Player Matchup

Lancelot
Lancelot
GzSigma
Lancelot
Level 68
God Stats
3W - 1L
1,697 SR
Queue Stats
213W - 203L
1,452 Elo+
Party 3
Eset
Eset
SmollestPP
Eset
Level 73
God Stats
4W - 3L
1,904 SR
Queue Stats
17W - 10L
1,626 Elo+
Party 2
Chaac
Chaac
Tortuga25
Chaac
Level 28
God Stats
7W - 17L
1,274 SR
Queue Stats
17W - 24L
1,385 Elo+
Party 3
Medusa
Medusa
cymol
Medusa
Level 33
God Stats
7W - 7L
1,666 SR
Queue Stats
9W - 8L
1,532 Elo+
Party 2
Ymir
Ymir
imjustb0b
Ymir
Level 28
God Stats
7W - 5L
1,790 SR
Queue Stats
11W - 8L
1,661 Elo+
Party 2
Team Averages
Level 46
1,666 SR
1,531 Elo+

VS

Team Averages
Level 46
1,495 SR
1,495 Elo+
Ah Muzen Cab
Ah Muzen Cab
DangeRx8
Ah Muzen Cab
Level 42
God Stats
0W - 3L
1,701 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Bellona
Bellona
Jovitobi
Bellona
Level 27
God Stats
0W - 2L
1,283 SR
Queue Stats
16W - 19L
1,442 Elo+
Party 1
Arachne
Arachne
JustAChair
Arachne
Level 33
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 31L
1,528 Elo+
Solo
Janus
Janus
Kratosvale
Janus
Level 83
God Stats
4W - 6L
1,492 SR
Queue Stats
43W - 51L
1,440 Elo+
Party 1
Bacchus
Bacchus
OnlyZephrr
Bacchus
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 54L
1,564 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
GzSigma
Lancelot
12
3 / 0 / 1
6,245
568
3,794
10,034
4,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
2 / 1 / 3
6,403
582
5,398
4,983
1,574
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Chaac
Tortuga25
Chaac
12
2 / 1 / 0
6,752
614
8,149
11,051
11,633
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Medusa
cymol
Medusa
12
4 / 0 / 1
6,514
592
5,145
3,315
1,256
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
10
1 / 1 / 4
6,378
580
2,727
7,014
4,832
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
DangeRx8
Ah Muzen Cab
7
0 / 3 / 0
4,163
378
1,411
4,942
1,658
Soul Eater

Soul Eater

+30
Physical Power
+9%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 4% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 6% Physical Lifesteal, and 11% Physical Ability Lifesteal.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Bellona
Jovitobi
Bellona
11
1 / 2 / 0
6,081
553
7,567
12,788
15,849
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 8s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
JustAChair
Arachne
7
0 / 3 / 1
4,595
418
1,343
8,865
3,023
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Serrated Edge

Serrated Edge

+25
Physical Power
+15%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 3% Physical Lifesteal.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Janus
10
1 / 3 / 0
5,391
490
2,115
7,142
2,573
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Bacchus
OnlyZephrr
Bacchus
9
0 / 1 / 0
5,033
458
2,559
6,893
5,733
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
3
12
Kills
2
3
Deaths
12
9
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
DangeRx8
Ah Muzen Cab
0
3
0
0
W
Lancelot
GzSigma
Lancelot
3
0
1
3.5
L
Bellona
Jovitobi
Bellona
1
2
0
0.5
L
Arachne
JustAChair
Arachne
0
3
1
0.17
L
Janus
1
3
0
0.33
L
Bacchus
OnlyZephrr
Bacchus
0
1
0
0
W
2
1
3
3.5
W
Chaac
Tortuga25
Chaac
2
1
0
2
W
Medusa
cymol
Medusa
4
0
1
4.5
W
Ymir
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,213
Damage
14,995
36,397
Taken
40,630
23,886
Mitigated
28,836
13,881
Healing
9,708
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
DangeRx8
Ah Muzen Cab
1,411
296
0
152
4,942
1,658
0
1,311
3,631
0
13,756
W
Lancelot
GzSigma
Lancelot
3,794
976
0
5,667
10,034
4,591
0
1,888
7,986
0
50,921
L
Bellona
Jovitobi
Bellona
7,567
3,448
0
3,047
12,788
15,849
0
0
12,788
0
49,122
L
Arachne
JustAChair
Arachne
1,343
1,111
0
3,195
8,865
3,023
0
1,231
7,634
0
22,149
L
Janus
2,115
95
0
1,229
7,142
2,573
0
3,798
3,344
29,704
508
L
Bacchus
OnlyZephrr
Bacchus
2,559
174
0
2,085
6,893
5,733
0
1,637
5,256
23,046
0
W
5,398
578
66
470
4,983
1,574
349
1,186
3,627
42,890
503
W
Chaac
Tortuga25
Chaac
8,149
3,785
0
5,392
11,051
11,633
0
0
11,051
0
56,261
W
Medusa
cymol
Medusa
5,145
1,842
0
1,140
3,315
1,256
413
488
2,827
0
49,565
W
Ymir
2,727
617
0
1,146
7,014
4,832
417
742
6,236
16,375
1,684

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,292
Gold Earned
25,263
368
Minions Killed
226
0
Camps Cleared
0
1,090,985
Distance Traveled
985,790
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
4,163
378
14
1
0
159,975
0
W
Lancelot
6,245
568
97
9
0
269,902
0
L
Bellona
6,081
553
90
8
0
187,955
0
L
Arachne
4,595
418
43
4
0
227,466
0
L
Janus
5,391
490
48
4
0
190,314
2
L
Bacchus
5,033
458
31
3
0
220,080
2
W
Eset
6,403
582
70
6
0
208,057
0
W
Chaac
6,752
614
91
8
0
206,058
4
W
Medusa
6,514
592
75
7
0
201,710
2
W
Ymir
6,378
580
35
3
0
205,258
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role