Player Matchup

Agni
Agni
ConCaliber
Agni
Level 90
God Stats
2W - 0L
1,861 SR
Queue Stats
15W - 4L
1,837 Elo+
Solo
Nike
Nike
DirtyTrashGuy
Nike
Level 121
God Stats
2W - 1L
1,846 SR
Queue Stats
4W - 4L
1,721 Elo+
Party 1
Cthulhu
Cthulhu
Tinytiptimmy
Cthulhu
Level 113
God Stats
14W - 6L
1,648 SR
Queue Stats
53W - 45L
1,519 Elo+
Party 1
Hun Batz
Hun Batz
sayyestoRAGE
Hun Batz
Level 128
God Stats
2W - 1L
1,746 SR
Queue Stats
19W - 30L
1,441 Elo+
Party 1
Cernunnos
Cernunnos
unholyavenger
Cernunnos
Level 147
God Stats
2W - 1L
1,556 SR
Queue Stats
52W - 51L
1,506 Elo+
Party 1
Team Averages
Level 120
1,732 SR
1,605 Elo+

VS

Team Averages
Level 119
1,479 SR
1,518 Elo+
Arachne
Arachne
 
Arachne
Level 144
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
Chimichanga92
Chang'e
Level 152
God Stats
23W - 20L
1,569 SR
Queue Stats
254W - 244L
1,532 Elo+
Solo
Mulan
Mulan
Kevers97
Mulan
Level 129
God Stats
27W - 32L
1,297 SR
Queue Stats
116W - 126L
1,440 Elo+
Solo
Medusa
Medusa
MilkIsCowSauce
Medusa
Level 122
God Stats
2W - 3L
1,485 SR
Queue Stats
44W - 44L
1,529 Elo+
Solo
Athena
Athena
THELVADAAM25
Athena
Level 50
God Stats
11W - 15L
1,546 SR
Queue Stats
121W - 132L
1,588 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 1
7,926
610
9,436
7,031
2,602
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

13
2 / 1 / 0
7,733
595
5,492
11,514
6,651
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cthulhu
Tinytiptimmy
Cthulhu
11
2 / 1 / 5
7,647
588
4,547
8,292
6,129
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
sayyestoRAGE
Hun Batz
13
2 / 1 / 4
7,418
571
4,010
8,911
3,457
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Cernunnos
unholyavenger
Cernunnos
14
3 / 0 / 1
7,888
607
6,345
5,874
2,429
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
10
2 / 3 / 1
6,144
473
4,035
12,160
3,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Chang'e
12
1 / 2 / 1
6,761
520
4,545
9,202
2,910
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mulan
Kevers97
Mulan
14
1 / 2 / 0
7,737
595
7,676
10,385
5,813
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
0 / 2 / 0
6,345
488
5,585
8,812
3,593
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
8
0 / 2 / 0
5,375
413
1,170
6,977
5,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
6
11
Kills
4
4
Deaths
11
11
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
2
3
1
0.83
L
Chang'e
1
2
1
0.75
W
2
1
1
2.5
W
2
1
0
2
L
Mulan
Kevers97
Mulan
1
2
0
0.5
L
0
2
0
0
L
Athena
0
2
0
0
W
Cthulhu
Tinytiptimmy
Cthulhu
2
1
5
4.5
W
Hun Batz
sayyestoRAGE
Hun Batz
2
1
4
4
W
Cernunnos
unholyavenger
Cernunnos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,830
Damage
23,011
41,622
Taken
47,536
21,268
Mitigated
21,896
13,256
Healing
12,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
4,035
2,935
0
3,982
12,160
3,864
0
5,188
6,972
0
35,862
L
Chang'e
4,545
182
160
3,113
9,202
2,910
0
5,392
3,810
49,643
82
W
9,436
1,158
0
1,096
7,031
2,602
130
2,639
4,040
70,497
0
W
5,492
1,211
0
2,190
11,514
6,651
0
0
11,514
0
55,495
L
Mulan
Kevers97
Mulan
7,676
758
0
3,696
10,385
5,813
0
0
10,385
0
64,345
L
5,585
2,442
0
1,255
8,812
3,593
0
1,573
7,239
0
59,512
L
Athena
1,170
500
0
676
6,977
5,716
0
1,586
5,391
7,316
326
W
Cthulhu
Tinytiptimmy
Cthulhu
4,547
1,043
101
1,843
8,292
6,129
0
1,590
6,593
27,649
1,694
W
Hun Batz
sayyestoRAGE
Hun Batz
4,010
1,155
0
4,545
8,911
3,457
0
621
8,182
0
55,467
W
Cernunnos
unholyavenger
Cernunnos
6,345
4,146
0
3,481
5,874
2,429
0
637
5,237
0
62,927

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,612
Gold Earned
32,362
473
Minions Killed
389
0
Camps Cleared
0
1,311,057
Distance Traveled
1,162,329
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
6,144
473
67
5
0
238,966
0
L
Chang'e
6,761
520
95
7
0
261,830
2
W
Agni
7,926
610
129
10
0
259,292
5
W
Nike
7,733
595
108
8
0
235,321
0
L
Mulan
7,737
595
116
9
0
238,180
2
L
Medusa
6,345
488
99
8
0
235,591
0
L
Athena
5,375
413
12
1
0
187,762
0
W
Cthulhu
7,647
588
38
3
0
266,385
3
W
Hun Batz
7,418
571
93
7
0
286,460
2
W
Cernunnos
7,888
607
105
8
0
263,599
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role