Player Matchup

Hades
Hades
ArticSnowFox93
Hades
Level 149
God Stats
5W - 11L
1,436 SR
Queue Stats
92W - 100L
1,466 Elo+
Solo
Izanami
Izanami
R3D RAVEN97
Izanami
Level 92
God Stats
0W - 2L
1,531 SR
Queue Stats
8W - 20L
1,370 Elo+
Party 1
Vulcan
Vulcan
SLICKVICK43
Vulcan
Level 147
God Stats
21W - 20L
1,539 SR
Queue Stats
149W - 209L
1,449 Elo+
Party 1
Mulan
Mulan
TButler014
Mulan
Level 127
God Stats
4W - 5L
1,594 SR
Queue Stats
175W - 237L
1,426 Elo+
Party 1
Cthulhu
Cthulhu
oo Its Elite oo
Cthulhu
Level 128
God Stats
10W - 7L
1,467 SR
Queue Stats
131W - 172L
1,453 Elo+
Party 1
Team Averages
Level 129
1,513 SR
1,433 Elo+

VS

Team Averages
Level 140
1,494 SR
1,500 Elo+
Hera
Hera
 
Hera
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
 
Ymir
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
Mol3manS197
Cupid
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
87W - 80L
1,535 Elo+
Party 2
Arachne
Arachne
PERFlDIOUS
Arachne
Level 144
God Stats
4W - 2L
1,588 SR
Queue Stats
97W - 94L
1,511 Elo+
Party 2
Sun Wukong
Sun Wukong
rafaPool533
Sun Wukong
Level 123
God Stats
3W - 3L
1,384 SR
Queue Stats
119W - 123L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 1 / 1
5,959
542
3,607
7,194
3,117
Vampiric Shroud

Vampiric Shroud

+25
Magical Power
+10
Mp 5
+6%
Magical Lifesteal

PASSIVE - Damaging any enemy with an ability restores 2 health and 6 mana. Can only trigger once per target per ability. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
R3D RAVEN97
Izanami
8
0 / 3 / 2
4,827
439
3,905
5,435
1,971
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Vulcan
10
0 / 3 / 4
5,699
518
4,454
5,660
2,087
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Mulan
12
7 / 0 / 1
6,877
625
5,938
7,379
3,954
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

10
2 / 0 / 2
5,637
512
7,843
8,667
4,945
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
2 / 3 / 2
6,209
564
7,200
6,272
2,002
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
 
Ymir
9
1 / 3 / 1
5,492
499
3,112
10,718
7,745
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
1 / 1 / 0
5,099
464
2,769
6,837
2,085
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
PERFlDIOUS
Arachne
12
2 / 1 / 0
5,863
533
3,124
8,703
3,378
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sun Wukong
rafaPool533
Sun Wukong
11
1 / 2 / 1
6,197
563
4,082
8,146
5,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
11
10
Kills
7
7
Deaths
10
10
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Hera
 
Hera
2
3
2
1
W
Ymir
 
Ymir
1
3
1
0.5
L
1
1
1
1.5
W
1
1
0
1
W
Arachne
PERFlDIOUS
Arachne
2
1
0
2
L
Izanami
R3D RAVEN97
Izanami
0
3
2
0.33
L
Vulcan
0
3
4
0.67
L
Mulan
7
0
1
7.5
L
2
0
2
3
W
Sun Wukong
rafaPool533
Sun Wukong
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,747
Damage
20,287
34,335
Taken
40,676
16,074
Mitigated
20,415
6,743
Healing
17,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hera
 
Hera
7,200
1,499
0
1,849
6,272
2,002
335
2,757
3,483
47,402
1,229
W
Ymir
 
Ymir
3,112
789
168
3,329
10,718
7,745
0
3,948
6,090
21,600
0
L
3,607
325
20
2,454
7,194
3,117
0
509
6,096
41,494
1,261
W
2,769
1,261
386
3,526
6,837
2,085
0
1,735
4,787
0
31,506
W
Arachne
PERFlDIOUS
Arachne
3,124
2,232
0
4,276
8,703
3,378
0
1,755
6,850
0
46,315
L
Izanami
R3D RAVEN97
Izanami
3,905
2,772
267
410
5,435
1,971
0
2,363
3,072
0
22,825
L
Vulcan
4,454
238
0
470
5,660
2,087
164
3,000
2,615
35,082
911
L
Mulan
5,938
832
0
1,466
7,379
3,954
0
1,689
5,648
0
47,526
L
7,843
580
0
1,656
8,667
4,945
0
2,649
6,018
31,224
3,720
W
Sun Wukong
rafaPool533
Sun Wukong
4,082
523
0
3,510
8,146
5,205
0
3,904
4,242
0
48,001

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,999
Gold Earned
28,860
308
Minions Killed
323
0
Camps Cleared
0
1,014,834
Distance Traveled
1,057,689
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
6,209
564
77
7
0
219,993
0
W
Ymir
5,492
499
30
3
0
187,349
0
L
Hades
5,959
542
64
6
0
185,671
2
W
Cupid
5,099
464
60
5
0
198,378
1
W
Arachne
5,863
533
76
7
0
258,084
0
L
Izanami
4,827
439
37
3
0
181,589
0
L
Vulcan
5,699
518
66
6
0
203,318
0
L
Mulan
6,877
625
77
7
0
237,239
0
L
Cthulhu
5,637
512
64
6
0
207,017
3
W
Sun Wukong
6,197
563
80
7
0
193,885
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role