Player Matchup

Arachne
Arachne
BamaLife79
Arachne
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 35L
1,413 Elo+
Solo
Izanami
Izanami
EchoJulio
Izanami
Level 105
God Stats
0W - 1L
1,469 SR
Queue Stats
56W - 47L
1,521 Elo+
Solo
The Morrigan
The Morrigan
GarbageCan12
The Morrigan
Level 46
God Stats
0W - 2L
1,317 SR
Queue Stats
143W - 144L
1,475 Elo+
Solo
Freya
Freya
Stickyskinny
Freya
Level 108
God Stats
1W - 2L
1,554 SR
Queue Stats
181W - 177L
1,548 Elo+
Solo
Apollo
Apollo
Totoroluvr
Apollo
Level 120
God Stats
2W - 3L
1,654 SR
Queue Stats
300W - 311L
1,494 Elo+
Solo
Team Averages
Level 82
1,499 SR
1,490 Elo+

VS

Team Averages
Level 84
1,501 SR
1,476 Elo+
Athena
Athena
BVHAMrd3
Athena
Level 112
God Stats
3W - 2L
1,580 SR
Queue Stats
173W - 176L
1,411 Elo+
Solo
Ne Zha
Ne Zha
DruggzBunnyy
Ne Zha
Level 142
God Stats
4W - 3L
1,489 SR
Queue Stats
124W - 123L
1,525 Elo+
Party 1
Mulan
Mulan
Fart a lil loud
Mulan
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 90L
1,484 Elo+
Party 1
Serqet
Serqet
LazyEYE420
Serqet
Level 69
God Stats
5W - 6L
1,468 SR
Queue Stats
194W - 174L
1,518 Elo+
Party 1
Discordia
Discordia
whistlepig69
Discordia
Level 27
God Stats
2W - 1L
1,467 SR
Queue Stats
66W - 65L
1,443 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
BamaLife79
Arachne
13
2 / 8 / 1
7,911
791
4,925
13,266
6,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Izanami
EchoJulio
Izanami
13
1 / 7 / 4
8,006
801
7,525
10,749
4,037
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Morrigan
GarbageCan12
The Morrigan
11
0 / 6 / 2
6,482
648
2,796
8,008
2,909
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
1 / 5 / 1
7,345
735
4,111
8,753
3,153
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Nimble Bancroft's Talon

Nimble Bancroft's Talon

+80
Magical Power
+200
Mana
+15%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 15% Lifesteal at 40% Health. <n>GLYPH - For every 30 Magical Power you have, you gain 2 Basic Attack Power and 2% Attack Speed.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Apollo
Totoroluvr
Apollo
13
1 / 5 / 4
7,303
730
7,632
10,122
3,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
BVHAMrd3
Athena
15
2 / 1 / 24
8,812
881
6,642
10,438
12,230
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Ne Zha
16
12 / 1 / 12
9,867
987
18,082
9,537
5,963
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bloodforge

Bloodforge

+50
Physical Power
+15%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% Movement Speed.

15
6 / 1 / 16
9,067
907
6,939
9,809
10,822
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Serqet
LazyEYE420
Serqet
15
5 / 2 / 18
8,842
884
7,324
9,898
5,920
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Discordia
whistlepig69
Discordia
14
4 / 1 / 15
8,349
835
6,370
4,182
1,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Soul Gem

Soul Gem

+80
Magical Power
+100
Health
+12%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mystical Earring

Mystical Earring

+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
114
5
Kills
29
31
Deaths
6
12
Assists
85
Player
Kills
Deaths
Assists
KDA
W
Athena
BVHAMrd3
Athena
2
1
24
14
L
Arachne
BamaLife79
Arachne
2
8
1
0.31
W
Ne Zha
12
1
12
18
L
Izanami
EchoJulio
Izanami
1
7
4
0.43
W
6
1
16
14
L
The Morrigan
GarbageCan12
The Morrigan
0
6
2
0.17
W
Serqet
LazyEYE420
Serqet
5
2
18
7
L
1
5
1
0.3
L
Apollo
Totoroluvr
Apollo
1
5
4
0.6
W
Discordia
whistlepig69
Discordia
4
1
15
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,989
Damage
45,357
50,898
Taken
43,864
20,291
Mitigated
36,824
6,598
Healing
14,096
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Athena
BVHAMrd3
Athena
6,642
700
2,734
1,764
10,438
12,230
180
1,430
9,008
10,531
2,073
L
Arachne
BamaLife79
Arachne
4,925
3,297
49
732
13,266
6,252
0
2,467
10,175
0
5,574
W
Ne Zha
18,082
2,223
522
855
9,537
5,963
900
521
9,016
0
44,386
L
Izanami
EchoJulio
Izanami
7,525
4,297
12
639
10,749
4,037
256
3,234
7,099
0
26,211
W
6,939
656
517
1,313
9,809
10,822
346
2,446
7,363
0
11,757
L
The Morrigan
GarbageCan12
The Morrigan
2,796
273
194
500
8,008
2,909
0
1,380
6,572
8,497
144
W
Serqet
LazyEYE420
Serqet
7,324
1,057
3,019
2,334
9,898
5,920
524
1,826
8,072
0
12,850
L
4,111
1,051
258
1,410
8,753
3,153
0
1,752
6,292
10,338
0
L
Apollo
Totoroluvr
Apollo
7,632
3,898
930
1,874
10,122
3,940
22
2,282
7,503
0
14,394
W
Discordia
whistlepig69
Discordia
6,370
98
498
540
4,182
1,889
1,991
540
3,642
18,288
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,047
Gold Earned
44,937
80
Minions Killed
140
0
Camps Cleared
0
765,229
Distance Traveled
916,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
8,812
881
18
2
0
207,828
0
L
Arachne
7,911
791
2
0
0
155,010
0
W
Ne Zha
9,867
987
55
6
0
204,193
0
L
Izanami
8,006
801
40
4
0
125,599
0
W
Mulan
9,067
907
22
2
0
168,026
0
L
The Morrigan
6,482
648
6
1
0
160,001
0
W
Serqet
8,842
884
22
2
0
155,727
0
L
Freya
7,345
735
7
1
0
155,931
0
L
Apollo
7,303
730
25
3
0
168,688
0
W
Discordia
8,349
835
23
2
0
181,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role