Player Matchup

Chang'e
Chang'e
Platinum V
 
Chang'e
Platinum V
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Achilles
Achilles
Gold IV
AboutTheFame
Achilles
Gold IV
Level 107
God Stats
38W - 21L
1,678 SR
Queue Stats
87W - 86L
1,395 MMR
Party 2
Amaterasu
Amaterasu
Platinum IV
CampMyBuff
Amaterasu
Platinum IV
Level 57
God Stats
1W - 1L
1,776 SR
Queue Stats
115W - 104L
1,726 MMR
Party 1
Thoth
Thoth
Gold III
Djuyce7060
Thoth
Gold III
Level 121
God Stats
40W - 40L
1,570 SR
Queue Stats
835W - 831L
1,552 MMR
Solo
Artemis
Artemis
Gold V
Herogxsm
Artemis
Gold V
Level 89
God Stats
0W - 1L
1,649 SR
Queue Stats
24W - 26L
1,382 MMR
Party 1
Team Averages
Gold II
Gold II
Average Tier
Level 104
1,635 SR
1,511 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 137
1,682 SR
1,543 MMR
Shiva
Shiva
Platinum IV
BengalsMan97
Shiva
Platinum IV
Level 159
God Stats
6W - 2L
1,787 SR
Queue Stats
123W - 110L
1,540 MMR
Solo
Janus
Janus
Gold V
LamborgiGeeski
Janus
Gold V
Level 35
God Stats
5W - 3L
1,482 SR
Queue Stats
21W - 20L
1,559 MMR
Solo
Bellona
Bellona
Gold III
Savage king010
Bellona
Gold III
Level 156
God Stats
2W - 0L
1,731 SR
Queue Stats
88W - 90L
1,502 MMR
Solo
Heimdallr
Heimdallr
Gold II
TjthaHero
Heimdallr
Gold II
Level 178
God Stats
12W - 10L
1,636 SR
Queue Stats
123W - 123L
1,581 MMR
Solo
Sylvanus
Sylvanus
Platinum IV
TramboneKing
Sylvanus
Platinum IV
Level 156
God Stats
3W - 1L
1,774 SR
Queue Stats
148W - 147L
1,531 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
13
1 / 3 / 0
6,747
519
6,363
12,751
4,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
AboutTheFame
Achilles
6
0 / 2 / 0
4,769
367
2,702
7,373
4,534
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Amaterasu
CampMyBuff
Amaterasu
12
0 / 3 / 1
6,862
528
9,417
16,050
10,149
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
14
0 / 0 / 0
7,449
573
1,074
4,179
1,265
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Artemis
Herogxsm
Artemis
9
0 / 5 / 0
5,594
430
3,015
7,838
2,462
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
MercuryAthenaJormungandr

VS

Bans
SusanoLancelotAres
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 0 / 4
7,781
599
8,621
10,729
5,594
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

15
1 / 0 / 1
8,015
617
3,797
4,723
1,761
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

13
1 / 1 / 1
7,880
606
9,873
15,033
15,440
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Heimdallr
TjthaHero
Heimdallr
13
3 / 0 / 5
7,375
567
4,054
5,638
2,387
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Sylvanus
TramboneKing
Sylvanus
12
3 / 0 / 4
7,149
550
6,057
6,899
5,050
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
28
1
Kills
13
13
Deaths
1
1
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
1
3
0
0.33
L
Achilles
AboutTheFame
Achilles
0
2
0
0
W
5
0
4
7
L
Amaterasu
CampMyBuff
Amaterasu
0
3
1
0.17
L
Thoth
0
0
0
0
L
Artemis
Herogxsm
Artemis
0
5
0
0
W
1
0
1
1.5
W
1
1
1
1.5
W
Heimdallr
TjthaHero
Heimdallr
3
0
5
5.5
W
Sylvanus
TramboneKing
Sylvanus
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,571
Damage
32,402
48,191
Taken
43,022
22,453
Mitigated
30,232
19,697
Healing
15,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
6,363
684
258
6,953
12,751
4,043
0
2,340
10,366
59,613
428
L
Achilles
AboutTheFame
Achilles
2,702
280
0
1,905
7,373
4,534
0
1,943
5,386
0
8,653
W
8,621
2,133
0
773
10,729
5,594
0
2,162
8,567
0
68,476
L
Amaterasu
CampMyBuff
Amaterasu
9,417
5,718
0
7,377
16,050
10,149
0
625
15,425
0
54,640
L
Thoth
1,074
0
0
1,738
4,179
1,265
0
2,317
1,650
57,526
990
L
Artemis
Herogxsm
Artemis
3,015
1,001
0
1,466
7,838
2,462
0
1,624
6,214
0
32,287
W
3,797
833
0
1,182
4,723
1,761
0
1,488
3,113
81,584
1,168
W
9,873
5,348
0
8,487
15,033
15,440
0
893
14,140
0
67,173
W
Heimdallr
TjthaHero
Heimdallr
4,054
1,853
0
2,007
5,638
2,387
0
1,250
4,388
0
56,437
W
Sylvanus
TramboneKing
Sylvanus
6,057
2,929
504
2,953
6,899
5,050
56
1,256
5,597
28,010
7,278

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,421
Gold Earned
38,200
405
Minions Killed
491
0
Camps Cleared
0
1,194,846
Distance Traveled
1,342,172
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
6,747
519
114
9
0
317,327
0
L
Achilles
4,769
367
20
2
0
226,691
1
W
Shiva
7,781
599
92
7
0
326,781
0
L
Amaterasu
6,862
528
101
8
0
218,890
0
L
Thoth
7,449
573
124
10
0
259,364
0
L
Artemis
5,594
430
46
4
0
172,574
0
W
Janus
8,015
617
154
12
0
275,517
2
W
Bellona
7,880
606
110
8
0
251,446
0
W
Heimdallr
7,375
567
83
6
0
243,791
2
W
Sylvanus
7,149
550
52
4
0
244,637
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role