Player Matchup

Maui
Maui
EZ4Sh0t
Maui
Level 156
God Stats
2W - 1L
1,585 SR
Queue Stats
23W - 22L
1,536 Elo+
Party 2
Anhur
Anhur
MioTheo
Anhur
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 103L
1,566 Elo+
Solo
Ah Puch
Ah Puch
Rampagex8M3x
Ah Puch
Level 158
God Stats
1W - 0L
1,320 SR
Queue Stats
62W - 56L
1,523 Elo+
Solo
Da Ji
Da Ji
StAtiK_Dragon
Da Ji
Level 155
God Stats
1W - 0L
1,500 SR
Queue Stats
219W - 236L
1,486 Elo+
Solo
Nemesis
Nemesis
SunnyyDay
Nemesis
Level 115
God Stats
2W - 0L
1,810 SR
Queue Stats
41W - 33L
1,571 Elo+
Party 2
Team Averages
Level 148
1,543 SR
1,536 Elo+

VS

Team Averages
Level 108
1,553 SR
1,531 Elo+
Chaac
Chaac
AfailedAttempt
Chaac
Level 57
God Stats
8W - 5L
1,692 SR
Queue Stats
371W - 343L
1,502 Elo+
Solo
Jormungandr
Jormungandr
AssaultMain8489
Jormungandr
Level 55
God Stats
3W - 5L
1,502 SR
Queue Stats
339W - 347L
1,471 Elo+
Solo
Thoth
Thoth
Kingtaco29
Thoth
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 8L
1,483 Elo+
Solo
Neith
Neith
MKCIN
Neith
Level 154
God Stats
2W - 3L
1,362 SR
Queue Stats
78W - 78L
1,569 Elo+
Party 1
Camazotz
Camazotz
ohsiren
Camazotz
Level 144
God Stats
1W - 1L
1,708 SR
Queue Stats
51W - 41L
1,630 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
EZ4Sh0t
Maui
13
1 / 2 / 10
8,132
813
4,924
11,657
13,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anhur
MioTheo
Anhur
15
4 / 3 / 10
8,779
878
10,644
8,286
4,331
Leather Cowl

Leather Cowl

+15
Physical Power
+5
Mp 5
+6%
Physical Lifesteal
+10%
Attack Speed

PASSIVE - While you are within 55 units of an allied god you gain 10% Attack Speed. If you are alone you instead gain 5% Movement Speed. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ah Puch
Rampagex8M3x
Ah Puch
16
2 / 1 / 11
8,862
886
10,695
7,096
4,122
Evolved Book of Thoth

Evolved Book of Thoth

+60
Magical Power
+10
Magical Penetration
+800
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

15
9 / 3 / 7
9,212
921
15,132
9,144
7,322
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
SunnyyDay
Nemesis
13
2 / 5 / 7
7,911
791
6,055
14,699
19,582
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
0 / 5 / 7
7,347
735
9,940
15,177
15,538
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Jormungandr
AssaultMain8489
Jormungandr
17
1 / 2 / 11
8,477
848
11,438
12,378
12,792
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thoth
10
2 / 3 / 3
7,022
702
3,563
4,386
1,255
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
MKCIN
Neith
14
2 / 5 / 6
7,753
775
7,839
8,955
3,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
ohsiren
Camazotz
15
7 / 3 / 3
8,862
886
10,178
13,113
5,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Evolved Soul Eater

Evolved Soul Eater

+50
Physical Power
+15%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 15% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
42
18
Kills
12
14
Deaths
18
45
Assists
30
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
L
Jormungandr
AssaultMain8489
Jormungandr
1
2
11
3.25
W
Maui
EZ4Sh0t
Maui
1
2
10
3
L
Thoth
2
3
3
1.17
L
Neith
MKCIN
Neith
2
5
6
1
W
Anhur
MioTheo
Anhur
4
3
10
3
W
Ah Puch
Rampagex8M3x
Ah Puch
2
1
11
7.5
W
9
3
7
4.17
W
Nemesis
SunnyyDay
Nemesis
2
5
7
1.1
L
Camazotz
ohsiren
Camazotz
7
3
3
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,450
Damage
42,958
50,882
Taken
54,009
48,772
Mitigated
37,934
18,127
Healing
12,501
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,940
744
0
1,139
15,177
15,538
0
4,577
10,600
0
17,549
L
Jormungandr
AssaultMain8489
Jormungandr
11,438
1,762
1,260
2,302
12,378
12,792
18
3,521
8,857
25,235
4,462
W
Maui
EZ4Sh0t
Maui
4,924
404
1,612
3,052
11,657
13,415
0
3,303
7,877
5,303
1,018
L
Thoth
3,563
263
194
101
4,386
1,255
0
1,207
3,179
7,188
0
L
Neith
MKCIN
Neith
7,839
2,447
974
852
8,955
3,136
0
2,019
6,936
0
16,314
W
Anhur
MioTheo
Anhur
10,644
6,674
812
1,049
8,286
4,331
1,001
1,445
6,731
0
19,213
W
Ah Puch
Rampagex8M3x
Ah Puch
10,695
381
1,792
3,505
7,096
4,122
486
1,968
4,990
42,061
0
W
15,132
4,488
555
645
9,144
7,322
425
1,691
7,334
0
18,350
W
Nemesis
SunnyyDay
Nemesis
6,055
2,420
1,134
3,971
14,699
19,582
161
3,021
11,249
0
7,841
L
Camazotz
ohsiren
Camazotz
10,178
1,487
731
4,948
13,113
5,213
0
3,466
9,647
0
15,465

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,896
Gold Earned
39,461
106
Minions Killed
109
0
Camps Cleared
0
926,794
Distance Traveled
839,276
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
7,347
735
13
1
0
177,003
0
L
Jormungandr
8,477
848
42
4
0
162,621
0
W
Maui
8,132
813
3
0
0
186,710
0
L
Thoth
7,022
702
14
1
0
122,077
0
L
Neith
7,753
775
28
3
0
159,730
0
W
Anhur
8,779
878
21
2
0
178,238
0
W
Ah Puch
8,862
886
67
7
0
186,769
0
W
Da Ji
9,212
921
9
1
0
188,077
0
W
Nemesis
7,911
791
6
1
0
187,000
0
L
Camazotz
8,862
886
12
1
0
217,845
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role