Player Matchup

Kali
Kali
Badeku
Kali
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 10L
1,505 Elo+
Party 2
Osiris
Osiris
Litbug
Osiris
Level 117
God Stats
2W - 6L
1,560 SR
Queue Stats
75W - 86L
1,552 Elo+
Party 2
Ymir
Ymir
Napunjee
Ymir
Level 120
God Stats
4W - 3L
1,578 SR
Queue Stats
25W - 20L
1,582 Elo+
Party 2
Charybdis
Charybdis
SilverFang01
Charybdis
Level 65
God Stats
1W - 1L
1,361 SR
Queue Stats
8W - 6L
1,521 Elo+
Solo
Olorun
Olorun
ohSkuaa
Olorun
Level 41
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 26L
1,443 Elo+
Solo
Team Averages
Level 94
1,500 SR
1,521 Elo+

VS

Team Averages
Level 103
1,438 SR
1,546 Elo+
Chaac
Chaac
AtlasALV
Chaac
Level 67
God Stats
4W - 9L
1,357 SR
Queue Stats
98W - 124L
1,475 Elo+
Solo
Shiva
Shiva
BLACKROTTX
Shiva
Level 143
God Stats
0W - 1L
1,759 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Hou Yi
Hou Yi
HaaKotory
Hou Yi
Level 129
God Stats
0W - 1L
1,314 SR
Queue Stats
3W - 4L
1,494 Elo+
Party 1
Thanatos
Thanatos
ImpermFaker
Thanatos
Level 32
God Stats
0W - 1L
1,260 SR
Queue Stats
18W - 29L
1,623 Elo+
Solo
Thoth
Thoth
MiLkBaGzz
Thoth
Level 144
God Stats
0W - 1L
1,500 SR
Queue Stats
91W - 66L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
Badeku
Kali
10
1 / 1 / 0
5,294
529
2,591
8,756
3,857
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
Litbug
Osiris
11
2 / 0 / 1
6,527
653
6,795
9,370
6,628
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ymir
10
0 / 1 / 4
5,908
591
1,556
4,587
3,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Charybdis
SilverFang01
Charybdis
12
3 / 0 / 0
6,655
666
2,389
3,535
1,111
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Evolved Devourer's Gauntlet

Evolved Devourer's Gauntlet

+50
Physical Power
+22 5%
Physical Lifesteal
+15
Physical Penetration

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Olorun
ohSkuaa
Olorun
11
2 / 1 / 0
6,254
625
3,268
5,753
2,002
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
AtlasALV
Chaac
10
0 / 3 / 0
5,653
565
4,183
10,869
7,218
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Shiva
6
0 / 2 / 1
4,297
430
1,063
3,224
1,590
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hou Yi
HaaKotory
Hou Yi
6
1 / 1 / 0
4,258
426
1,805
3,136
925
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cursed Gauntlet

Cursed Gauntlet

+25
Physical Power
+9%
Physical Lifesteal

Thanatos
ImpermFaker
Thanatos
9
0 / 0 / 1
4,907
491
2,505
7,859
2,855
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Thoth
MiLkBaGzz
Thoth
10
2 / 2 / 0
5,376
538
4,690
5,679
1,849
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 12 Mana per Stack, and receive 1 Stack per 900 Damage Dealt to minions or 450 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 50 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
AtlasALV
Chaac
0
3
0
0
L
Shiva
0
2
1
0.25
W
Kali
Badeku
Kali
1
1
0
1
L
Hou Yi
HaaKotory
Hou Yi
1
1
0
1
L
Thanatos
ImpermFaker
Thanatos
0
0
1
0.5
W
Osiris
Litbug
Osiris
2
0
1
2.5
L
Thoth
MiLkBaGzz
Thoth
2
2
0
1
W
Ymir
0
1
4
2
W
Charybdis
SilverFang01
Charybdis
3
0
0
3
W
Olorun
ohSkuaa
Olorun
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,599
Damage
14,246
32,001
Taken
30,767
16,919
Mitigated
14,437
16,554
Healing
11,994
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
AtlasALV
Chaac
4,183
924
0
2,579
10,869
7,218
0
0
10,869
0
43,209
L
Shiva
1,063
209
0
327
3,224
1,590
0
718
2,506
0
6,826
W
Kali
Badeku
Kali
2,591
986
0
2,959
8,756
3,857
0
1,315
7,441
0
35,836
L
Hou Yi
HaaKotory
Hou Yi
1,805
1,186
0
1,008
3,136
925
0
165
2,971
0
17,375
L
Thanatos
ImpermFaker
Thanatos
2,505
390
0
7,505
7,859
2,855
0
1,438
6,421
0
30,174
W
Osiris
Litbug
Osiris
6,795
2,591
0
6,391
9,370
6,628
0
0
9,370
0
48,161
L
Thoth
MiLkBaGzz
Thoth
4,690
298
0
575
5,679
1,849
0
2,407
3,272
34,735
0
W
Ymir
1,556
385
5
1,789
4,587
3,321
181
71
4,516
21,432
0
W
Charybdis
SilverFang01
Charybdis
2,389
1,272
0
2,904
3,535
1,111
339
0
3,535
0
51,428
W
Olorun
ohSkuaa
Olorun
3,268
2,023
329
2,177
5,753
2,002
1,099
3,478
2,275
43,318
285

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,638
Gold Earned
24,491
355
Minions Killed
239
0
Camps Cleared
0
990,802
Distance Traveled
789,624
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
5,653
565
78
8
0
192,820
1
L
Shiva
4,297
430
8
1
0
92,168
0
W
Kali
5,294
529
50
5
0
214,963
0
L
Hou Yi
4,258
426
35
4
0
76,451
0
L
Thanatos
4,907
491
52
5
0
229,568
0
W
Osiris
6,527
653
85
9
0
211,155
0
L
Thoth
5,376
538
66
7
0
198,617
0
W
Ymir
5,908
591
42
4
0
210,593
0
W
Charybdis
6,655
666
98
10
0
170,788
0
W
Olorun
6,254
625
80
8
0
183,303
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role