Player Matchup

Lancelot
Lancelot
amgosek
Lancelot
Level 155
God Stats
0W - 3L
1,179 SR
Queue Stats
103W - 105L
1,596 Elo+
Party 2
Vulcan
Vulcan
ladyboychism
Vulcan
Level 39
God Stats
15W - 10L
1,683 SR
Queue Stats
82W - 85L
1,583 Elo+
Party 2
Osiris
Osiris
xMOUTHxBREATHERx
Osiris
Level 122
God Stats
1W - 1L
1,668 SR
Queue Stats
67W - 57L
1,607 Elo+
Party 2
Team Averages
Level 105
1,510 SR
1,595 Elo+

VS

Team Averages
Level 105
1,581 SR
1,573 Elo+
Medusa
Medusa
BicboiTheOG
Medusa
Level 69
God Stats
19W - 13L
1,622 SR
Queue Stats
32W - 26L
1,562 Elo+
Party 1
Vulcan
Vulcan
JoeyJett
Vulcan
Level 148
God Stats
5W - 2L
1,518 SR
Queue Stats
109W - 102L
1,542 Elo+
Party 1
Ares
Ares
k3mmyh3dO
Ares
Level 99
God Stats
39W - 35L
1,604 SR
Queue Stats
375W - 382L
1,614 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
amgosek
Lancelot
12
2 / 3 / 0
7,331
733
6,308
9,834
4,194
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Vulcan
12
0 / 4 / 2
7,265
727
5,082
7,086
2,911
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

12
2 / 4 / 2
8,064
806
5,701
10,746
8,918
Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
13
3 / 1 / 5
8,198
820
3,646
4,542
1,749
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Vulcan
JoeyJett
Vulcan
14
2 / 2 / 5
8,009
801
7,688
6,937
2,814
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ares
14
6 / 1 / 3
8,442
844
11,336
12,159
14,155
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 10% of your Maximum Health and Mana over 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
24
4
Kills
11
11
Deaths
4
4
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Medusa
3
1
5
5.5
W
Vulcan
JoeyJett
Vulcan
2
2
5
2.25
L
Lancelot
amgosek
Lancelot
2
3
0
0.67
W
Ares
6
1
3
7.5
L
Vulcan
0
4
2
0.25
L
2
4
2
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,091
Damage
22,670
27,666
Taken
23,638
16,023
Mitigated
18,718
1,881
Healing
3,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
3,646
1,896
0
305
4,542
1,749
0
397
4,037
0
21,674
W
Vulcan
JoeyJett
Vulcan
7,688
342
0
1,000
6,937
2,814
99
2,052
4,601
37,671
949
L
Lancelot
amgosek
Lancelot
6,308
643
0
575
9,834
4,194
0
6,633
3,048
0
23,144
W
Ares
11,336
847
0
2,093
12,159
14,155
0
2,191
9,470
22,832
1,669
L
Vulcan
5,082
65
0
40
7,086
2,911
0
4,724
2,231
31,517
0
L
5,701
1,615
0
1,266
10,746
8,918
0
6,547
3,870
0
23,578

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,660
Gold Earned
24,649
147
Minions Killed
151
0
Camps Cleared
0
619,165
Distance Traveled
612,643
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
8,198
820
50
5
0
191,390
0
W
Vulcan
8,009
801
77
8
0
202,823
0
L
Lancelot
7,331
733
46
5
0
223,140
0
W
Ares
8,442
844
24
2
0
218,430
0
L
Vulcan
7,265
727
76
8
0
192,331
0
L
Osiris
8,064
806
25
3
0
203,694
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role