Player Matchup

Fafnir
Fafnir
 
Fafnir
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Awilix
Awilix
D3M VIB3Z
Awilix
Level 154
God Stats
1W - 2L
1,539 SR
Queue Stats
146W - 137L
1,552 Elo+
Party 1
Neith
Neith
RAV0 0RANGE
Neith
Level 139
God Stats
6W - 4L
1,654 SR
Queue Stats
72W - 63L
1,639 Elo+
Party 1
Team Averages
Level 146
1,564 SR
1,563 Elo+

VS

Team Averages
Level 116
1,641 SR
1,678 Elo+
Agni
Agni
EdboyHD
Agni
Level 124
God Stats
3W - 2L
1,838 SR
Queue Stats
49W - 38L
1,556 Elo+
Solo
Rama
Rama
ffunkimonki
Rama
Level 99
God Stats
1W - 0L
1,446 SR
Queue Stats
14W - 5L
1,709 Elo+
Party 2
Da Ji
Da Ji
toastious
Da Ji
Level 126
God Stats
2W - 0L
1,640 SR
Queue Stats
14W - 4L
1,767 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
12
0 / 4 / 1
7,630
636
5,073
16,140
19,000
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
D3M VIB3Z
Awilix
14
0 / 4 / 1
7,761
647
7,321
15,077
6,956
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heavy Mace

Heavy Mace

+30
Physical Power

14
1 / 5 / 0
8,563
714
8,667
11,370
4,584
Evolved Transcendence

Evolved Transcendence

+25
Physical Power
+750
Mana
+10
Mp 5
+10
Physical Penetration

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds. This item is only available to Hunters.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
EdboyHD
Agni
16
1 / 0 / 10
9,184
765
11,788
6,831
2,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Trinket

Enchanted Trinket

+30
Magical Power
+100
Health
+9%
Magical Lifesteal

16
5 / 0 / 7
9,725
810
9,595
9,837
3,846
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Envenomed Executioner

Envenomed Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3s (max. 4 stacks). <n>GLYPH - Successfully hitting an Enemy God will afflict them with a stack of poison for 3s (max. 4 stacks). This poison reduces their healing by 10% and Shields applied on them are reduced by 12.5%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Da Ji
toastious
Da Ji
15
7 / 1 / 4
9,822
819
15,823
12,818
7,001
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
34
1
Kills
13
13
Deaths
1
2
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Fafnir
 
Fafnir
0
4
1
0.13
L
Awilix
D3M VIB3Z
Awilix
0
4
1
0.13
W
Agni
EdboyHD
Agni
1
0
10
6
L
1
5
0
0.2
W
5
0
7
8.5
W
Da Ji
toastious
Da Ji
7
1
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,061
Damage
37,206
42,587
Taken
29,486
30,540
Mitigated
13,208
10,144
Healing
6,924
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
 
Fafnir
5,073
1,241
0
4,506
16,140
19,000
0
3,495
12,490
12,024
93
L
Awilix
D3M VIB3Z
Awilix
7,321
1,826
0
3,362
15,077
6,956
0
4,648
10,256
0
25,924
W
Agni
EdboyHD
Agni
11,788
1,455
0
757
6,831
2,361
150
801
5,871
40,797
771
L
8,667
1,897
0
2,276
11,370
4,584
166
3,109
8,215
0
48,461
W
9,595
6,338
0
3,137
9,837
3,846
1,574
1,853
7,668
0
50,878
W
Da Ji
toastious
Da Ji
15,823
5,020
0
3,030
12,818
7,001
419
1,582
10,848
0
28,350

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,954
Gold Earned
28,731
143
Minions Killed
184
0
Camps Cleared
0
714,554
Distance Traveled
714,561
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,630
636
17
1
0
235,945
6
L
Awilix
7,761
647
37
3
0
266,806
0
W
Agni
9,184
765
62
5
0
251,639
0
L
Neith
8,563
714
89
7
0
211,803
0
W
Rama
9,725
810
87
7
0
224,880
0
W
Da Ji
9,822
819
35
3
0
238,042
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role