Player Matchup

Eset
Eset
Dеviant
Eset
Level 261
God Stats
1W - 1L
1,891 SR
Queue Stats
13W - 2L
1,826 Elo+
Party 2
Achilles
Achilles
Feesh
Achilles
Level 196
God Stats
1W - 0L
1,500 SR
Queue Stats
164W - 74L
1,743 Elo+
Party 2
Charon
Charon
Reen69
Charon
Level 230
God Stats
2W - 0L
1,800 SR
Queue Stats
300W - 158L
1,753 Elo+
Party 2
Ymir
Ymir
TodLeCoq
Ymir
Level 218
God Stats
1W - 2L
1,273 SR
Queue Stats
112W - 50L
1,752 Elo+
Party 2
Thor
Thor
Zavreses
Thor
Level 216
God Stats
18W - 2L
1,789 SR
Queue Stats
79W - 28L
1,809 Elo+
Party 2
Team Averages
Level 224
1,651 SR
1,777 Elo+

VS

Team Averages
Level 162
1,524 SR
1,518 Elo+
Maui
Maui
Joshì
Maui
Level 185
God Stats
1W - 3L
1,631 SR
Queue Stats
31W - 60L
1,417 Elo+
Party 1
Janus
Janus
Kuddels
Janus
Level 204
God Stats
1W - 5L
1,396 SR
Queue Stats
41W - 58L
1,519 Elo+
Party 1
Loki
Loki
Potatosystem
Loki
Level 158
God Stats
15W - 15L
1,508 SR
Queue Stats
79W - 96L
1,484 Elo+
Party 1
Charybdis
Charybdis
cabani
Charybdis
Level 128
God Stats
4W - 2L
1,740 SR
Queue Stats
146W - 160L
1,546 Elo+
Party 1
King Arthur
King Arthur
gormord
King Arthur
Level 133
God Stats
0W - 2L
1,344 SR
Queue Stats
55W - 33L
1,623 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
16
3 / 1 / 2
9,435
629
7,750
7,060
2,776
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Achilles
Feesh
Achilles
16
8 / 1 / 4
9,459
631
10,673
13,091
6,342
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Charon
Reen69
Charon
15
2 / 4 / 2
8,962
597
10,982
12,837
6,350
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+40
Magical Power
+15%
Attack Speed

Ymir
12
0 / 5 / 6
7,257
484
4,915
11,872
5,783
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

Thor
16
6 / 2 / 7
10,510
701
15,345
19,626
11,791
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Joshì
Maui
12
0 / 2 / 10
7,504
500
4,091
12,768
13,337
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+25
Physical Protection
+25
Magical Protection
+100
Health

Janus
Kuddels
Janus
15
3 / 3 / 3
9,115
608
8,163
9,193
3,823
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 20% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

14
2 / 5 / 1
7,389
493
3,853
12,806
4,183
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
cabani
Charybdis
15
7 / 4 / 0
8,869
591
12,363
15,886
7,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

King Arthur
gormord
King Arthur
11
1 / 5 / 0
7,073
472
10,326
16,347
9,544
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
27
19
Kills
13
13
Deaths
19
21
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Eset
3
1
2
4
W
Achilles
Feesh
Achilles
8
1
4
10
L
Maui
Joshì
Maui
0
2
10
2.5
L
Janus
Kuddels
Janus
3
3
3
1.5
L
2
5
1
0.5
W
Charon
Reen69
Charon
2
4
2
0.75
W
Ymir
0
5
6
0.6
W
Thor
6
2
7
4.75
L
Charybdis
cabani
Charybdis
7
4
0
1.75
L
King Arthur
gormord
King Arthur
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,665
Damage
38,796
64,486
Taken
67,000
33,042
Mitigated
38,569
18,232
Healing
15,390
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Eset
7,750
472
222
721
7,060
2,776
1,408
2,259
4,651
87,185
1,094
W
Achilles
Feesh
Achilles
10,673
3,218
0
4,684
13,091
6,342
0
3,089
9,745
0
64,448
L
Maui
Joshì
Maui
4,091
940
0
2,729
12,768
13,337
0
5,347
7,329
21,318
0
L
Janus
Kuddels
Janus
8,163
800
0
625
9,193
3,823
0
2,153
6,935
66,712
1,211
L
3,853
530
0
3,928
12,806
4,183
0
4,332
8,248
0
55,085
W
Charon
Reen69
Charon
10,982
4,367
0
4,528
12,837
6,350
1,723
1,699
11,091
60,766
13,406
W
Ymir
4,915
1,710
0
2,291
11,872
5,783
104
3,262
8,511
43,571
0
W
Thor
15,345
3,250
0
5,786
19,626
11,791
96
1,185
18,353
675
83,527
L
Charybdis
cabani
Charybdis
12,363
5,769
0
4,812
15,886
7,682
84
9,662
6,184
0
78,085
L
King Arthur
gormord
King Arthur
10,326
2,469
0
3,296
16,347
9,544
0
1,114
15,194
0
51,527

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,623
Gold Earned
39,950
575
Minions Killed
452
0
Camps Cleared
0
1,542,311
Distance Traveled
1,443,180
3
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Eset
9,435
629
158
11
0
325,837
2
W
Achilles
9,459
631
91
6
0
384,493
0
L
Maui
7,504
500
20
1
0
315,034
5
L
Janus
9,115
608
130
9
0
312,148
2
L
Loki
7,389
493
90
6
0
336,369
2
W
Charon
8,962
597
116
8
0
281,290
1
W
Ymir
7,257
484
63
4
0
272,557
0
W
Thor
10,510
701
147
10
0
278,134
0
L
Charybdis
8,869
591
137
9
0
262,835
1
L
King Arthur
7,073
472
75
5
0
216,794
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role