Player Matchup

Osiris
Osiris
Platinum I
Itsukyou
Osiris
Platinum I
Level 74
God Stats
9W - 6L
1,676 SR
Queue Stats
153W - 139L
1,712 MMR
Party 1
Scylla
Scylla
Gold I
MikeMShadow
Scylla
Gold I
Level 229
God Stats
2W - 1L
1,885 SR
Queue Stats
164W - 152L
1,611 MMR
Solo
Charybdis
Charybdis
Gold II
SlytherinSnek
Charybdis
Gold II
Level 159
God Stats
1W - 1L
1,500 SR
Queue Stats
196W - 189L
1,604 MMR
Solo
Janus
Janus
Gold III
Thegodcombined
Janus
Gold III
Level 103
God Stats
2W - 3L
1,807 SR
Queue Stats
75W - 73L
1,617 MMR
Solo
Horus
Horus
Platinum V
futtbucker1992
Horus
Platinum V
Level 189
God Stats
1W - 1L
1,697 SR
Queue Stats
50W - 48L
1,505 MMR
Party 1
Team Averages
Platinum V
Platinum V
Average Tier
Level 151
1,713 SR
1,610 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 158
1,659 SR
1,610 MMR
Sylvanus
Sylvanus
Gold II
Aquilest574
Sylvanus
Gold II
Level 153
God Stats
5W - 3L
1,517 SR
Queue Stats
81W - 82L
1,602 MMR
Solo
Anhur
Anhur
Gold II
BackdoorJezus
Anhur
Gold II
Level 158
God Stats
41W - 31L
1,656 SR
Queue Stats
121W - 119L
1,622 MMR
Solo
Arachne
Arachne
Platinum V
Captag
Arachne
Platinum V
Level 148
God Stats
12W - 9L
1,614 SR
Queue Stats
301W - 305L
1,602 MMR
Solo
Cu Chulainn
Cu Chulainn
Platinum V
Patroclez
Cu Chulainn
Platinum V
Level 159
God Stats
14W - 10L
1,807 SR
Queue Stats
89W - 83L
1,615 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold V
SeinenV
Morgan Le Fay
Gold V
Level 174
God Stats
1W - 0L
1,699 SR
Queue Stats
17W - 14L
1,607 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Itsukyou
Osiris
11
0 / 1 / 0
5,596
560
4,280
8,386
9,419
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
9
0 / 3 / 0
4,780
478
2,297
6,602
2,045
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Charybdis
SlytherinSnek
Charybdis
8
0 / 4 / 1
4,321
432
4,798
8,310
1,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 3 / 0
4,945
495
2,908
5,965
2,048
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 1 / 1
5,015
502
3,347
8,272
6,288
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bans
ThorAgniThothAwilix

VS

Bans
BellonaThanatosCliodhnaZeus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Aquilest574
Sylvanus
10
0 / 1 / 4
5,833
583
3,629
11,014
5,631
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

11
5 / 0 / 2
6,494
649
7,469
7,471
2,735
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Arachne
Captag
Arachne
11
3 / 0 / 0
5,859
586
2,842
7,706
2,831
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Patroclez
Cu Chulainn
12
1 / 0 / 0
6,954
695
4,175
8,702
3,663
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
SeinenV
Morgan Le Fay
11
3 / 0 / 3
6,596
660
5,255
3,143
1,195
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
21
1
Kills
12
12
Deaths
1
2
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
Aquilest574
Sylvanus
0
1
4
2
W
5
0
2
6
W
Arachne
Captag
Arachne
3
0
0
3
L
Osiris
Itsukyou
Osiris
0
1
0
0
L
Scylla
0
3
0
0
W
Cu Chulainn
Patroclez
Cu Chulainn
1
0
0
1
W
Morgan Le Fay
SeinenV
Morgan Le Fay
3
0
3
4.5
L
Charybdis
SlytherinSnek
Charybdis
0
4
1
0.13
L
1
3
0
0.33
L
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,630
Damage
23,370
37,535
Taken
38,036
21,734
Mitigated
16,055
9,470
Healing
17,947
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
Aquilest574
Sylvanus
3,629
802
2,797
4,569
11,014
5,631
27
647
10,327
14,137
4,391
W
7,469
4,844
0
2,611
7,471
2,735
895
1,221
6,216
0
51,694
W
Arachne
Captag
Arachne
2,842
1,988
0
4,272
7,706
2,831
0
1,431
6,211
0
37,912
L
Osiris
Itsukyou
Osiris
4,280
962
0
2,060
8,386
9,419
0
0
8,386
0
46,221
L
Scylla
2,297
399
0
524
6,602
2,045
0
864
5,738
36,502
0
W
Cu Chulainn
Patroclez
Cu Chulainn
4,175
1,008
0
2,745
8,702
3,663
0
0
7,988
0
60,548
W
Morgan Le Fay
SeinenV
Morgan Le Fay
5,255
354
0
953
3,143
1,195
38
1,624
1,375
44,030
1,055
L
Charybdis
SlytherinSnek
Charybdis
4,798
2,049
0
1,981
8,310
1,934
0
2,042
6,268
0
28,399
L
2,908
448
0
825
5,965
2,048
0
3,613
2,352
31,228
0
L
3,347
1,135
360
3,720
8,272
6,288
0
1,897
6,375
0
15,930

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,657
Gold Earned
31,736
300
Minions Killed
348
0
Camps Cleared
0
927,826
Distance Traveled
1,002,632
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,833
583
20
2
0
181,762
0
W
Anhur
6,494
649
83
8
0
167,660
1
W
Arachne
5,859
586
71
7
0
241,319
0
L
Osiris
5,596
560
84
8
0
191,613
0
L
Scylla
4,780
478
74
7
0
198,408
0
W
Cu Chulainn
6,954
695
106
11
0
202,503
1
W
Morgan Le Fay
6,596
660
68
7
0
209,388
0
L
Charybdis
4,321
432
62
6
0
176,798
1
L
Janus
4,945
495
63
6
0
154,535
0
L
Horus
5,015
502
17
2
0
206,472
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role