Player Matchup

Ix Chel
Ix Chel
Joshì
Ix Chel
Level 185
God Stats
0W - 1L
1,349 SR
Queue Stats
33W - 61L
1,420 Elo+
Party 1
Achilles
Achilles
KadajKato
Achilles
Level 127
God Stats
1W - 4L
1,355 SR
Queue Stats
60W - 78L
1,515 Elo+
Party 1
Scylla
Scylla
Kuddels
Scylla
Level 204
God Stats
1W - 3L
1,639 SR
Queue Stats
43W - 59L
1,524 Elo+
Party 1
Kali
Kali
Potatosystem
Kali
Level 158
God Stats
3W - 1L
1,911 SR
Queue Stats
79W - 99L
1,488 Elo+
Party 1
Skadi
Skadi
cabani
Skadi
Level 128
God Stats
1W - 3L
1,634 SR
Queue Stats
160W - 174L
1,552 Elo+
Party 1
Team Averages
Level 160
1,578 SR
1,500 Elo+

VS

Team Averages
Level 224
1,750 SR
1,771 Elo+
Morgan Le Fay
Morgan Le Fay
Dеviant
Morgan Le Fay
Level 261
God Stats
7W - 0L
2,019 SR
Queue Stats
16W - 2L
1,815 Elo+
Party 2
Thor
Thor
Feesh
Thor
Level 196
God Stats
10W - 5L
1,580 SR
Queue Stats
186W - 82L
1,738 Elo+
Party 2
Vulcan
Vulcan
Reen69
Vulcan
Level 230
God Stats
1W - 1L
1,831 SR
Queue Stats
336W - 174L
1,748 Elo+
Party 2
Sun Wukong
Sun Wukong
TodLeCoq
Sun Wukong
Level 218
God Stats
3W - 1L
1,672 SR
Queue Stats
131W - 58L
1,747 Elo+
Party 2
Camazotz
Camazotz
Zavreses
Camazotz
Level 216
God Stats
8W - 0L
1,650 SR
Queue Stats
92W - 31L
1,805 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
Joshì
Ix Chel
9
1 / 1 / 0
5,629
512
2,957
7,333
4,924
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Achilles
KadajKato
Achilles
11
2 / 4 / 1
6,324
575
5,550
12,905
8,290
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Scylla
Kuddels
Scylla
11
1 / 4 / 0
5,804
528
4,223
7,368
2,270
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

9
0 / 5 / 4
5,217
474
5,464
13,242
4,784
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Skadi
cabani
Skadi
9
1 / 5 / 1
5,085
462
5,854
11,505
3,811
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

PASSIVE - Your abilities heal you for 4% of damage dealt.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dеviant
Morgan Le Fay
13
3 / 0 / 2
7,752
705
9,159
7,976
4,507
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Feesh
Thor
14
6 / 0 / 2
8,073
734
8,383
10,212
4,105
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Vulcan
Reen69
Vulcan
12
2 / 2 / 7
6,573
598
7,478
5,397
2,174
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
TodLeCoq
Sun Wukong
12
3 / 1 / 2
6,483
589
3,773
8,810
3,997
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Camazotz
Zavreses
Camazotz
12
5 / 2 / 3
6,894
627
9,502
14,393
5,379
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
35
5
Kills
19
19
Deaths
5
6
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Dеviant
Morgan Le Fay
3
0
2
4
W
Thor
Feesh
Thor
6
0
2
7
L
Ix Chel
Joshì
Ix Chel
1
1
0
1
L
Achilles
KadajKato
Achilles
2
4
1
0.63
L
Scylla
Kuddels
Scylla
1
4
0
0.25
L
0
5
4
0.4
W
Vulcan
Reen69
Vulcan
2
2
7
2.75
W
Sun Wukong
TodLeCoq
Sun Wukong
3
1
2
4
W
Camazotz
Zavreses
Camazotz
5
2
3
3.25
L
Skadi
cabani
Skadi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,048
Damage
38,295
52,353
Taken
46,788
24,079
Mitigated
20,162
16,646
Healing
21,507
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Dеviant
Morgan Le Fay
9,159
858
0
1,870
7,976
4,507
570
833
6,657
49,134
1,663
W
Thor
Feesh
Thor
8,383
2,560
0
3,346
10,212
4,105
637
2,819
7,352
0
68,233
L
Ix Chel
Joshì
Ix Chel
2,957
730
1,344
3,600
7,333
4,924
0
1,502
5,528
22,771
0
L
Achilles
KadajKato
Achilles
5,550
1,181
0
3,497
12,905
8,290
0
6,270
6,055
0
37,624
L
Scylla
Kuddels
Scylla
4,223
588
0
1,433
7,368
2,270
0
964
6,316
45,713
0
L
5,464
2,287
0
5,093
13,242
4,784
0
3,178
9,883
0
32,368
W
Vulcan
Reen69
Vulcan
7,478
582
0
2,230
5,397
2,174
172
501
4,896
50,297
0
W
Sun Wukong
TodLeCoq
Sun Wukong
3,773
1,676
0
5,604
8,810
3,997
0
790
7,979
0
43,332
W
Camazotz
Zavreses
Camazotz
9,502
3,137
0
8,457
14,393
5,379
188
2,237
12,117
0
40,943
L
Skadi
cabani
Skadi
5,854
2,311
0
1,679
11,505
3,811
8
2,785
8,455
0
35,067

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,059
Gold Earned
35,775
285
Minions Killed
463
0
Camps Cleared
0
1,154,552
Distance Traveled
1,222,968
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
7,752
705
102
9
0
226,480
0
W
Thor
8,073
734
133
12
0
257,536
1
L
Ix Chel
5,629
512
34
3
0
246,193
2
L
Achilles
6,324
575
69
6
0
224,698
2
L
Scylla
5,804
528
74
7
0
220,146
4
L
Kali
5,217
474
46
4
0
249,018
0
W
Vulcan
6,573
598
90
8
0
250,530
0
W
Sun Wukong
6,483
589
80
7
0
244,177
0
W
Camazotz
6,894
627
58
5
0
244,245
0
L
Skadi
5,085
462
62
6
0
214,497
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role