
Nemesis
VladyNicolai
Nemesis
11,195
3,489
0
7,578
14,815
10,351
219
5,052
8,988
0
60,458
L
Anhur
cartu7
Anhur
13,582
8,355
0
5,431
15,820
6,156
0
5,639
9,915
0
57,800
L
5,726
4,557
0
3,309
9,969
3,948
0
2,231
7,548
0
59,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,046
Gold Earned
39,394
361
Minions Killed
400
0
Camps Cleared
0
1,383,132
Distance Traveled
1,507,462
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Athena
6,798
486
27
2
0
337,777
2
W
Vamana
7,320
523
77
6
0
308,907
0
L
Jormungandr
7,346
525
86
6
0
216,799
0
W
Zeus
9,676
691
109
8
0
249,682
0
W
Cthulhu
6,985
499
49
4
0
288,550
0
L
Discordia
6,782
484
78
6
0
289,642
2
W
Loki
6,602
472
59
4
0
360,031
0
W
Nemesis
8,811
629
106
8
0
300,292
4
L
Anhur
8,624
616
78
6
0
280,927
0
L
Rama
7,496
535
92
7
0
257,987
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role