Player Matchup

Arachne
Arachne
 
Arachne
Level 202
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
Mol3manS197
Mulan
Level 124
God Stats
8W - 4L
1,705 SR
Queue Stats
86W - 77L
1,537 Elo+
Party 1
Bacchus
Bacchus
PERFlDIOUS
Bacchus
Level 144
God Stats
3W - 3L
1,544 SR
Queue Stats
95W - 88L
1,518 Elo+
Party 1
Cernunnos
Cernunnos
WiccaShaman193
Cernunnos
Level 153
God Stats
1W - 0L
1,436 SR
Queue Stats
5W - 10L
1,367 Elo+
Party 1
Janus
Janus
gypsynomad6
Janus
Level 184
God Stats
1W - 4L
1,059 SR
Queue Stats
122W - 116L
1,551 Elo+
Party 1
Team Averages
Level 161
1,449 SR
1,495 Elo+

VS

Team Averages
Level 143
1,563 SR
1,514 Elo+
Janus
Janus
CarlFenrir
Janus
Level 107
God Stats
5W - 9L
1,438 SR
Queue Stats
208W - 195L
1,455 Elo+
Party 3
Cupid
Cupid
HeartDarkness
Cupid
Level 158
God Stats
6W - 1L
1,981 SR
Queue Stats
111W - 82L
1,576 Elo+
Party 3
Athena
Athena
dragonhorn0716
Athena
Level 145
God Stats
0W - 5L
1,273 SR
Queue Stats
128W - 133L
1,489 Elo+
Party 2
Maman Brigitte
Maman Brigitte
infernoleo03
Maman Brigitte
Level 159
God Stats
11W - 14L
1,520 SR
Queue Stats
293W - 276L
1,561 Elo+
Solo
Nox
Nox
rogue2141
Nox
Level 144
God Stats
1W - 1L
1,604 SR
Queue Stats
70W - 63L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
4 / 0 / 3
8,289
553
4,682
14,671
6,989
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

14
2 / 1 / 6
8,383
559
8,207
17,162
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bacchus
PERFlDIOUS
Bacchus
11
3 / 3 / 3
7,738
516
6,679
15,741
16,042
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cernunnos
WiccaShaman193
Cernunnos
14
0 / 1 / 1
7,496
500
7,613
14,273
5,756
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Asi

Asi

+45
Physical Power
+18%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
2 / 1 / 3
7,961
531
8,967
6,881
2,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
13
1 / 4 / 0
7,530
502
10,903
9,715
4,062
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

14
3 / 1 / 1
8,697
580
11,590
11,697
5,442
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Stormseeker

Stormseeker

+25
Physical Power
+20%
Attack Speed

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8
0 / 1 / 2
6,007
400
3,360
9,209
6,144
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Maman Brigitte
infernoleo03
Maman Brigitte
13
1 / 4 / 1
7,161
477
5,900
16,002
6,568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 1 / 0
7,707
514
6,949
7,189
2,537
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
11
Kills
6
6
Deaths
11
16
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Arachne
 
Arachne
4
0
3
5.5
L
Janus
1
4
0
0.25
L
3
1
1
3.5
W
2
1
6
5
W
Bacchus
PERFlDIOUS
Bacchus
3
3
3
1.5
W
Cernunnos
WiccaShaman193
Cernunnos
0
1
1
0.5
L
0
1
2
1
W
2
1
3
3.5
L
Maman Brigitte
infernoleo03
Maman Brigitte
1
4
1
0.38
L
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,148
Damage
38,702
68,728
Taken
53,812
43,661
Mitigated
24,753
23,110
Healing
19,741
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
 
Arachne
4,682
3,473
0
4,492
14,671
6,989
300
4,291
10,336
0
60,082
L
Janus
10,903
681
0
1,974
9,715
4,062
0
1,388
8,327
55,135
613
L
11,590
7,918
110
5,569
11,697
5,442
110
2,277
9,420
0
77,060
W
8,207
1,200
0
6,114
17,162
12,136
144
9,262
6,772
0
55,509
W
Bacchus
PERFlDIOUS
Bacchus
6,679
884
1,557
3,146
15,741
16,042
0
6,873
8,777
16,023
0
W
Cernunnos
WiccaShaman193
Cernunnos
7,613
3,385
0
6,973
14,273
5,756
40
1,015
13,258
0
62,857
L
3,360
1,220
0
2,460
9,209
6,144
0
1,834
7,375
13,745
0
W
8,967
271
0
828
6,881
2,738
0
3,781
3,060
63,611
0
L
Maman Brigitte
infernoleo03
Maman Brigitte
5,900
434
0
8,289
16,002
6,568
0
4,652
11,350
59,913
76
L
6,949
650
0
1,339
7,189
2,537
0
5,495
1,694
58,460
1,832

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,867
Gold Earned
37,102
393
Minions Killed
446
0
Camps Cleared
0
1,604,630
Distance Traveled
1,392,386
13
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
8,289
553
91
6
0
390,350
4
L
Janus
7,530
502
94
6
0
254,692
0
L
Cupid
8,697
580
119
8
0
274,449
0
W
Mulan
8,383
559
87
6
0
279,930
0
W
Bacchus
7,738
516
14
1
0
322,729
2
W
Cernunnos
7,496
500
98
7
0
285,180
4
L
Athena
6,007
400
21
1
0
251,750
0
W
Janus
7,961
531
103
7
0
326,441
3
L
Maman Brigitte
7,161
477
98
7
0
310,652
0
L
Nox
7,707
514
114
8
0
300,843
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role