Player Matchup

Ah Puch
Ah Puch
EthanCR
Ah Puch
Level 127
God Stats
0W - 3L
1,223 SR
Queue Stats
146W - 142L
1,487 Elo+
Solo
Jormungandr
Jormungandr
FearedTitanium
Jormungandr
Level 123
God Stats
8W - 11L
1,357 SR
Queue Stats
233W - 237L
1,440 Elo+
Solo
Bastet
Bastet
Mello8822
Bastet
Level 137
God Stats
173W - 138L
1,640 SR
Queue Stats
299W - 287L
1,554 Elo+
Solo
Atlas
Atlas
TheLethalLemon
Atlas
Level 146
God Stats
7W - 16L
1,356 SR
Queue Stats
581W - 565L
1,505 Elo+
Solo
Heimdallr
Heimdallr
brady mate
Heimdallr
Level 128
God Stats
39W - 26L
1,658 SR
Queue Stats
135W - 132L
1,480 Elo+
Solo
Team Averages
Level 132
1,447 SR
1,493 Elo+

VS

Team Averages
Level 124
1,515 SR
1,509 Elo+
Lancelot
Lancelot
 
Lancelot
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kukulkan
Kukulkan
FelicityFortune
Kukulkan
Level 123
God Stats
7W - 11L
1,329 SR
Queue Stats
55W - 48L
1,485 Elo+
Solo
Artemis
Artemis
LeoOrVyus
Artemis
Level 120
God Stats
4W - 2L
1,529 SR
Queue Stats
134W - 127L
1,517 Elo+
Solo
Baron Samedi
Baron Samedi
SGT PEPPERS1997
Baron Samedi
Level 116
God Stats
3W - 1L
1,637 SR
Queue Stats
22W - 21L
1,476 Elo+
Solo
Cu Chulainn
Cu Chulainn
Shuckamuxus
Cu Chulainn
Level 109
God Stats
85W - 68L
1,582 SR
Queue Stats
249W - 252L
1,566 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
EthanCR
Ah Puch
14
1 / 6 / 3
8,115
477
9,933
13,025
5,208
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
FearedTitanium
Jormungandr
5
0 / 3 / 0
5,565
327
1,475
3,765
1,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Bastet
Mello8822
Bastet
15
3 / 1 / 3
8,137
479
9,032
13,383
6,051
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

12
2 / 2 / 3
8,062
474
6,338
12,673
13,918
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heimdallr
brady mate
Heimdallr
15
2 / 2 / 4
9,256
544
10,971
10,696
5,644
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Asi

Asi

+40
Physical Power
+18%
Physical Lifesteal
+10
Penetration
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 22.5% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
15
4 / 3 / 3
8,991
529
8,968
15,205
8,163
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Vigor

Jotunn's Vigor

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

GLYPH - If you drop beneath 60% health, gain 15% Movement Speed and 30% Physical Ability Lifesteal for 8s. This effect may only occur once every 15s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
15
3 / 2 / 4
8,996
529
6,026
9,750
3,896
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Artemis
LeoOrVyus
Artemis
15
2 / 1 / 1
8,742
514
4,624
9,184
3,608
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Stormseeker

Stormseeker

+30
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - When you hit an enemy god with a Basic Attack, gain a permanent stacking Attack Speed buff. Each stack grants 0.25% Attack Speed for a max of 999 stacks.

Crimson Claws

Crimson Claws

+50
Physical Power
+20%
Attack Speed
+15%
Physical Lifesteal

PASSIVE - Lifestealing from enemies while at full Health grants you the value healed as a Shield, which may not exceed 15% of your Maximum Health.

Baron Samedi
SGT PEPPERS1997
Baron Samedi
14
2 / 1 / 6
8,536
502
6,711
12,316
9,037
Warlock's Staff

Warlock's Staff

+55
Magical Power
+100
Health
+200
Mana

PASSIVE - You permanently gain +3 Health and +0.25 Magical Power per Stack, and receive 1 Stack per 550 Damage Dealt to or taken from minions or 275 Damage Dealt to or taken by gods. At 100 stacks this item Evolves, gaining 10% Magical Penetration.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cu Chulainn
Shuckamuxus
Cu Chulainn
14
3 / 1 / 3
9,727
572
10,485
14,162
11,824
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glorious Pridwen

Glorious Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

<n>GLYPH - When your Ultimate ability has finished casting, you create an explosion, dealing 65% of your Protections from items and abilities as Magical Damage and slowing targets by 25% for 3s in a 30 unit radius. Then you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, you explode again. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
31
8
Kills
14
14
Deaths
8
13
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
4
3
3
1.83
L
Ah Puch
EthanCR
Ah Puch
1
6
3
0.42
L
Jormungandr
FearedTitanium
Jormungandr
0
3
0
0
W
Kukulkan
3
2
4
2.5
W
Artemis
LeoOrVyus
Artemis
2
1
1
2.5
L
Bastet
Mello8822
Bastet
3
1
3
4.5
W
Baron Samedi
SGT PEPPERS1997
Baron Samedi
2
1
6
5
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
3
1
3
4.5
L
2
2
3
1.75
L
Heimdallr
brady mate
Heimdallr
2
2
4
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,749
Damage
36,814
53,542
Taken
60,617
32,673
Mitigated
36,528
14,944
Healing
14,013
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,968
1,072
0
2,230
15,205
8,163
0
3,495
11,710
0
78,328
L
Ah Puch
EthanCR
Ah Puch
9,933
393
0
2,516
13,025
5,208
340
5,079
7,946
59,953
289
L
Jormungandr
FearedTitanium
Jormungandr
1,475
794
0
438
3,765
1,852
0
0
3,511
13,043
0
W
Kukulkan
6,026
824
0
2,602
9,750
3,896
84
5,034
4,716
64,393
1,417
W
Artemis
LeoOrVyus
Artemis
4,624
1,187
0
1,378
9,184
3,608
1,924
1,357
7,827
0
68,024
L
Bastet
Mello8822
Bastet
9,032
1,495
0
5,503
13,383
6,051
0
1,919
11,323
0
62,946
W
Baron Samedi
SGT PEPPERS1997
Baron Samedi
6,711
220
445
4,612
12,316
9,037
648
3,636
8,680
39,597
680
W
Cu Chulainn
Shuckamuxus
Cu Chulainn
10,485
1,277
0
2,746
14,162
11,824
531
3,550
10,488
447
66,338
L
6,338
2,280
0
2,157
12,673
13,918
0
3,349
9,083
32,656
3,262
L
Heimdallr
brady mate
Heimdallr
10,971
5,405
0
4,330
10,696
5,644
1,477
2,557
8,040
0
81,261

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,135
Gold Earned
44,992
391
Minions Killed
515
0
Camps Cleared
0
1,350,364
Distance Traveled
1,712,099
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
8,991
529
123
7
0
401,839
3
L
Ah Puch
8,115
477
110
6
0
279,119
0
L
Jormungandr
5,565
327
15
1
0
77,885
1
W
Kukulkan
8,996
529
109
6
0
309,014
0
W
Artemis
8,742
514
116
7
0
322,691
0
L
Bastet
8,137
479
81
5
0
382,898
0
W
Baron Samedi
8,536
502
42
2
0
360,233
2
W
Cu Chulainn
9,727
572
125
7
0
318,322
0
L
Atlas
8,062
474
52
3
0
322,107
3
L
Heimdallr
9,256
544
133
8
0
288,355
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role