Player Matchup

Apollo
Apollo
Edanatos
Apollo
Level 159
God Stats
20W - 14L
1,610 SR
Queue Stats
255W - 241L
1,530 Elo+
Solo
Ymir
Ymir
LuBoyzzFruitdude
Ymir
Level 81
God Stats
2W - 1L
1,500 SR
Queue Stats
17W - 19L
1,353 Elo+
Party 4
Cupid
Cupid
LuBoyzzUrsvc_09
Cupid
Level 103
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 19L
1,351 Elo+
Party 4
Tiamat
Tiamat
Merlijnvm
Tiamat
Level 151
God Stats
1W - 0L
1,500 SR
Queue Stats
74W - 75L
1,497 Elo+
Party 1
Jormungandr
Jormungandr
lIIIllIlIllIllIl
Jormungandr
Level 125
God Stats
6W - 7L
1,487 SR
Queue Stats
137W - 140L
1,506 Elo+
Party 1
Team Averages
Level 124
1,519 SR
1,447 Elo+

VS

Team Averages
Level 115
1,518 SR
1,448 Elo+
King Arthur
King Arthur
 
King Arthur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
FalloutVixen
Scylla
Level 105
God Stats
9W - 12L
1,471 SR
Queue Stats
118W - 110L
1,534 Elo+
Party 3
Bellona
Bellona
JacktheHobbit
Bellona
Level 93
God Stats
6W - 5L
1,623 SR
Queue Stats
58W - 52L
1,505 Elo+
Party 3
Sol
Sol
Kalvye
Sol
Level 121
God Stats
0W - 2L
1,283 SR
Queue Stats
22W - 32L
1,395 Elo+
Party 2
Mulan
Mulan
Keaulyn
Mulan
Level 108
God Stats
1W - 1L
1,713 SR
Queue Stats
15W - 27L
1,305 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Edanatos
Apollo
12
2 / 0 / 0
6,848
685
7,909
7,094
2,689
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

9
2 / 0 / 5
5,936
594
3,955
9,378
6,815
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

9
2 / 0 / 5
5,116
512
6,071
5,691
1,893
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Devourer's Gauntlet

Devourer's Gauntlet

+30
Physical Power
+15%
Physical Lifesteal

PASSIVE - You permanently gain 0.4 Physical Power, 0.2 Physical Penetration, and 0.15% Physical Lifesteal per Stack, and receive 1 Stack per 600 Damage Dealt to minions or 300 Damage Dealt to gods. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tiamat
Merlijnvm
Tiamat
12
3 / 0 / 2
6,131
613
2,155
2,823
1,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Thoth

Book of Thoth

+60
Magical Power
+200
Mana
+20
Mp 5

PASSIVE - You permanently gain 6 Mana per Stack, and receive 1 Stack per 450 Damage Dealt to minions or 225 Damage Dealt to gods. You gain Magical Power equal to 4% of your Mana from items. At 100 stacks this item Evolves, gaining 10 Magical Penetration and increasing the Magical Power gained from Mana to 7%.

Jormungandr
lIIIllIlIllIllIl
Jormungandr
10
1 / 0 / 5
5,501
550
3,815
7,014
3,486
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tiny Trinket

Tiny Trinket

+25
Magical Power
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
 
King Arthur
8
0 / 5 / 0
4,274
427
4,455
12,039
5,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Scylla
11
0 / 1 / 0
5,456
546
663
5,084
1,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
9
0 / 0 / 0
5,353
535
2,601
9,689
7,025
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Equinox

Equinox

+25
Physical Power
+20%
Attack Speed
+7%
Movement Speed

PASSIVE - When you hit an enemy with a Basic Attack from the front, you heal for 1 + 1 Health per level, which is increased by 50% if the target is a god. When you hit an enemy with a Basic Attack from the back, you deal an additional 15 + 2 Physical damage per level.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Sol
Kalvye
Sol
8
0 / 1 / 0
4,802
480
4,836
4,472
1,397
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Telkhines Ring

Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+9%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mulan
Keaulyn
Mulan
10
0 / 3 / 0
5,161
516
6,525
10,211
5,188
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Transcendence

Transcendence

+25
Physical Power
+250
Mana
+10
Mp 5

PASSIVE - You permanently gain 10 Mana per Stack, and receive 1 Stack per 800 Damage Dealt to minions or 350 Damage Dealt to gods. You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10 Physical Penetration.

Bound Gauntlet

Bound Gauntlet

+20
Physical Power
+9%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
0
10
Kills
0
0
Deaths
10
17
Assists
0
Player
Kills
Deaths
Assists
KDA
L
King Arthur
 
King Arthur
0
5
0
0
W
Apollo
Edanatos
Apollo
2
0
0
2
L
Scylla
0
1
0
0
L
Bellona
0
0
0
0
L
Sol
Kalvye
Sol
0
1
0
0
L
Mulan
Keaulyn
Mulan
0
3
0
0
W
2
0
5
4.5
W
2
0
5
4.5
W
Tiamat
Merlijnvm
Tiamat
3
0
2
4
W
Jormungandr
lIIIllIlIllIllIl
Jormungandr
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,905
Damage
19,080
32,000
Taken
41,495
16,198
Mitigated
20,904
15,066
Healing
15,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
 
King Arthur
4,455
413
37
2,313
12,039
5,629
0
4,194
7,845
0
17,143
W
Apollo
Edanatos
Apollo
7,909
2,756
0
4,490
7,094
2,689
13
0
6,622
0
55,716
L
Scylla
663
204
0
815
5,084
1,665
0
1,322
3,762
43,768
0
L
Bellona
2,601
344
0
5,273
9,689
7,025
0
7
9,682
0
34,542
L
Sol
Kalvye
Sol
4,836
1,823
0
2,276
4,472
1,397
0
1,920
2,552
32,464
4,476
L
Mulan
Keaulyn
Mulan
6,525
1,159
0
4,368
10,211
5,188
0
2,153
8,058
0
39,669
W
3,955
1,099
0
3,330
9,378
6,815
0
2,556
6,794
21,899
0
W
6,071
2,985
608
3,277
5,691
1,893
0
1,625
4,066
0
27,642
W
Tiamat
Merlijnvm
Tiamat
2,155
550
0
1,125
2,823
1,315
0
496
2,301
38,027
853
W
Jormungandr
lIIIllIlIllIllIl
Jormungandr
3,815
1,432
0
2,236
7,014
3,486
0
530
6,443
35,793
11,707

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,532
Gold Earned
25,046
312
Minions Killed
315
0
Camps Cleared
0
976,227
Distance Traveled
964,819
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
4,274
427
12
1
0
196,812
0
W
Apollo
6,848
685
90
9
0
169,538
4
L
Scylla
5,456
546
97
10
0
207,892
2
L
Bellona
5,353
535
72
7
0
164,642
0
L
Sol
4,802
480
64
6
0
184,498
5
L
Mulan
5,161
516
70
7
0
210,975
0
W
Ymir
5,936
594
16
2
0
192,294
1
W
Cupid
5,116
512
54
5
0
187,729
0
W
Tiamat
6,131
613
82
8
0
207,814
0
W
Jormungandr
5,501
550
70
7
0
218,852
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role